My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Cage Prince Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Prince
Giant Snowball
Archers Goblin Gang
Zap
Archers Goblin Gang Prince
Barbarian Barrel
Archers Goblin Gang Goblin Cage Executioner
The Log
Archers Goblin Gang Goblin Cage Prince
Earthquake
Archers Goblin Gang Goblin Cage
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Goblin Cage Prince Executioner
Fireball
Archers Goblin Gang Goblin Cage Executioner
Poison
Archers Goblin Gang Goblin Cage Executioner
Lightning
Goblin Cage Prince Executioner
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Fireball Goblin Cage Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Goblin Gang Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Goblin Cage Prince Mega Knight
Goblin Gang
Goblin Cage Prince
Fireball
The Log Mega Knight
Goblin Cage
Archers Goblin Gang The Log
Prince
Mega Knight Archers Goblin Gang The Log
Executioner
The Log Mega Knight
The Log
Fireball Goblin Cage Prince Executioner Mega Knight
Mega Knight
Prince Archers Fireball Executioner The Log

Defense Synergies 2 16

Archers
Goblin Gang Goblin Cage The Log Mega Knight
Goblin Gang
Archers Goblin Cage Prince The Log
Fireball
The Log Goblin Cage Mega Knight
Goblin Cage
Archers Goblin Gang Fireball Prince Executioner The Log
Prince
The Log Goblin Gang Goblin Cage Executioner
Executioner
Goblin Cage Prince The Log Mega Knight
The Log
Fireball Prince Archers Goblin Gang Goblin Cage Executioner Mega Knight
Mega Knight
Archers Fireball Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Executioner The Log
Goblin Gang Goblin Cage Prince Executioner The Log Mega Knight
Goblin Gang Goblin Cage Prince Mega Knight Archers Executioner
Goblin Cage Prince Goblin Gang Mega Knight
Fireball Goblin Cage Prince The Log Mega Knight
Goblin Gang Fireball The Log Archers Executioner Mega Knight
Archers Goblin Gang Fireball Goblin Cage Executioner
Fireball Goblin Cage The Log Mega Knight
Goblin Gang Goblin Cage Prince
Goblin Gang Archers Prince Mega Knight
Archers Goblin Gang Executioner Fireball The Log Mega Knight
Executioner Archers Goblin Gang Fireball
Goblin Cage Prince Mega Knight Goblin Gang Fireball The Log
Fireball Executioner Mega Knight Goblin Gang Goblin Cage Prince The Log
Goblin Gang Goblin Cage Prince Mega Knight
Goblin Gang Fireball Goblin Cage Prince The Log Mega Knight
Mega Knight Goblin Gang Fireball Goblin Cage Prince Executioner
Fireball Goblin Cage Mega Knight Archers Goblin Gang Prince Executioner The Log
Goblin Cage Executioner The Log Archers Fireball Mega Knight
Goblin Cage Prince
Goblin Gang Mega Knight Archers Fireball Prince Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Archers Fireball Goblin Cage Prince
Fireball Archers Goblin Gang Prince Executioner The Log Mega Knight
Goblin Gang Mega Knight Goblin Cage Prince The Log
Goblin Gang Prince Mega Knight Fireball Goblin Cage The Log
Goblin Gang Goblin Cage Prince Executioner Mega Knight
Fireball Executioner Archers Goblin Gang
Goblin Gang Prince Archers Fireball Goblin Cage
Mega Knight Goblin Cage Prince
Goblin Cage Mega Knight Fireball Prince The Log
Goblin Gang Goblin Cage
Mega Knight Goblin Cage Prince
Mega Knight Fireball Goblin Cage Prince The Log
Prince Mega Knight Goblin Gang Fireball Goblin Cage Executioner
Archers Fireball Goblin Cage Executioner Mega Knight
Goblin Gang Archers Fireball Goblin Cage Prince Executioner The Log
Executioner Mega Knight Archers Fireball Goblin Cage The Log
Fireball Goblin Cage
Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Executioner The Log
Fireball The Log
Fireball Prince The Log
Fireball Executioner The Log Mega Knight
Fireball Executioner
Archers Executioner The Log
Fireball The Log Executioner
Fireball The Log
Goblin Gang Fireball Prince
Fireball Prince The Log
Fireball Archers Executioner
Fireball Executioner The Log
Fireball
Fireball Prince The Log
Fireball Executioner The Log
Fireball Executioner The Log Mega Knight
Fireball
Archers Fireball Prince Executioner The Log Mega Knight
Fireball The Log Mega Knight
Fireball Prince The Log Mega Knight
Fireball
Prince The Log
Fireball The Log
The Log Fireball Executioner Mega Knight
Fireball The Log Executioner
Fireball Prince The Log Mega Knight
Fireball The Log
Archers Fireball Executioner
Fireball
Fireball
Fireball The Log Mega Knight
Fireball
Prince Mega Knight
Fireball The Log
Archers Goblin Gang Fireball Prince
Fireball Archers Executioner
The Log Fireball
Fireball Goblin Gang Prince Executioner Mega Knight
The Log Fireball Executioner
Fireball
Prince Executioner Mega Knight
Goblin Gang Fireball The Log
Fireball Executioner
Fireball Prince Executioner The Log Mega Knight
Prince
Fireball Mega Knight

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