My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Rascals Royal Giant Dark Prince Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Dark Prince Goblin Drill Fisherman
Giant Snowball
Skeleton Dragons Skeleton Army Goblin Drill Fisherman
Zap
Royal Giant Skeleton Army Dark Prince Goblin Drill Fisherman
Barbarian Barrel
Rascals Skeleton Army Dark Prince Goblin Drill
The Log
Rascals Royal Giant Skeleton Army Dark Prince Goblin Drill Fisherman
Earthquake
Skeleton Army Goblin Drill
Arrows
Skeleton Dragons Rascals Skeleton Army Goblin Drill
Royal Delivery
Skeleton Dragons Rascals Skeleton Army Dark Prince Goblin Drill Fisherman
Fireball
Skeleton Dragons Rascals Skeleton Army Goblin Drill Fisherman
Poison
Skeleton Dragons Rascals Skeleton Army Goblin Drill Fisherman
Lightning
Skeleton Dragons Dark Prince Fisherman
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Earthquake Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Earthquake Skeleton Army Fisherman Skeleton Dragons Dark Prince Goblin Drill Rascals Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Earthquake Skeleton Army Fisherman Skeleton Dragons

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Rascals Royal Giant Dark Prince Fisherman
Rascals
Skeleton Dragons Dark Prince Goblin Drill
Royal Giant
Earthquake Fisherman Skeleton Dragons Dark Prince
Earthquake
Royal Giant Dark Prince
Skeleton Army
Dark Prince
Skeleton Dragons Rascals Royal Giant Earthquake Goblin Drill Fisherman
Goblin Drill
Rascals Dark Prince
Fisherman
Royal Giant Skeleton Dragons Dark Prince

Defense Synergies 0 5

Skeleton Dragons
Earthquake Skeleton Army Dark Prince Fisherman
Rascals
Royal Giant
Earthquake
Skeleton Dragons
Skeleton Army
Skeleton Dragons Goblin Drill
Dark Prince
Skeleton Dragons
Goblin Drill
Skeleton Army
Fisherman
Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Dragons
Skeleton Army Skeleton Dragons Rascals Dark Prince Goblin Drill Fisherman
Skeleton Army Fisherman Skeleton Dragons Rascals Dark Prince Goblin Drill
Skeleton Army Skeleton Dragons Rascals Dark Prince Goblin Drill Fisherman
Earthquake Skeleton Army Dark Prince
Skeleton Army Skeleton Dragons Rascals Earthquake Dark Prince
Skeleton Dragons Rascals
Earthquake Skeleton Dragons Rascals
Rascals Skeleton Army Goblin Drill Fisherman
Skeleton Army Rascals Dark Prince Fisherman
Skeleton Dragons Skeleton Army Rascals Earthquake Dark Prince Goblin Drill Fisherman
Skeleton Dragons Rascals
Skeleton Army Goblin Drill Skeleton Dragons Rascals Earthquake Dark Prince
Skeleton Army Skeleton Dragons Rascals Earthquake Dark Prince Goblin Drill
Skeleton Army Rascals Goblin Drill
Skeleton Army Rascals Goblin Drill Fisherman
Skeleton Dragons Rascals Skeleton Army Dark Prince Goblin Drill Fisherman
Skeleton Dragons Rascals Skeleton Army Dark Prince Goblin Drill Fisherman
Earthquake Goblin Drill Skeleton Dragons Rascals Dark Prince Fisherman
Goblin Drill Fisherman
Skeleton Dragons Rascals Skeleton Army Dark Prince Earthquake Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Dark Prince Fisherman
Skeleton Dragons Fisherman
Skeleton Army Rascals Dark Prince Fisherman
Skeleton Army Dark Prince Rascals Fisherman
Rascals Skeleton Army Dark Prince Goblin Drill Fisherman
Skeleton Dragons Rascals
Rascals Skeleton Army Dark Prince
Rascals Skeleton Army Dark Prince Fisherman
Skeleton Dragons Skeleton Army Dark Prince
Skeleton Dragons Skeleton Army Goblin Drill
Rascals Dark Prince
Skeleton Army Dark Prince
Rascals Skeleton Army Dark Prince
Skeleton Dragons Rascals Skeleton Army
Rascals Skeleton Army Skeleton Dragons Dark Prince Goblin Drill Fisherman
Skeleton Dragons Rascals Earthquake Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Skeleton Dragons Rascals Goblin Drill
Skeleton Dragons Fisherman
Earthquake Skeleton Dragons Goblin Drill
Earthquake Skeleton Dragons Rascals Dark Prince
Skeleton Dragons Earthquake Dark Prince
Skeleton Dragons
Skeleton Dragons Earthquake
Earthquake Skeleton Dragons
Skeleton Dragons Fisherman
Fisherman
Skeleton Dragons Earthquake Dark Prince Fisherman
Skeleton Dragons
Earthquake Skeleton Dragons Fisherman
Earthquake Skeleton Dragons Fisherman
Earthquake Skeleton Dragons Fisherman
Earthquake Skeleton Dragons Goblin Drill
Earthquake Skeleton Dragons
Earthquake
Skeleton Dragons Fisherman
Skeleton Dragons Earthquake Dark Prince Fisherman
Skeleton Dragons Earthquake
Skeleton Dragons Earthquake
Skeleton Dragons
Fisherman
Earthquake Skeleton Dragons Goblin Drill
Earthquake Skeleton Dragons Dark Prince
Fisherman
Skeleton Dragons Earthquake Fisherman
Skeleton Dragons Fisherman
Skeleton Dragons Fisherman
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Earthquake
Skeleton Dragons
Earthquake
Earthquake Skeleton Army Dark Prince
Skeleton Dragons
Skeleton Dragons Rascals Dark Prince
Skeleton Dragons Earthquake
Skeleton Dragons Dark Prince
Skeleton Dragons Rascals
Skeleton Dragons
Dark Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: