My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Wizard P.E.K.K.A Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards
Giant Snowball
Archers Dart Goblin Guards
Zap
Archers Firecracker Dart Goblin Guards
Barbarian Barrel
Archers Firecracker Dart Goblin Wizard Guards
The Log
Archers Firecracker Dart Goblin Guards
Earthquake
Archers Firecracker Guards
Arrows
Archers Firecracker Dart Goblin Guards
Royal Delivery
Archers Firecracker Dart Goblin Wizard Guards P.E.K.K.A
Fireball
Archers Firecracker Dart Goblin Wizard
Poison
Archers Firecracker Dart Goblin Wizard Guards
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards P.E.K.K.A Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Firecracker Dart Goblin Guards Wizard Lightning P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Firecracker Dart Goblin Guards

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
P.E.K.K.A
Firecracker
Dart Goblin P.E.K.K.A
Dart Goblin
Firecracker P.E.K.K.A
Wizard
P.E.K.K.A
Guards
Lightning
Electro Giant
P.E.K.K.A
Archers Firecracker Dart Goblin Wizard
Electro Giant
Lightning

Defense Synergies 0 11

Archers
Firecracker Dart Goblin Guards P.E.K.K.A
Firecracker
Archers Dart Goblin Guards P.E.K.K.A
Dart Goblin
Archers Firecracker Guards P.E.K.K.A
Wizard
Guards P.E.K.K.A
Guards
Archers Firecracker Dart Goblin Wizard
Lightning
P.E.K.K.A
Archers Firecracker Dart Goblin Wizard
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Dart Goblin Wizard
P.E.K.K.A Firecracker Dart Goblin
P.E.K.K.A Archers Dart Goblin Lightning
P.E.K.K.A Firecracker Dart Goblin Guards
Lightning Firecracker P.E.K.K.A
Archers Firecracker Dart Goblin Guards
Dart Goblin Lightning Archers Firecracker Wizard
Lightning Dart Goblin P.E.K.K.A Electro Giant
P.E.K.K.A
Guards Archers Firecracker Dart Goblin
Archers Dart Goblin Guards Firecracker Wizard Electro Giant
Archers Firecracker Dart Goblin Wizard
P.E.K.K.A Wizard Guards Lightning
Wizard Firecracker Dart Goblin Guards P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A Electro Giant
Wizard Firecracker P.E.K.K.A
Archers Firecracker Dart Goblin Wizard Guards
Wizard Archers Firecracker Dart Goblin Guards
P.E.K.K.A Dart Goblin
Wizard Archers Firecracker Dart Goblin Guards P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers P.E.K.K.A Electro Giant
Archers Firecracker Wizard Lightning
Guards P.E.K.K.A Lightning
Guards Lightning P.E.K.K.A
P.E.K.K.A Guards
Firecracker Wizard Electro Giant Archers Dart Goblin
Guards P.E.K.K.A Archers Dart Goblin Lightning
P.E.K.K.A
Lightning P.E.K.K.A Firecracker
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Dart Goblin Guards
Lightning P.E.K.K.A Guards Electro Giant
Lightning P.E.K.K.A Wizard Guards
Wizard Archers Firecracker Dart Goblin Electro Giant
Guards Electro Giant Archers Firecracker Dart Goblin Lightning P.E.K.K.A
Archers Firecracker Dart Goblin Wizard P.E.K.K.A Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Dart Goblin Guards
Firecracker Dart Goblin
Lightning Dart Goblin
Lightning Firecracker Dart Goblin Guards
Wizard Firecracker
Firecracker Wizard Electro Giant Dart Goblin
Archers Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Lightning
Firecracker Dart Goblin Wizard Lightning
Lightning Guards
Firecracker Lightning Dart Goblin Wizard
Lightning Archers Firecracker Dart Goblin Wizard
Lightning Firecracker Dart Goblin
Lightning Firecracker Dart Goblin
Lightning Firecracker Dart Goblin
Lightning Firecracker Dart Goblin Wizard
Lightning Firecracker Dart Goblin Wizard
Lightning
Lightning
Lightning Archers Firecracker Dart Goblin Wizard
Lightning Firecracker Dart Goblin Wizard Electro Giant
Lightning
Lightning Wizard
Lightning
Lightning
Firecracker Electro Giant Wizard
Firecracker Dart Goblin Wizard Lightning
Lightning Wizard
Lightning Firecracker Dart Goblin
Lightning Archers Firecracker Dart Goblin Wizard Electro Giant
Lightning Firecracker Dart Goblin Wizard Guards Electro Giant
Lightning
Lightning Dart Goblin Wizard
Lightning Firecracker
P.E.K.K.A
Firecracker Wizard Lightning
Lightning Archers Dart Goblin Guards
Lightning Archers Firecracker Dart Goblin Wizard
Lightning Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Lightning
Lightning Electro Giant
Firecracker Dart Goblin P.E.K.K.A
Electro Giant Firecracker Dart Goblin Guards Lightning
Firecracker Dart Goblin Lightning
Lightning Firecracker Dart Goblin Electro Giant

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