My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tombstone Baby Dragon Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon
Giant Snowball
Archers Tombstone Baby Dragon Inferno Dragon
Zap
Archers Mortar Tombstone Inferno Dragon
Barbarian Barrel
Archers Knight Mortar Tombstone Ice Wizard
The Log
Archers Tombstone
Earthquake
Archers Mortar Tombstone
Arrows
Archers Tombstone
Royal Delivery
Archers Knight Baby Dragon Ice Wizard Inferno Dragon
Fireball
Archers Mortar Tombstone Baby Dragon Ice Wizard Inferno Dragon
Poison
Archers Mortar Tombstone Ice Wizard
Lightning
Knight Mortar Tombstone Baby Dragon Ice Wizard Inferno Dragon
Rocket
Mortar Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Baby Dragon Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Tombstone Ice Wizard Mortar Fireball Baby Dragon Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Tombstone Ice Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Mortar Baby Dragon Inferno Dragon
Knight
Archers Mortar Baby Dragon Fireball Ice Wizard
Mortar
Knight Archers Fireball Baby Dragon
Tombstone
Fireball
Knight Mortar Baby Dragon
Baby Dragon
Knight Archers Mortar Fireball Ice Wizard Inferno Dragon
Ice Wizard
Knight Baby Dragon
Inferno Dragon
Archers Baby Dragon

Defense Synergies 3 18

Archers
Knight Mortar Tombstone Baby Dragon Ice Wizard
Knight
Archers Ice Wizard Mortar Fireball Baby Dragon
Mortar
Archers Knight Fireball Baby Dragon Ice Wizard Inferno Dragon
Tombstone
Archers Fireball Baby Dragon Ice Wizard Inferno Dragon
Fireball
Knight Mortar Tombstone Ice Wizard
Baby Dragon
Ice Wizard Archers Knight Mortar Tombstone Inferno Dragon
Ice Wizard
Knight Baby Dragon Archers Mortar Tombstone Fireball Inferno Dragon
Inferno Dragon
Mortar Tombstone Baby Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Tombstone Fireball Baby Dragon
Inferno Dragon Knight Mortar Tombstone Ice Wizard
Mortar Archers Knight Tombstone Ice Wizard Inferno Dragon
Inferno Dragon Knight Mortar Tombstone Ice Wizard
Tombstone Fireball
Fireball Archers Baby Dragon Ice Wizard
Inferno Dragon Archers Mortar Tombstone Fireball Baby Dragon Ice Wizard
Fireball Baby Dragon
Inferno Dragon Mortar Tombstone Ice Wizard
Knight Archers Ice Wizard
Archers Ice Wizard Knight Tombstone Fireball Baby Dragon
Inferno Dragon Archers Fireball Baby Dragon Ice Wizard
Mortar Tombstone Knight Fireball Ice Wizard
Fireball Mortar Tombstone Baby Dragon
Inferno Dragon Knight Mortar Tombstone
Mortar Fireball Inferno Dragon
Knight Mortar Tombstone Fireball
Mortar Tombstone Fireball Archers Knight Baby Dragon Ice Wizard
Mortar Baby Dragon Archers Knight Tombstone Fireball Ice Wizard Inferno Dragon
Mortar Inferno Dragon
Archers Knight Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tombstone Fireball
Fireball Archers Knight Mortar Baby Dragon Inferno Dragon
Tombstone Knight
Knight Fireball
Knight Tombstone Inferno Dragon
Fireball Archers Baby Dragon Ice Wizard
Archers Knight Tombstone Fireball Ice Wizard
Knight Inferno Dragon
Knight Mortar Tombstone Fireball Baby Dragon Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Knight Tombstone
Fireball
Knight Tombstone Fireball
Archers Fireball Baby Dragon
Tombstone Archers Knight Mortar Fireball Baby Dragon Inferno Dragon
Archers Fireball Baby Dragon Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Mortar Baby Dragon
Mortar Fireball Baby Dragon Ice Wizard
Fireball Baby Dragon
Knight Fireball
Fireball Mortar Baby Dragon
Fireball Baby Dragon Ice Wizard
Archers Mortar Baby Dragon
Fireball Baby Dragon Ice Wizard
Fireball Mortar
Fireball
Knight Mortar Fireball
Fireball Archers Baby Dragon
Knight Mortar Fireball Baby Dragon
Mortar Fireball Baby Dragon
Mortar Fireball Baby Dragon
Mortar Fireball Baby Dragon
Mortar Fireball Baby Dragon
Mortar Fireball
Archers Mortar Fireball Baby Dragon
Mortar Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Mortar Fireball Baby Dragon
Mortar Fireball Baby Dragon Ice Wizard
Inferno Dragon
Mortar Fireball Baby Dragon Ice Wizard
Fireball Mortar Baby Dragon
Fireball Mortar Baby Dragon
Archers Fireball Baby Dragon Ice Wizard
Fireball
Fireball
Mortar Fireball
Fireball
Fireball
Archers Tombstone Fireball
Fireball Archers Baby Dragon Ice Wizard
Fireball
Fireball Knight Baby Dragon
Mortar Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball
Mortar Fireball Baby Dragon

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