My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Executioner Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Battle Healer Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Ram Rider
Giant Snowball
Cannon Lumberjack Ram Rider
Zap
Cannon Firecracker Ram Rider
Barbarian Barrel
Cannon Firecracker Elixir Golem Executioner Lumberjack
The Log
Cannon Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack Ram Rider
Earthquake
Cannon Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Mini P.E.K.K.A Battle Healer Executioner Lumberjack Ram Rider
Fireball
Cannon Firecracker Elixir Golem Battle Healer Executioner Lumberjack Ram Rider
Poison
Cannon Firecracker Elixir Golem Battle Healer Executioner
Lightning
Cannon Mini P.E.K.K.A Battle Healer Executioner Lumberjack Ram Rider
Rocket
Battle Healer Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Battle Healer Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Firecracker Elixir Golem Mini P.E.K.K.A Battle Healer Lumberjack Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Firecracker Elixir Golem Mini P.E.K.K.A

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Elixir Golem Mini P.E.K.K.A Battle Healer Lumberjack Ram Rider
Elixir Golem
Firecracker Battle Healer Mini P.E.K.K.A Executioner Lumberjack
Mini P.E.K.K.A
Firecracker Elixir Golem Battle Healer Lumberjack Ram Rider
Battle Healer
Elixir Golem Executioner Firecracker Mini P.E.K.K.A Lumberjack Ram Rider
Executioner
Battle Healer Elixir Golem
Lumberjack
Firecracker Elixir Golem Mini P.E.K.K.A Battle Healer Ram Rider
Ram Rider
Firecracker Mini P.E.K.K.A Battle Healer Lumberjack

Defense Synergies 0 14

Cannon
Firecracker Mini P.E.K.K.A Battle Healer Lumberjack
Firecracker
Cannon Mini P.E.K.K.A Battle Healer Lumberjack
Elixir Golem
Mini P.E.K.K.A
Cannon Firecracker Battle Healer Executioner Ram Rider
Battle Healer
Cannon Firecracker Mini P.E.K.K.A Executioner Lumberjack
Executioner
Mini P.E.K.K.A Battle Healer Lumberjack
Lumberjack
Cannon Firecracker Battle Healer Executioner Ram Rider
Ram Rider
Mini P.E.K.K.A Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Executioner Ram Rider
Mini P.E.K.K.A Lumberjack Cannon Firecracker Battle Healer Executioner Ram Rider
Cannon Mini P.E.K.K.A Lumberjack Ram Rider Executioner
Cannon Mini P.E.K.K.A Lumberjack Firecracker Ram Rider
Firecracker Mini P.E.K.K.A Battle Healer Lumberjack
Cannon Firecracker Executioner Lumberjack
Ram Rider Cannon Firecracker Executioner
Cannon Battle Healer Ram Rider
Cannon Mini P.E.K.K.A Lumberjack
Cannon Firecracker Mini P.E.K.K.A Battle Healer Lumberjack
Executioner Cannon Firecracker Lumberjack Ram Rider
Executioner Firecracker Ram Rider
Cannon Mini P.E.K.K.A Lumberjack Battle Healer Ram Rider
Executioner Cannon Firecracker Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Cannon Lumberjack Ram Rider
Cannon Mini P.E.K.K.A Lumberjack Ram Rider
Cannon Firecracker Mini P.E.K.K.A Executioner Lumberjack
Cannon Firecracker Battle Healer Executioner Lumberjack Ram Rider
Executioner Cannon Firecracker Battle Healer Lumberjack Ram Rider
Mini P.E.K.K.A Cannon Lumberjack Ram Rider
Cannon Firecracker Mini P.E.K.K.A Battle Healer Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Battle Healer
Firecracker Mini P.E.K.K.A Battle Healer Executioner Lumberjack
Lumberjack Mini P.E.K.K.A Battle Healer Ram Rider
Mini P.E.K.K.A Lumberjack Battle Healer Ram Rider
Cannon Mini P.E.K.K.A Battle Healer Executioner Lumberjack Ram Rider
Firecracker Executioner Ram Rider
Mini P.E.K.K.A Battle Healer Lumberjack Ram Rider
Mini P.E.K.K.A Battle Healer Lumberjack
Firecracker Mini P.E.K.K.A
Cannon
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Cannon Executioner Lumberjack Ram Rider
Cannon Firecracker Executioner
Firecracker Mini P.E.K.K.A Battle Healer Executioner Lumberjack
Executioner Cannon Firecracker Mini P.E.K.K.A Battle Healer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Executioner Ram Rider
Firecracker
Executioner Firecracker
Firecracker Executioner Ram Rider
Firecracker Executioner
Firecracker Executioner Ram Rider
Firecracker Ram Rider
Mini P.E.K.K.A Lumberjack
Firecracker Ram Rider
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker
Firecracker Executioner
Firecracker Executioner
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Executioner
Firecracker
Firecracker Executioner
Firecracker Executioner Ram Rider
Ram Rider
Firecracker
Firecracker Executioner
Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Firecracker Executioner Ram Rider
Firecracker Mini P.E.K.K.A Executioner Lumberjack
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker Executioner
Firecracker Executioner

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