My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Battle Ram Witch Balloon Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Balloon Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Balloon Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Balloon
Giant Snowball
Archers Battle Ram Witch Balloon Princess
Zap
Archers Firecracker Battle Ram Witch Balloon Princess
Barbarian Barrel
Archers Knight Firecracker Battle Ram Witch Princess
The Log
Archers Firecracker Battle Ram Witch Princess
Earthquake
Archers Firecracker Witch
Arrows
Archers Firecracker Witch Princess
Royal Delivery
Archers Knight Firecracker Battle Ram Witch Balloon Princess
Fireball
Archers Firecracker Battle Ram Witch Balloon Princess
Poison
Archers Firecracker Witch Balloon Princess
Lightning
Knight Battle Ram Witch Balloon
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Firecracker Princess Battle Ram Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Firecracker Princess

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Battle Ram Balloon Mega Knight
Knight
Archers Firecracker Battle Ram Balloon Princess Witch
Firecracker
Knight Battle Ram Balloon Princess Mega Knight
Battle Ram
Knight Archers Firecracker Witch Princess
Witch
Knight Battle Ram Mega Knight
Balloon
Knight Archers Firecracker Princess Mega Knight
Princess
Knight Firecracker Battle Ram Balloon Mega Knight
Mega Knight
Archers Firecracker Witch Balloon Princess

Defense Synergies 3 8

Archers
Knight Firecracker Witch Mega Knight
Knight
Archers Firecracker Princess Witch
Firecracker
Knight Archers Princess Mega Knight
Battle Ram
Witch
Archers Knight Mega Knight
Balloon
Princess
Knight Firecracker Mega Knight
Mega Knight
Archers Firecracker Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Knight Firecracker Witch Mega Knight
Witch Mega Knight Archers Knight
Witch Knight Firecracker Mega Knight
Firecracker Princess Mega Knight
Archers Firecracker Mega Knight
Archers Firecracker Witch Princess
Mega Knight
Witch Princess
Knight Archers Firecracker Mega Knight
Archers Witch Knight Firecracker Princess Mega Knight
Archers Firecracker Witch Princess
Mega Knight Knight Witch
Mega Knight Firecracker Witch Princess
Knight Mega Knight
Mega Knight
Mega Knight Knight Firecracker Witch
Mega Knight Archers Knight Firecracker Witch
Witch Archers Knight Firecracker Princess Mega Knight
Mega Knight Archers Knight Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Witch
Archers Knight Firecracker Mega Knight
Mega Knight Knight Witch
Mega Knight Knight
Knight Witch Mega Knight
Firecracker Archers Witch Princess
Archers Knight Witch
Mega Knight Knight
Mega Knight Knight Firecracker Witch
Witch
Mega Knight Knight Witch
Mega Knight
Mega Knight Knight Witch
Archers Firecracker Witch Princess Mega Knight
Witch Archers Knight Firecracker
Mega Knight Archers Firecracker Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Firecracker
Firecracker Princess
Knight Firecracker
Firecracker Mega Knight
Firecracker Witch Princess
Archers Firecracker Witch Princess
Firecracker Princess
Firecracker
Firecracker Knight Princess
Archers Firecracker Princess
Knight Firecracker Princess
Firecracker Princess
Princess Firecracker
Firecracker Witch Princess
Firecracker Princess Mega Knight
Archers Firecracker Princess Mega Knight
Firecracker Witch Princess Mega Knight
Mega Knight
Princess
Firecracker Witch Princess Mega Knight
Witch
Firecracker Witch Princess
Witch Princess Mega Knight
Firecracker
Archers Firecracker Witch Princess
Firecracker Witch
Mega Knight
Firecracker Princess
Mega Knight
Firecracker Princess
Archers Witch Princess
Archers Firecracker Witch Princess
Knight Firecracker Princess Mega Knight
Firecracker Princess
Firecracker Mega Knight
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Witch Princess Mega Knight

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