My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Cage Valkyrie Battle Ram Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Giant
Giant Snowball
Musketeer Battle Ram
Zap
Battle Ram
Barbarian Barrel
Musketeer Goblin Cage Valkyrie Battle Ram
The Log
Mini P.E.K.K.A Musketeer Goblin Cage Battle Ram
Earthquake
Goblin Cage
Arrows
Royal Delivery
Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie Battle Ram
Fireball
Musketeer Goblin Cage Battle Ram
Poison
Musketeer Goblin Cage
Lightning
Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie Battle Ram
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Battle Ram Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie Battle Ram Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Mini P.E.K.K.A Musketeer Goblin Cage

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Mini P.E.K.K.A Battle Ram
Mini P.E.K.K.A
Giant Arrows Musketeer Valkyrie
Musketeer
Valkyrie Giant Mini P.E.K.K.A Goblin Cage Battle Ram
Goblin Cage
Musketeer Battle Ram Giant
Valkyrie
Musketeer Mini P.E.K.K.A Battle Ram Giant
Battle Ram
Arrows Musketeer Goblin Cage Valkyrie
Giant
Arrows Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie Rocket
Rocket
Giant

Defense Synergies 1 5

Arrows
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Arrows Musketeer Valkyrie
Musketeer
Valkyrie Mini P.E.K.K.A Goblin Cage
Goblin Cage
Musketeer
Valkyrie
Musketeer Arrows Mini P.E.K.K.A
Battle Ram
Giant
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Musketeer Goblin Cage Valkyrie
Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie
Mini P.E.K.K.A Goblin Cage Rocket Musketeer Valkyrie
Mini P.E.K.K.A Goblin Cage Musketeer Valkyrie
Arrows Mini P.E.K.K.A Goblin Cage Valkyrie Rocket
Arrows Musketeer Valkyrie
Musketeer Rocket Arrows Goblin Cage
Rocket Arrows Musketeer Goblin Cage Valkyrie
Mini P.E.K.K.A Musketeer Goblin Cage
Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Arrows Musketeer
Arrows Musketeer
Mini P.E.K.K.A Goblin Cage Musketeer Valkyrie Rocket
Valkyrie Rocket Arrows Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Goblin Cage
Rocket Mini P.E.K.K.A Goblin Cage
Arrows Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie
Arrows Goblin Cage Valkyrie Musketeer
Arrows Goblin Cage Valkyrie Musketeer
Mini P.E.K.K.A Musketeer Goblin Cage
Valkyrie Arrows Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Goblin Cage
Arrows Mini P.E.K.K.A Musketeer Valkyrie Rocket
Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie Rocket
Mini P.E.K.K.A Valkyrie Rocket Musketeer Goblin Cage
Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie
Arrows Rocket Musketeer
Mini P.E.K.K.A Rocket Musketeer Goblin Cage Valkyrie
Mini P.E.K.K.A Goblin Cage Valkyrie
Goblin Cage Rocket Mini P.E.K.K.A Valkyrie
Musketeer Goblin Cage
Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie
Rocket Arrows Goblin Cage Valkyrie
Mini P.E.K.K.A Rocket Goblin Cage Valkyrie
Musketeer Goblin Cage Valkyrie
Mini P.E.K.K.A Musketeer Goblin Cage Valkyrie Rocket
Arrows Valkyrie Mini P.E.K.K.A Musketeer Goblin Cage
Arrows Goblin Cage
Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Rocket
Arrows Musketeer
Rocket Arrows
Arrows Musketeer Valkyrie Rocket
Rocket Arrows Valkyrie
Arrows Musketeer Rocket
Arrows Musketeer
Arrows
Arrows
Rocket Mini P.E.K.K.A Musketeer
Rocket Arrows Musketeer Valkyrie
Arrows Musketeer Rocket
Rocket Musketeer
Arrows Musketeer Rocket
Arrows Musketeer
Rocket Arrows Musketeer
Arrows Musketeer Rocket
Arrows Rocket
Mini P.E.K.K.A Rocket
Rocket Arrows Mini P.E.K.K.A Musketeer
Rocket Arrows Valkyrie
Rocket Musketeer
Rocket Arrows
Rocket Musketeer
Rocket Arrows Musketeer
Arrows Valkyrie
Arrows Musketeer
Arrows Musketeer
Rocket Arrows Musketeer
Arrows Musketeer
Rocket Musketeer
Mini P.E.K.K.A
Arrows Musketeer Rocket
Rocket Arrows
Rocket Arrows
Musketeer Rocket
Rocket Arrows Musketeer
Arrows
Mini P.E.K.K.A Musketeer Valkyrie Rocket
Arrows Musketeer
Rocket Arrows
Musketeer
Musketeer Rocket
Musketeer Rocket
Musketeer Rocket
Rocket

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