My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Giant Skeleton Sparky
Giant Snowball
Goblin Barrel Witch
Zap
Goblin Barrel Witch Sparky
Barbarian Barrel
Elite Barbarians Goblin Barrel Witch Giant Skeleton Sparky
The Log
Elite Barbarians Mini P.E.K.K.A Goblin Barrel Witch Giant Skeleton Sparky
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Goblin Barrel Witch Giant Skeleton Sparky
Fireball
Elite Barbarians Goblin Barrel Witch Sparky
Poison
Witch Sparky
Lightning
Elite Barbarians Mini P.E.K.K.A Witch Sparky
Rocket
Elite Barbarians Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Giant Skeleton Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Mini P.E.K.K.A Witch Elite Barbarians Giant Skeleton Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Goblin Barrel Mini P.E.K.K.A Witch

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Sparky Mini P.E.K.K.A Goblin Barrel Giant Skeleton Mega Knight
Elite Barbarians
Arrows Sparky Mega Knight
Mini P.E.K.K.A
Sparky Arrows Giant Skeleton Mega Knight
Goblin Barrel
Arrows Giant Skeleton Sparky Mega Knight
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Arrows Mini P.E.K.K.A Goblin Barrel Witch Sparky
Sparky
Arrows Mini P.E.K.K.A Elite Barbarians Goblin Barrel Giant Skeleton
Mega Knight
Arrows Elite Barbarians Mini P.E.K.K.A Goblin Barrel Witch

Defense Synergies 1 8

Arrows
Mega Knight Mini P.E.K.K.A Giant Skeleton Sparky
Elite Barbarians
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Elite Barbarians Witch
Goblin Barrel
Witch
Mini P.E.K.K.A Giant Skeleton Mega Knight
Giant Skeleton
Arrows Witch
Sparky
Arrows
Mega Knight
Arrows Elite Barbarians Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Sparky
Elite Barbarians Mini P.E.K.K.A Sparky Witch Mega Knight
Mini P.E.K.K.A Witch Sparky Mega Knight Elite Barbarians Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Witch Sparky Mega Knight
Arrows Elite Barbarians Mini P.E.K.K.A Giant Skeleton Sparky Mega Knight
Arrows Mega Knight
Arrows Witch
Arrows Giant Skeleton Sparky Mega Knight
Mini P.E.K.K.A Witch Sparky Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Sparky Mega Knight
Witch Arrows Giant Skeleton Mega Knight
Arrows Witch
Mini P.E.K.K.A Sparky Mega Knight Elite Barbarians Witch Giant Skeleton
Sparky Mega Knight Arrows Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A Sparky Mega Knight
Elite Barbarians Mini P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Arrows Elite Barbarians Mini P.E.K.K.A Witch
Arrows Mega Knight Elite Barbarians Witch
Arrows Witch Giant Skeleton Mega Knight
Mini P.E.K.K.A Sparky Elite Barbarians
Mega Knight Arrows Elite Barbarians Mini P.E.K.K.A Witch Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Elite Barbarians Witch Giant Skeleton Sparky
Arrows Elite Barbarians Mini P.E.K.K.A Mega Knight
Giant Skeleton Mega Knight Elite Barbarians Mini P.E.K.K.A Witch Sparky
Mini P.E.K.K.A Giant Skeleton Mega Knight Elite Barbarians Sparky
Giant Skeleton Elite Barbarians Mini P.E.K.K.A Witch Sparky Mega Knight
Arrows Witch
Mini P.E.K.K.A Sparky Elite Barbarians Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight Elite Barbarians Sparky
Giant Skeleton Mega Knight Elite Barbarians Mini P.E.K.K.A Witch Sparky
Witch Sparky
Mega Knight Elite Barbarians Mini P.E.K.K.A Witch Giant Skeleton Sparky
Mega Knight Arrows Elite Barbarians Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Mega Knight Witch Sparky
Witch Sparky Mega Knight
Elite Barbarians Witch Sparky Mini P.E.K.K.A Giant Skeleton
Arrows Mega Knight Elite Barbarians Mini P.E.K.K.A Witch Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton Sparky
Arrows
Arrows Giant Skeleton Sparky
Arrows Giant Skeleton Sparky
Arrows Sparky Mega Knight
Arrows Witch
Arrows Witch Sparky
Arrows
Arrows
Elite Barbarians Mini P.E.K.K.A Sparky
Arrows Sparky
Arrows
Elite Barbarians Sparky
Arrows
Arrows Elite Barbarians Sparky
Arrows Witch Sparky
Arrows Sparky Mega Knight
Arrows Sparky
Mini P.E.K.K.A Sparky
Arrows Mini P.E.K.K.A Sparky Mega Knight
Arrows Witch Mega Knight
Giant Skeleton Sparky Mega Knight
Arrows
Sparky
Arrows
Arrows Witch Sparky Mega Knight
Witch
Arrows Witch Sparky
Arrows Witch Sparky Mega Knight
Arrows Sparky
Elite Barbarians Arrows Witch Sparky
Witch
Elite Barbarians Mini P.E.K.K.A Sparky
Arrows Sparky Mega Knight
Arrows Sparky
Giant Skeleton Sparky Mega Knight
Arrows Sparky
Witch
Arrows Witch
Arrows
Mini P.E.K.K.A Sparky Mega Knight
Arrows
Arrows Giant Skeleton Sparky
Elite Barbarians Sparky Mega Knight
Elite Barbarians Witch Giant Skeleton Sparky
Witch
Witch Giant Skeleton Sparky Mega Knight

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