My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Wizard Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Witch Lumberjack
Zap
Archers Inferno Tower Witch
Barbarian Barrel
Archers Knight Inferno Tower Wizard Witch Lumberjack
The Log
Archers Witch Lumberjack
Earthquake
Archers Inferno Tower Witch
Arrows
Archers Witch
Royal Delivery
Archers Knight Wizard Witch Lumberjack
Fireball
Archers Inferno Tower Wizard Witch Lumberjack
Poison
Archers Inferno Tower Wizard Witch
Lightning
Knight Inferno Tower Wizard Witch Lumberjack
Rocket
Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Fireball Lumberjack Inferno Tower Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Knight Fireball Lumberjack

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Lumberjack Mega Knight
Knight
Archers Fireball Wizard Witch Lumberjack
Fireball
Knight Mega Knight
Inferno Tower
Wizard
Knight Lumberjack Mega Knight
Witch
Knight Lumberjack Mega Knight
Lumberjack
Archers Knight Wizard Witch Mega Knight
Mega Knight
Archers Fireball Wizard Witch Lumberjack

Defense Synergies 2 17

Archers
Knight Inferno Tower Witch Lumberjack Mega Knight
Knight
Archers Inferno Tower Fireball Wizard Witch Lumberjack
Fireball
Knight Inferno Tower Lumberjack Mega Knight
Inferno Tower
Knight Archers Fireball Lumberjack Mega Knight
Wizard
Knight Lumberjack Mega Knight
Witch
Archers Knight Lumberjack Mega Knight
Lumberjack
Archers Knight Fireball Inferno Tower Wizard Witch
Mega Knight
Archers Fireball Inferno Tower Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Inferno Tower Wizard
Inferno Tower Lumberjack Knight Witch Mega Knight
Inferno Tower Witch Lumberjack Mega Knight Archers Knight
Inferno Tower Witch Lumberjack Knight Mega Knight
Fireball Lumberjack Mega Knight
Fireball Archers Lumberjack Mega Knight
Inferno Tower Archers Fireball Wizard Witch
Fireball Inferno Tower Mega Knight
Inferno Tower Witch Lumberjack
Knight Archers Inferno Tower Lumberjack Mega Knight
Archers Witch Knight Fireball Wizard Lumberjack Mega Knight
Inferno Tower Archers Fireball Wizard Witch
Inferno Tower Lumberjack Mega Knight Knight Fireball Wizard Witch
Fireball Wizard Mega Knight Witch Lumberjack
Inferno Tower Knight Lumberjack Mega Knight
Inferno Tower Fireball Lumberjack Mega Knight
Wizard Mega Knight Knight Fireball Inferno Tower Witch Lumberjack
Fireball Mega Knight Archers Knight Wizard Witch Lumberjack
Wizard Witch Archers Knight Fireball Lumberjack Mega Knight
Inferno Tower Lumberjack
Wizard Mega Knight Archers Knight Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Mega Knight Archers Fireball Inferno Tower Witch
Fireball Archers Knight Wizard Lumberjack Mega Knight
Lumberjack Mega Knight Knight Inferno Tower Witch
Lumberjack Mega Knight Knight Fireball Inferno Tower
Inferno Tower Knight Witch Lumberjack Mega Knight
Fireball Wizard Archers Witch
Archers Knight Fireball Inferno Tower Witch Lumberjack
Inferno Tower Mega Knight Knight Lumberjack
Mega Knight Knight Fireball Inferno Tower Witch
Inferno Tower Witch
Mega Knight Knight Inferno Tower Witch Lumberjack
Mega Knight Fireball
Mega Knight Knight Fireball Inferno Tower Wizard Witch Lumberjack
Wizard Archers Fireball Witch Mega Knight
Inferno Tower Witch Archers Knight Fireball Lumberjack
Mega Knight Archers Fireball Inferno Tower Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball
Fireball
Knight Fireball
Fireball Wizard Mega Knight
Fireball Wizard Witch
Archers Wizard Witch
Fireball Wizard
Fireball Wizard
Fireball Lumberjack
Knight Fireball Wizard
Fireball Archers Wizard
Knight Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard Mega Knight
Fireball
Archers Fireball Wizard Mega Knight
Fireball Wizard Witch Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Fireball Wizard Witch Mega Knight
Witch
Fireball Wizard Witch
Fireball Wizard Witch Mega Knight
Fireball
Archers Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard Mega Knight
Fireball
Mega Knight
Fireball Wizard
Archers Fireball Witch
Fireball Archers Wizard Witch
Fireball
Fireball Knight Wizard Lumberjack Mega Knight
Fireball Wizard
Fireball
Mega Knight
Fireball Witch
Fireball Witch
Fireball Witch Mega Knight

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