My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Flying Machine Furnace Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army
Giant Snowball
Flying Machine Furnace Goblin Hut Skeleton Army Witch
Zap
Flying Machine Furnace Goblin Hut Skeleton Army Witch
Barbarian Barrel
Elixir Golem Valkyrie Furnace Goblin Hut Skeleton Army Witch
The Log
Elixir Golem Furnace Goblin Hut Skeleton Army Witch
Earthquake
Elixir Golem Furnace Goblin Hut Skeleton Army Witch
Arrows
Flying Machine Furnace Goblin Hut Skeleton Army Witch
Royal Delivery
Elixir Golem Valkyrie Flying Machine Goblin Hut Skeleton Army Witch
Fireball
Elixir Golem Flying Machine Furnace Goblin Hut Skeleton Army Witch
Poison
Elixir Golem Flying Machine Furnace Goblin Hut Skeleton Army Witch
Lightning
Valkyrie Furnace Goblin Hut Witch
Rocket
Valkyrie Furnace Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Elixir Golem Skeleton Army Valkyrie Flying Machine Furnace Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Elixir Golem Skeleton Army Valkyrie

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem
Elixir Golem
Arrows Flying Machine Furnace Goblin Hut Witch
Valkyrie
Flying Machine Furnace Goblin Hut Witch
Flying Machine
Elixir Golem Valkyrie Furnace Goblin Hut
Furnace
Elixir Golem Valkyrie Flying Machine Goblin Hut
Goblin Hut
Elixir Golem Valkyrie Flying Machine Furnace
Skeleton Army
Witch
Elixir Golem Valkyrie

Defense Synergies 0 13

Arrows
Valkyrie Furnace Goblin Hut
Elixir Golem
Valkyrie
Arrows Flying Machine Furnace Goblin Hut Witch
Flying Machine
Valkyrie Furnace Goblin Hut Skeleton Army
Furnace
Arrows Valkyrie Flying Machine Goblin Hut Skeleton Army
Goblin Hut
Arrows Valkyrie Flying Machine Furnace Skeleton Army
Skeleton Army
Flying Machine Furnace Goblin Hut
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine Goblin Hut
Skeleton Army Valkyrie Flying Machine Furnace Goblin Hut Witch
Furnace Goblin Hut Skeleton Army Witch Valkyrie
Goblin Hut Skeleton Army Witch Valkyrie Furnace
Arrows Valkyrie Skeleton Army
Arrows Skeleton Army Valkyrie Flying Machine Furnace
Furnace Arrows Flying Machine Goblin Hut Witch
Arrows Valkyrie Flying Machine
Witch Furnace Goblin Hut Skeleton Army
Skeleton Army Valkyrie
Valkyrie Skeleton Army Witch Arrows Flying Machine Furnace Goblin Hut
Arrows Flying Machine Furnace Goblin Hut Witch
Furnace Goblin Hut Skeleton Army Valkyrie Flying Machine Witch
Valkyrie Skeleton Army Arrows Furnace Goblin Hut Witch
Skeleton Army Furnace Goblin Hut
Skeleton Army Furnace Goblin Hut
Arrows Valkyrie Furnace Goblin Hut Skeleton Army Witch
Arrows Valkyrie Flying Machine Furnace Goblin Hut Skeleton Army Witch
Arrows Valkyrie Furnace Witch Flying Machine Goblin Hut
Goblin Hut
Valkyrie Skeleton Army Arrows Flying Machine Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Furnace Goblin Hut Witch
Arrows Valkyrie Flying Machine
Skeleton Army Valkyrie Furnace Goblin Hut Witch
Valkyrie Skeleton Army
Valkyrie Goblin Hut Skeleton Army Witch
Arrows Furnace Flying Machine Goblin Hut Witch
Skeleton Army Valkyrie Flying Machine Furnace Goblin Hut Witch
Valkyrie Skeleton Army
Valkyrie Flying Machine Goblin Hut Skeleton Army Witch
Witch Goblin Hut Skeleton Army
Valkyrie Flying Machine Goblin Hut Witch
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Witch
Valkyrie Flying Machine Furnace Skeleton Army Witch
Goblin Hut Skeleton Army Witch Valkyrie Flying Machine Furnace
Arrows Valkyrie Flying Machine Goblin Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Flying Machine
Arrows Flying Machine
Arrows Flying Machine Goblin Hut
Arrows Valkyrie Flying Machine
Arrows Valkyrie Furnace
Arrows Flying Machine Furnace Witch
Arrows Flying Machine Furnace Witch
Arrows Flying Machine
Arrows Flying Machine
Arrows Valkyrie Flying Machine
Arrows Flying Machine
Flying Machine Goblin Hut
Arrows Flying Machine
Arrows Flying Machine Furnace Goblin Hut
Arrows Flying Machine Furnace Goblin Hut Witch
Arrows Flying Machine Furnace Goblin Hut
Arrows
Arrows Flying Machine
Arrows Valkyrie Flying Machine Witch
Arrows
Arrows Flying Machine
Arrows Valkyrie Furnace Witch
Witch
Arrows Flying Machine Witch
Arrows Flying Machine Witch
Arrows
Arrows Flying Machine Furnace Witch
Flying Machine Goblin Hut Witch
Arrows
Arrows
Arrows
Flying Machine Goblin Hut Skeleton Army Witch
Arrows Flying Machine Witch
Arrows
Valkyrie Flying Machine
Arrows Flying Machine
Arrows
Flying Machine
Flying Machine Witch
Flying Machine Witch
Flying Machine Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: