My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Giant Skeleton Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mortar Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mortar Dart Goblin Giant Skeleton Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Giant Skeleton Ram Rider
Giant Snowball
Skeleton Barrel Dart Goblin Ram Rider
Zap
Skeleton Barrel Mortar Dart Goblin Ram Rider
Barbarian Barrel
Knight Skeleton Barrel Mortar Dart Goblin Giant Skeleton Magic Archer
The Log
Skeleton Barrel Dart Goblin Giant Skeleton Ram Rider
Earthquake
Mortar
Arrows
Skeleton Barrel Dart Goblin
Royal Delivery
Knight Skeleton Barrel Dart Goblin Giant Skeleton Magic Archer Ram Rider
Fireball
Skeleton Barrel Mortar Dart Goblin Magic Archer Ram Rider
Poison
Skeleton Barrel Mortar Dart Goblin Magic Archer
Lightning
Knight Mortar Magic Archer Ram Rider
Rocket
Mortar Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Barrel Dart Goblin Mortar Magic Archer Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Skeleton Barrel Dart Goblin

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Skeleton Barrel Mortar Giant Skeleton Ram Rider
Knight
Skeleton Barrel Mortar Dart Goblin Arrows Magic Archer Ram Rider
Skeleton Barrel
Knight Arrows Mortar Dart Goblin Giant Skeleton Magic Archer Ram Rider
Mortar
Knight Arrows Skeleton Barrel Dart Goblin Ram Rider
Dart Goblin
Knight Skeleton Barrel Mortar Giant Skeleton Ram Rider
Giant Skeleton
Arrows Skeleton Barrel Dart Goblin Magic Archer
Magic Archer
Ram Rider Knight Skeleton Barrel Giant Skeleton
Ram Rider
Magic Archer Arrows Knight Skeleton Barrel Mortar Dart Goblin

Defense Synergies 2 11

Arrows
Knight Mortar Giant Skeleton
Knight
Dart Goblin Magic Archer Arrows Mortar
Skeleton Barrel
Dart Goblin
Mortar
Arrows Knight Dart Goblin
Dart Goblin
Knight Skeleton Barrel Mortar Giant Skeleton Magic Archer Ram Rider
Giant Skeleton
Arrows Dart Goblin Magic Archer
Magic Archer
Knight Dart Goblin Giant Skeleton Ram Rider
Ram Rider
Dart Goblin Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Mortar Dart Goblin Magic Archer Ram Rider
Knight Mortar Dart Goblin Ram Rider
Mortar Ram Rider Knight Dart Goblin Giant Skeleton
Knight Mortar Dart Goblin Ram Rider
Arrows Giant Skeleton
Arrows Dart Goblin Magic Archer
Dart Goblin Ram Rider Arrows Mortar Magic Archer
Arrows Skeleton Barrel Dart Goblin Giant Skeleton Magic Archer Ram Rider
Mortar
Knight Dart Goblin Giant Skeleton
Dart Goblin Arrows Knight Giant Skeleton Magic Archer Ram Rider
Arrows Dart Goblin Magic Archer Ram Rider
Mortar Knight Giant Skeleton Ram Rider
Arrows Mortar Dart Goblin Magic Archer
Knight Mortar Ram Rider
Mortar Ram Rider
Arrows Knight Mortar
Arrows Mortar Knight Dart Goblin Magic Archer Ram Rider
Arrows Mortar Knight Dart Goblin Giant Skeleton Magic Archer Ram Rider
Mortar Dart Goblin Ram Rider
Arrows Knight Dart Goblin Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Skeleton
Arrows Knight Skeleton Barrel Mortar Magic Archer
Giant Skeleton Knight Ram Rider
Giant Skeleton Knight Ram Rider
Giant Skeleton Knight Ram Rider
Arrows Skeleton Barrel Dart Goblin Magic Archer Ram Rider
Knight Dart Goblin Giant Skeleton Ram Rider
Giant Skeleton Knight
Giant Skeleton Knight Mortar Magic Archer
Dart Goblin
Knight Dart Goblin Giant Skeleton
Arrows Giant Skeleton
Giant Skeleton Knight Ram Rider
Dart Goblin Magic Archer
Knight Mortar Dart Goblin Giant Skeleton Magic Archer
Arrows Dart Goblin Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Arrows Knight Mortar Dart Goblin Giant Skeleton
Arrows Mortar Skeleton Barrel Dart Goblin Magic Archer Ram Rider
Arrows Skeleton Barrel Dart Goblin Giant Skeleton Magic Archer
Arrows Knight Skeleton Barrel Dart Goblin Giant Skeleton
Arrows Mortar Magic Archer
Arrows Skeleton Barrel Dart Goblin Magic Archer Ram Rider
Arrows Mortar Dart Goblin Magic Archer
Arrows Skeleton Barrel Dart Goblin Magic Archer Ram Rider
Arrows Skeleton Barrel Mortar Dart Goblin Ram Rider
Arrows Knight Skeleton Barrel Mortar Dart Goblin Magic Archer Ram Rider
Arrows Dart Goblin Magic Archer
Knight Skeleton Barrel Mortar Dart Goblin Magic Archer
Arrows Skeleton Barrel Mortar Dart Goblin Magic Archer
Arrows Skeleton Barrel Mortar Dart Goblin Magic Archer
Arrows Skeleton Barrel Mortar Dart Goblin Magic Archer
Magic Archer Arrows Skeleton Barrel Mortar Dart Goblin
Arrows Mortar
Arrows Skeleton Barrel Mortar Dart Goblin Magic Archer
Arrows Skeleton Barrel Mortar Dart Goblin Magic Archer
Giant Skeleton Magic Archer
Arrows
Arrows Skeleton Barrel Mortar
Arrows Mortar Magic Archer
Arrows Mortar Skeleton Barrel Dart Goblin Magic Archer Ram Rider
Arrows Skeleton Barrel Mortar Magic Archer Ram Rider
Arrows Skeleton Barrel Mortar Dart Goblin Magic Archer
Arrows Dart Goblin Magic Archer
Skeleton Barrel Dart Goblin
Arrows Mortar Dart Goblin Magic Archer
Arrows Magic Archer
Giant Skeleton
Arrows Magic Archer
Skeleton Barrel Dart Goblin Magic Archer
Arrows Dart Goblin Magic Archer Ram Rider
Arrows
Knight Dart Goblin Magic Archer
Arrows Skeleton Barrel Mortar Dart Goblin Magic Archer
Arrows Giant Skeleton
Dart Goblin
Dart Goblin Giant Skeleton Magic Archer
Dart Goblin Magic Archer
Skeleton Barrel Mortar Dart Goblin Giant Skeleton Magic Archer

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