My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Fisherman Lumberjack Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Fisherman
Giant Snowball
Battle Ram Fisherman Lumberjack
Zap
Battle Ram Fisherman
Barbarian Barrel
Valkyrie Battle Ram Lumberjack
The Log
Battle Ram Fisherman Lumberjack
Earthquake
Arrows
Royal Delivery
Valkyrie Battle Ram Fisherman Lumberjack
Fireball
Battle Ram Fisherman Lumberjack
Poison
Fisherman
Lightning
Valkyrie Battle Ram Fisherman Lumberjack Monk
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Earthquake Valkyrie Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Valkyrie Battle Ram Tornado

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Earthquake Tornado Fisherman Valkyrie Battle Ram Lumberjack Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Royal Delivery Earthquake Tornado Fisherman

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Earthquake
Battle Ram Tornado
Valkyrie
Lumberjack Battle Ram Tornado Fisherman
Battle Ram
Earthquake Valkyrie Tornado Lumberjack
Tornado
Earthquake Valkyrie Battle Ram
Fisherman
Valkyrie
Lumberjack
Valkyrie Battle Ram
Monk

Defense Synergies 1 8

Royal Delivery
Tornado Earthquake Valkyrie Lumberjack
Earthquake
Royal Delivery Tornado
Valkyrie
Royal Delivery Tornado Fisherman Lumberjack
Battle Ram
Tornado
Royal Delivery Earthquake Valkyrie
Fisherman
Valkyrie Monk
Lumberjack
Royal Delivery Valkyrie
Monk
Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Valkyrie
Lumberjack Royal Delivery Valkyrie Fisherman Monk
Tornado Fisherman Lumberjack Royal Delivery Valkyrie
Lumberjack Valkyrie Fisherman Monk
Royal Delivery Earthquake Valkyrie Tornado Lumberjack Monk
Royal Delivery Tornado Earthquake Valkyrie Lumberjack
Tornado Royal Delivery
Earthquake Valkyrie Monk
Tornado Fisherman Lumberjack
Tornado Royal Delivery Valkyrie Fisherman Lumberjack
Valkyrie Royal Delivery Earthquake Tornado Fisherman Lumberjack
Royal Delivery Tornado
Lumberjack Royal Delivery Earthquake Valkyrie
Valkyrie Royal Delivery Earthquake Tornado Lumberjack
Lumberjack
Tornado Monk Royal Delivery Fisherman Lumberjack
Royal Delivery Valkyrie Tornado Fisherman Lumberjack
Royal Delivery Valkyrie Tornado Fisherman Lumberjack
Royal Delivery Earthquake Valkyrie Tornado Fisherman Lumberjack
Tornado Fisherman Lumberjack
Valkyrie Royal Delivery Earthquake Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Royal Delivery Fisherman
Royal Delivery Valkyrie Fisherman Lumberjack Monk
Royal Delivery Lumberjack Valkyrie Fisherman
Valkyrie Lumberjack Royal Delivery Tornado Fisherman Monk
Royal Delivery Valkyrie Fisherman Lumberjack
Royal Delivery Tornado Monk
Royal Delivery Valkyrie Lumberjack
Royal Delivery Valkyrie Fisherman Lumberjack
Royal Delivery Valkyrie Tornado Monk
Royal Delivery
Valkyrie Lumberjack
Monk Royal Delivery Valkyrie Tornado
Royal Delivery Valkyrie Lumberjack
Valkyrie
Royal Delivery Valkyrie Tornado Fisherman Lumberjack Monk
Valkyrie Royal Delivery Earthquake
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie Monk
Monk Tornado Fisherman
Earthquake
Earthquake Valkyrie
Earthquake Valkyrie
Tornado Monk
Earthquake Tornado
Earthquake Tornado
Monk Tornado Fisherman
Tornado Fisherman Lumberjack
Monk Earthquake Valkyrie Tornado Fisherman
Monk Tornado
Earthquake Fisherman
Earthquake Fisherman Monk
Earthquake Fisherman
Earthquake
Earthquake
Monk Earthquake Tornado
Fisherman
Earthquake Fisherman Monk
Earthquake Valkyrie Tornado Monk
Earthquake Monk
Tornado
Tornado Fisherman Monk
Earthquake Monk
Earthquake Tornado Valkyrie
Fisherman
Earthquake Tornado Fisherman Monk
Tornado Fisherman Monk
Tornado Fisherman
Tornado
Earthquake
Monk
Earthquake Monk
Earthquake
Tornado Monk
Valkyrie Lumberjack
Earthquake
Monk Tornado
Tornado
Tornado
Tornado Monk

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