My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Bowler Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Battle Healer Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Royal Recruits Phoenix
Giant Snowball
Archers Royal Recruits
Zap
Archers
Barbarian Barrel
Archers Elite Barbarians Royal Recruits
The Log
Archers Elite Barbarians Royal Recruits
Earthquake
Archers
Arrows
Archers Royal Recruits
Royal Delivery
Archers Elite Barbarians Royal Recruits Battle Healer Bowler
Fireball
Archers Elite Barbarians Battle Healer Bowler
Poison
Archers Royal Recruits Battle Healer Phoenix
Lightning
Elite Barbarians Battle Healer Bowler Phoenix
Rocket
Elite Barbarians Battle Healer Bowler Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Battle Healer Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Battle Healer Phoenix Bowler Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Arrows Battle Healer

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Battle Healer Arrows Elite Barbarians Royal Recruits Bowler
Arrows
Elite Barbarians Archers Battle Healer Bowler Phoenix
Elite Barbarians
Arrows Archers The Log
Royal Recruits
Archers Battle Healer
Battle Healer
Archers Arrows Royal Recruits Bowler
Bowler
Archers Arrows Battle Healer The Log
The Log
Elite Barbarians Bowler
Phoenix
Arrows

Defense Synergies 1 12

Archers
Royal Recruits Battle Healer Bowler The Log
Arrows
Battle Healer Bowler Phoenix
Elite Barbarians
The Log
Royal Recruits
Archers The Log
Battle Healer
Archers Arrows Bowler The Log Phoenix
Bowler
The Log Archers Arrows Battle Healer
The Log
Bowler Archers Elite Barbarians Royal Recruits Battle Healer
Phoenix
Arrows Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Royal Recruits The Log
Elite Barbarians Royal Recruits Battle Healer The Log Phoenix
Bowler Archers Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Bowler Phoenix
Arrows Elite Barbarians Royal Recruits Battle Healer Bowler The Log
Arrows Bowler The Log Archers
Archers Arrows Phoenix
Bowler Arrows Royal Recruits Battle Healer The Log Phoenix
Elite Barbarians Royal Recruits Phoenix
Elite Barbarians Archers Royal Recruits Battle Healer Bowler Phoenix
Archers Arrows Royal Recruits Bowler The Log
Arrows Archers Phoenix
Royal Recruits Bowler Elite Barbarians Battle Healer The Log
Bowler Arrows Royal Recruits The Log
Elite Barbarians Royal Recruits Phoenix
Elite Barbarians Royal Recruits Bowler The Log
Arrows Elite Barbarians Royal Recruits Bowler
Arrows Archers Elite Barbarians Royal Recruits Battle Healer Bowler The Log
Arrows The Log Archers Royal Recruits Battle Healer Bowler
Elite Barbarians Royal Recruits Phoenix
Royal Recruits Bowler Archers Arrows Elite Barbarians Battle Healer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Archers Elite Barbarians Battle Healer Bowler
Archers Arrows Elite Barbarians Battle Healer Bowler The Log Phoenix
Royal Recruits Elite Barbarians Battle Healer Bowler The Log
Royal Recruits Bowler Elite Barbarians Battle Healer The Log Phoenix
Royal Recruits Elite Barbarians Battle Healer Bowler Phoenix
Arrows Archers
Royal Recruits Archers Elite Barbarians Battle Healer Bowler Phoenix
Elite Barbarians Royal Recruits Battle Healer Phoenix
Royal Recruits Elite Barbarians The Log Phoenix
Royal Recruits Phoenix
Elite Barbarians Royal Recruits Bowler Phoenix
Royal Recruits Arrows Elite Barbarians Bowler The Log Phoenix
Elite Barbarians Royal Recruits Bowler
Royal Recruits Archers Bowler
Elite Barbarians Royal Recruits Phoenix Archers Battle Healer Bowler The Log
Arrows Bowler Archers Elite Barbarians Royal Recruits Battle Healer The Log Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits The Log
Arrows Bowler The Log
Arrows The Log
Arrows Royal Recruits The Log
Arrows Bowler The Log
Arrows
Archers Arrows Bowler The Log
Arrows The Log Bowler
Arrows The Log
Elite Barbarians Bowler
Arrows Royal Recruits Bowler The Log
Archers Arrows
Elite Barbarians Bowler The Log
Arrows
Arrows Elite Barbarians The Log
Arrows Bowler The Log
Arrows Royal Recruits Bowler The Log
Arrows
Archers Arrows Bowler The Log
Arrows Bowler The Log
Bowler The Log
Arrows
Bowler The Log
Arrows Royal Recruits The Log
Arrows The Log Bowler
Arrows The Log Bowler
Arrows Bowler The Log
Arrows The Log
Elite Barbarians Archers Arrows
Elite Barbarians Bowler
Arrows The Log
Arrows
Arrows Bowler The Log
Archers Royal Recruits
Archers Arrows
Arrows The Log
Bowler
Arrows The Log Bowler
Arrows
Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Bowler The Log
Royal Recruits Bowler The Log

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