My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Skeleton Barrel Royal Ghost Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Hogs Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Royal Hogs Royal Ghost Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Hogs Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Royal Hogs
Giant Snowball
Archers Skeleton Barrel Royal Hogs
Zap
Archers Skeleton Barrel Royal Hogs
Barbarian Barrel
Archers Knight Skeleton Barrel Royal Hogs Royal Ghost Magic Archer
The Log
Archers Skeleton Barrel Royal Hogs
Earthquake
Archers Royal Hogs
Arrows
Archers Skeleton Barrel Royal Hogs
Royal Delivery
Archers Knight Skeleton Barrel Royal Hogs Royal Ghost Magic Archer
Fireball
Archers Skeleton Barrel Royal Hogs Magic Archer
Poison
Archers Skeleton Barrel Royal Hogs Magic Archer
Lightning
Knight Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Royal Ghost Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Skeleton Barrel Royal Ghost Fireball Magic Archer Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Skeleton Barrel Royal Ghost

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Skeleton Barrel Royal Hogs Royal Ghost Mega Knight
Knight
Archers Skeleton Barrel Fireball Royal Hogs Magic Archer
Skeleton Barrel
Knight Fireball Archers Royal Hogs Royal Ghost Magic Archer Mega Knight
Fireball
Skeleton Barrel Knight Royal Hogs Magic Archer Mega Knight
Royal Hogs
Archers Knight Skeleton Barrel Fireball Magic Archer Mega Knight
Royal Ghost
Archers Skeleton Barrel Magic Archer Mega Knight
Magic Archer
Knight Skeleton Barrel Fireball Royal Hogs Royal Ghost Mega Knight
Mega Knight
Archers Skeleton Barrel Fireball Royal Hogs Royal Ghost Magic Archer

Defense Synergies 2 7

Archers
Knight Mega Knight
Knight
Archers Magic Archer Fireball
Skeleton Barrel
Fireball Mega Knight
Fireball
Knight Skeleton Barrel Mega Knight
Royal Hogs
Royal Ghost
Mega Knight
Magic Archer
Knight Mega Knight
Mega Knight
Archers Skeleton Barrel Fireball Royal Ghost Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Fireball Magic Archer
Knight Mega Knight
Mega Knight Archers Knight
Knight Mega Knight
Fireball Mega Knight
Fireball Archers Royal Ghost Magic Archer Mega Knight
Archers Fireball Magic Archer
Skeleton Barrel Fireball Magic Archer Mega Knight
Knight Archers Royal Ghost Mega Knight
Archers Knight Fireball Royal Ghost Magic Archer Mega Knight
Archers Fireball Magic Archer
Mega Knight Knight Fireball
Fireball Mega Knight Royal Ghost Magic Archer
Knight Mega Knight
Fireball Mega Knight
Mega Knight Knight Fireball
Fireball Mega Knight Archers Knight Royal Ghost Magic Archer
Archers Knight Fireball Royal Ghost Magic Archer Mega Knight
Royal Ghost Mega Knight Archers Knight Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Fireball Royal Ghost
Fireball Archers Knight Skeleton Barrel Royal Ghost Magic Archer Mega Knight
Mega Knight Knight
Mega Knight Knight Fireball
Knight Mega Knight
Fireball Archers Skeleton Barrel Magic Archer
Archers Knight Fireball
Mega Knight Knight
Mega Knight Knight Fireball Magic Archer
Mega Knight Knight
Mega Knight Fireball
Mega Knight Knight Fireball
Archers Fireball Magic Archer Mega Knight
Archers Knight Fireball Magic Archer
Mega Knight Archers Fireball Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Magic Archer Knight Royal Ghost
Fireball Skeleton Barrel Royal Ghost Magic Archer
Skeleton Barrel Fireball Magic Archer
Knight Skeleton Barrel Fireball
Fireball Magic Archer Mega Knight
Fireball Skeleton Barrel Magic Archer
Archers Magic Archer
Fireball Skeleton Barrel Magic Archer
Fireball Skeleton Barrel
Fireball
Knight Skeleton Barrel Fireball Magic Archer
Fireball Archers Magic Archer
Knight Skeleton Barrel Fireball Magic Archer
Skeleton Barrel Fireball Magic Archer
Skeleton Barrel Fireball Magic Archer
Skeleton Barrel Fireball Magic Archer
Magic Archer Skeleton Barrel Fireball Mega Knight
Fireball
Archers Skeleton Barrel Fireball Magic Archer Mega Knight
Skeleton Barrel Fireball Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball
Skeleton Barrel Fireball
Fireball Magic Archer Mega Knight
Fireball Skeleton Barrel Royal Ghost Magic Archer
Fireball Skeleton Barrel Magic Archer Mega Knight
Fireball Skeleton Barrel Magic Archer
Archers Fireball Magic Archer
Skeleton Barrel Fireball
Fireball
Fireball Magic Archer Mega Knight
Fireball Magic Archer
Mega Knight
Fireball Magic Archer
Skeleton Barrel Archers Fireball Magic Archer
Fireball Archers Magic Archer
Fireball
Fireball Knight Magic Archer Mega Knight
Skeleton Barrel Fireball Magic Archer
Fireball
Mega Knight
Fireball Magic Archer
Fireball Magic Archer
Skeleton Barrel Fireball Royal Ghost Magic Archer Mega Knight

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