My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Cage Dark Prince Bowler Electro Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Dark Prince
Giant Snowball
Archers Little Prince
Zap
Archers Dark Prince Little Prince
Barbarian Barrel
Archers Goblin Cage Dark Prince Little Prince
The Log
Archers Goblin Cage Dark Prince Little Prince
Earthquake
Archers Goblin Cage
Arrows
Archers Little Prince
Royal Delivery
Archers Goblin Cage Dark Prince Bowler Little Prince
Fireball
Archers Goblin Cage Bowler Little Prince
Poison
Archers Goblin Cage Little Prince
Lightning
Goblin Cage Dark Prince Bowler Little Prince
Rocket
Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Dark Prince Bowler Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Bowler Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Tornado Little Prince Goblin Cage Dark Prince Bowler Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Tornado Little Prince Goblin Cage

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Goblin Cage Dark Prince Bowler
Goblin Cage
Archers Dark Prince
Tornado
Electro Giant Dark Prince Bowler
Dark Prince
Electro Giant Archers Goblin Cage Tornado Lightning Little Prince
Bowler
Archers Tornado Lightning Little Prince
Lightning
Electro Giant Dark Prince Bowler
Electro Giant
Tornado Dark Prince Lightning
Little Prince
Dark Prince Bowler

Defense Synergies 1 13

Archers
Goblin Cage Tornado Dark Prince Bowler
Goblin Cage
Archers Tornado Bowler Electro Giant
Tornado
Bowler Archers Goblin Cage Dark Prince Electro Giant Little Prince
Dark Prince
Archers Tornado Bowler Little Prince
Bowler
Tornado Archers Goblin Cage Dark Prince Little Prince
Lightning
Electro Giant
Goblin Cage Tornado
Little Prince
Tornado Dark Prince Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Goblin Cage
Goblin Cage Dark Prince
Goblin Cage Tornado Bowler Archers Dark Prince Lightning
Goblin Cage Dark Prince Bowler
Lightning Goblin Cage Tornado Dark Prince Bowler
Tornado Bowler Archers Dark Prince
Tornado Lightning Archers Goblin Cage Little Prince
Bowler Lightning Goblin Cage Electro Giant
Goblin Cage Tornado
Tornado Archers Dark Prince Bowler Little Prince
Archers Tornado Dark Prince Bowler Electro Giant
Archers Tornado
Goblin Cage Bowler Dark Prince Lightning
Bowler Goblin Cage Tornado Dark Prince
Goblin Cage
Tornado Goblin Cage Bowler Lightning Electro Giant
Goblin Cage Tornado Dark Prince Bowler
Goblin Cage Archers Tornado Dark Prince Bowler Little Prince
Goblin Cage Tornado Archers Dark Prince Bowler Little Prince
Goblin Cage Tornado
Dark Prince Bowler Archers Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Goblin Cage Dark Prince Bowler Electro Giant
Archers Bowler Lightning
Goblin Cage Dark Prince Bowler Lightning
Dark Prince Bowler Lightning Goblin Cage Tornado
Goblin Cage Dark Prince Bowler
Electro Giant Archers Tornado
Dark Prince Archers Goblin Cage Bowler Lightning
Goblin Cage Dark Prince
Goblin Cage Lightning Tornado Dark Prince
Goblin Cage
Goblin Cage Dark Prince Bowler
Lightning Goblin Cage Tornado Dark Prince Bowler Electro Giant
Dark Prince Bowler Lightning Goblin Cage
Archers Goblin Cage Bowler Electro Giant
Electro Giant Archers Goblin Cage Tornado Dark Prince Bowler Lightning Little Prince
Bowler Archers Goblin Cage Dark Prince Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Tornado Bowler
Lightning
Lightning Dark Prince
Dark Prince Bowler
Electro Giant Tornado
Archers Tornado Bowler
Tornado Bowler Lightning
Tornado Lightning
Lightning Tornado Bowler
Lightning Tornado Dark Prince Bowler
Lightning Archers Tornado
Lightning Bowler
Lightning
Lightning
Lightning Bowler
Lightning Bowler
Lightning Tornado
Lightning
Lightning Archers Dark Prince Bowler
Lightning Tornado Bowler Electro Giant Little Prince
Lightning Bowler
Lightning Tornado
Tornado Bowler Lightning
Lightning
Tornado Electro Giant Dark Prince Bowler Little Prince
Tornado Bowler Lightning
Lightning Tornado Bowler
Lightning Tornado
Lightning Archers Tornado Electro Giant Little Prince
Lightning Electro Giant
Lightning Bowler
Lightning
Lightning
Bowler Lightning
Lightning Archers Dark Prince
Lightning Archers Tornado
Lightning Dark Prince Bowler
Bowler Lightning
Lightning Tornado Electro Giant
Dark Prince
Electro Giant Tornado Bowler Lightning
Tornado Lightning
Lightning Tornado Dark Prince Bowler Electro Giant Little Prince

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