My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Flying Machine Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Flying Machine Ice Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Rascals Heal Spirit Flying Machine Barbarian Barrel Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Flying Machine Graveyard
Zap
Mortar Flying Machine Graveyard
Barbarian Barrel
Mortar Rascals Heal Spirit Ice Wizard Magic Archer Graveyard
The Log
Rascals Heal Spirit Graveyard
Earthquake
Mortar Graveyard
Arrows
Rascals Heal Spirit Flying Machine Graveyard
Royal Delivery
Rascals Heal Spirit Flying Machine Ice Wizard Magic Archer Graveyard
Fireball
Mortar Rascals Flying Machine Ice Wizard Magic Archer
Poison
Mortar Rascals Flying Machine Ice Wizard Magic Archer Graveyard
Lightning
Mortar Ice Wizard Magic Archer
Rocket
Mortar Rascals Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Barbarian Barrel Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Barbarian Barrel Ice Wizard Mortar Flying Machine Magic Archer Rascals Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Barbarian Barrel Ice Wizard Mortar

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Flying Machine Barbarian Barrel
Rascals
Flying Machine Magic Archer Graveyard
Heal Spirit
Graveyard
Flying Machine
Mortar Rascals Barbarian Barrel Graveyard
Barbarian Barrel
Graveyard Mortar Flying Machine Ice Wizard
Ice Wizard
Barbarian Barrel Graveyard
Magic Archer
Rascals
Graveyard
Barbarian Barrel Rascals Heal Spirit Flying Machine Ice Wizard

Defense Synergies 0 8

Mortar
Flying Machine Barbarian Barrel Ice Wizard
Rascals
Barbarian Barrel
Heal Spirit
Flying Machine
Mortar Barbarian Barrel Ice Wizard
Barbarian Barrel
Mortar Rascals Flying Machine Ice Wizard Magic Archer
Ice Wizard
Mortar Flying Machine Barbarian Barrel
Magic Archer
Barbarian Barrel
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Flying Machine Barbarian Barrel Magic Archer
Mortar Rascals Flying Machine Ice Wizard
Mortar Rascals Ice Wizard
Mortar Rascals Ice Wizard
Barbarian Barrel
Barbarian Barrel Rascals Flying Machine Ice Wizard Magic Archer
Mortar Rascals Flying Machine Ice Wizard Magic Archer
Rascals Flying Machine Barbarian Barrel Magic Archer
Mortar Rascals Ice Wizard
Rascals Barbarian Barrel Ice Wizard
Ice Wizard Rascals Flying Machine Barbarian Barrel Magic Archer
Rascals Flying Machine Ice Wizard Magic Archer
Mortar Rascals Flying Machine Ice Wizard
Mortar Rascals Barbarian Barrel Magic Archer
Mortar Rascals
Mortar Rascals
Mortar Rascals
Mortar Rascals Flying Machine Barbarian Barrel Ice Wizard Magic Archer
Mortar Barbarian Barrel Rascals Flying Machine Ice Wizard Magic Archer
Mortar
Rascals Flying Machine Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Barbarian Barrel
Mortar Flying Machine Barbarian Barrel Magic Archer
Rascals
Rascals Barbarian Barrel
Rascals
Rascals Flying Machine Ice Wizard Magic Archer
Rascals Flying Machine Ice Wizard
Rascals
Mortar Flying Machine Barbarian Barrel Magic Archer
Rascals Flying Machine
Rascals
Rascals Flying Machine Magic Archer
Rascals Mortar Flying Machine Barbarian Barrel Magic Archer
Rascals Flying Machine Barbarian Barrel Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Mortar Rascals Flying Machine Barbarian Barrel
Mortar Flying Machine Barbarian Barrel Ice Wizard Magic Archer
Flying Machine Barbarian Barrel Magic Archer
Rascals Flying Machine Barbarian Barrel
Mortar Barbarian Barrel Magic Archer
Flying Machine Ice Wizard Magic Archer
Mortar Flying Machine Magic Archer
Flying Machine Barbarian Barrel Ice Wizard Magic Archer
Mortar Flying Machine
Mortar Flying Machine Barbarian Barrel Magic Archer
Flying Machine Magic Archer
Flying Machine Mortar Barbarian Barrel Magic Archer
Mortar Flying Machine Barbarian Barrel Magic Archer
Mortar Flying Machine Barbarian Barrel Magic Archer
Mortar Flying Machine Barbarian Barrel Magic Archer
Magic Archer Mortar Flying Machine Barbarian Barrel
Mortar Barbarian Barrel
Mortar Flying Machine Barbarian Barrel Magic Archer
Mortar Flying Machine Barbarian Barrel Magic Archer
Magic Archer
Mortar Flying Machine Barbarian Barrel
Mortar Barbarian Barrel Ice Wizard Magic Archer
Mortar Flying Machine Barbarian Barrel Ice Wizard Magic Archer
Mortar Flying Machine Magic Archer
Mortar Barbarian Barrel Magic Archer
Flying Machine Ice Wizard Magic Archer
Flying Machine
Mortar Magic Archer
Magic Archer
Magic Archer
Flying Machine Barbarian Barrel Magic Archer
Flying Machine Ice Wizard Magic Archer
Barbarian Barrel
Rascals Flying Machine Magic Archer
Mortar Flying Machine Magic Archer
Flying Machine
Rascals Flying Machine Magic Archer
Flying Machine Magic Archer
Mortar Flying Machine Barbarian Barrel Magic Archer

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