My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch
Barbarian Barrel
Firecracker Elite Barbarians Skeleton Army Witch Magic Archer
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Firecracker Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Magic Archer
Fireball
Firecracker Elite Barbarians Skeleton Army Witch Magic Archer
Poison
Firecracker Skeleton Army Witch Magic Archer
Lightning
Elite Barbarians Mini P.E.K.K.A Witch Magic Archer
Rocket
Elite Barbarians Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Mini P.E.K.K.A Magic Archer Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Skeleton Army Mini P.E.K.K.A

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mini P.E.K.K.A Mega Knight
Firecracker
Elite Barbarians Mini P.E.K.K.A Mega Knight
Elite Barbarians
Arrows Firecracker Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Magic Archer Mega Knight
Skeleton Army
Witch
Mega Knight
Magic Archer
Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Witch Magic Archer

Defense Synergies 1 12

Arrows
Mega Knight Mini P.E.K.K.A
Firecracker
Mini P.E.K.K.A Skeleton Army Mega Knight
Elite Barbarians
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Elite Barbarians Skeleton Army Witch Magic Archer
Skeleton Army
Firecracker Mini P.E.K.K.A Magic Archer
Witch
Mini P.E.K.K.A Mega Knight
Magic Archer
Mini P.E.K.K.A Skeleton Army Mega Knight
Mega Knight
Arrows Firecracker Elite Barbarians Witch Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Magic Archer
Elite Barbarians Mini P.E.K.K.A Skeleton Army Firecracker Witch Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Mega Knight Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Firecracker Mega Knight
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Skeleton Army Firecracker Magic Archer Mega Knight
Arrows Firecracker Witch Magic Archer
Arrows Magic Archer Mega Knight
Mini P.E.K.K.A Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Firecracker Mini P.E.K.K.A Mega Knight
Skeleton Army Witch Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Witch Magic Archer
Mini P.E.K.K.A Skeleton Army Mega Knight Elite Barbarians Witch
Skeleton Army Mega Knight Arrows Firecracker Mini P.E.K.K.A Witch Magic Archer
Elite Barbarians Mini P.E.K.K.A Skeleton Army Mega Knight
Skeleton Army Elite Barbarians Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Arrows Mega Knight Firecracker Elite Barbarians Skeleton Army Witch Magic Archer
Arrows Witch Firecracker Magic Archer Mega Knight
Mini P.E.K.K.A Elite Barbarians
Skeleton Army Mega Knight Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Elite Barbarians Witch
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Magic Archer Mega Knight
Skeleton Army Mega Knight Elite Barbarians Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Mega Knight Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Mega Knight
Arrows Firecracker Witch Magic Archer
Mini P.E.K.K.A Skeleton Army Elite Barbarians Witch
Mini P.E.K.K.A Mega Knight Elite Barbarians Skeleton Army
Mega Knight Firecracker Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Magic Archer
Witch Skeleton Army
Mega Knight Elite Barbarians Mini P.E.K.K.A Witch
Skeleton Army Mega Knight Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Mega Knight Witch
Firecracker Skeleton Army Witch Magic Archer Mega Knight
Elite Barbarians Skeleton Army Witch Firecracker Mini P.E.K.K.A Magic Archer
Arrows Mega Knight Firecracker Elite Barbarians Mini P.E.K.K.A Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker
Arrows Firecracker Magic Archer
Arrows Magic Archer
Arrows Firecracker
Arrows Firecracker Magic Archer Mega Knight
Arrows Firecracker Witch Magic Archer
Arrows Firecracker Witch Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker
Elite Barbarians Mini P.E.K.K.A
Firecracker Arrows Magic Archer
Arrows Firecracker Magic Archer
Firecracker Elite Barbarians Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Elite Barbarians Magic Archer
Arrows Firecracker Witch Magic Archer
Magic Archer Arrows Firecracker Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
Arrows Firecracker Witch Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows
Arrows Firecracker Witch Magic Archer Mega Knight
Witch
Arrows Firecracker Witch Magic Archer
Arrows Witch Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Elite Barbarians Arrows Firecracker Witch Magic Archer
Firecracker Witch
Elite Barbarians Mini P.E.K.K.A
Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Mega Knight
Arrows Firecracker Magic Archer
Skeleton Army Witch Magic Archer
Arrows Firecracker Witch Magic Archer
Arrows
Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows
Firecracker Elite Barbarians Mega Knight
Firecracker Elite Barbarians Witch Magic Archer
Firecracker Witch Magic Archer
Firecracker Witch Magic Archer Mega Knight

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