My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Ice Golem Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Hog Rider Guards
Giant Snowball
Skeletons Skeleton Barrel Hog Rider Guards Witch
Zap
Skeletons Skeleton Barrel Guards Witch
Barbarian Barrel
Skeletons Skeleton Barrel Guards Witch
The Log
Skeletons Skeleton Barrel Hog Rider Guards Witch
Earthquake
Skeletons Hog Rider Guards Witch
Arrows
Skeletons Skeleton Barrel Guards Witch
Royal Delivery
Skeletons Skeleton Barrel Hog Rider Guards Witch
Fireball
Skeleton Barrel Hog Rider Witch
Poison
Skeleton Barrel Guards Witch
Lightning
Ice Golem Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Ice Golem Rocket Guards Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem Skeleton Barrel Guards Tornado Hog Rider Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Golem Skeleton Barrel Guards

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Skeleton Barrel
Ice Golem Hog Rider Guards Tornado Witch
Ice Golem
Hog Rider Skeleton Barrel Witch
Hog Rider
Ice Golem Skeleton Barrel Rocket Guards Tornado Witch
Rocket
Tornado Hog Rider
Guards
Skeleton Barrel Hog Rider
Tornado
Rocket Skeleton Barrel Hog Rider Witch
Witch
Skeleton Barrel Ice Golem Hog Rider Tornado

Defense Synergies 1 8

Skeletons
Ice Golem Tornado Witch
Skeleton Barrel
Ice Golem
Skeletons Guards Tornado Witch
Hog Rider
Rocket
Tornado
Guards
Ice Golem Witch
Tornado
Rocket Skeletons Ice Golem Witch
Witch
Skeletons Ice Golem Guards Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Barrel Ice Golem
Skeletons Witch
Rocket Tornado Witch Skeletons
Witch Skeletons Guards
Rocket Tornado
Tornado Skeletons Guards
Rocket Tornado Witch
Rocket Skeleton Barrel Ice Golem
Witch Skeletons Tornado
Guards Tornado Skeletons Ice Golem
Guards Witch Skeletons Ice Golem Tornado
Tornado Witch
Skeletons Rocket Guards Witch
Rocket Guards Tornado Witch
Rocket Tornado
Skeletons Tornado Witch
Guards Tornado Witch
Tornado Witch Ice Golem Guards
Tornado
Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons Ice Golem Witch
Skeleton Barrel Ice Golem Rocket
Guards Skeletons Ice Golem Rocket Witch
Rocket Guards Ice Golem Tornado
Skeletons Guards Witch
Rocket Skeletons Skeleton Barrel Ice Golem Tornado Witch
Rocket Guards Skeletons Ice Golem Witch
Rocket Skeletons Ice Golem Tornado Witch
Witch Skeletons Guards
Guards Witch
Rocket Guards Tornado
Rocket Skeletons Ice Golem Guards Witch
Witch
Guards Witch Skeletons Ice Golem Rocket Tornado
Ice Golem Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Ice Golem Rocket Guards
Skeleton Barrel Tornado
Rocket Skeleton Barrel
Skeleton Barrel Ice Golem Rocket Guards
Rocket
Skeleton Barrel Ice Golem Rocket Tornado Witch
Tornado Witch
Skeleton Barrel Ice Golem Tornado
Skeleton Barrel Tornado
Rocket Guards Tornado
Rocket Skeleton Barrel Tornado
Rocket Tornado
Rocket Skeleton Barrel Ice Golem
Skeleton Barrel Rocket
Skeleton Barrel Ice Golem
Rocket Skeleton Barrel Witch
Skeleton Barrel Rocket
Rocket Tornado
Rocket
Rocket Skeleton Barrel
Rocket Skeleton Barrel Tornado Witch
Rocket
Rocket Tornado
Rocket Tornado
Rocket Skeleton Barrel
Ice Golem Tornado Witch
Witch
Skeleton Barrel Tornado Witch
Skeleton Barrel Tornado Witch
Rocket Skeleton Barrel Tornado
Ice Golem Tornado Witch
Rocket Skeleton Barrel Guards Witch
Rocket
Rocket
Rocket
Skeleton Barrel Rocket Guards Witch
Rocket Tornado Witch
Rocket
Skeleton Barrel Ice Golem
Rocket Tornado
Rocket Guards Tornado Witch
Rocket Tornado Witch
Skeleton Barrel Rocket Tornado Witch

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