My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Bandit Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit
Giant Snowball
Skeleton Army Little Prince
Zap
Firecracker Skeleton Army Bandit Little Prince
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Bandit Little Prince
The Log
Firecracker Mini P.E.K.K.A Skeleton Army Bandit Little Prince
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army Little Prince
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army Bandit Little Prince
Fireball
Firecracker Skeleton Army Bandit Little Prince
Poison
Firecracker Skeleton Army Little Prince
Lightning
Mini P.E.K.K.A Valkyrie Bandit Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Bandit Little Prince Mini P.E.K.K.A Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Skeleton Army Bandit

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Bandit Mega Knight
Firecracker
Mini P.E.K.K.A Valkyrie Bandit Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Valkyrie Mega Knight Little Prince
Valkyrie
Firecracker Mini P.E.K.K.A Bandit Little Prince
Skeleton Army
Bandit
Arrows Firecracker Valkyrie Mega Knight Little Prince
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Bandit
Little Prince
Mini P.E.K.K.A Valkyrie Bandit

Defense Synergies 2 15

Arrows
Mega Knight Mini P.E.K.K.A Valkyrie Bandit Little Prince
Firecracker
Valkyrie Mini P.E.K.K.A Skeleton Army Bandit Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Valkyrie Skeleton Army
Valkyrie
Firecracker Arrows Mini P.E.K.K.A Bandit Little Prince
Skeleton Army
Firecracker Mini P.E.K.K.A Bandit
Bandit
Arrows Firecracker Valkyrie Skeleton Army Mega Knight Little Prince
Mega Knight
Arrows Firecracker Bandit
Little Prince
Arrows Valkyrie Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Mini P.E.K.K.A Skeleton Army Firecracker Valkyrie Bandit Mega Knight
Mini P.E.K.K.A Skeleton Army Mega Knight Valkyrie Bandit
Mini P.E.K.K.A Skeleton Army Firecracker Valkyrie Bandit Mega Knight
Arrows Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight
Arrows Skeleton Army Firecracker Valkyrie Bandit Mega Knight
Arrows Firecracker Little Prince
Arrows Valkyrie Bandit Mega Knight
Mini P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Valkyrie Bandit Mega Knight Little Prince
Valkyrie Skeleton Army Arrows Firecracker Bandit Mega Knight
Arrows Firecracker
Mini P.E.K.K.A Skeleton Army Mega Knight Valkyrie Bandit
Valkyrie Skeleton Army Mega Knight Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Bandit Mega Knight
Skeleton Army Mini P.E.K.K.A Bandit Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Valkyrie Mega Knight Firecracker Skeleton Army Bandit Little Prince
Arrows Valkyrie Firecracker Bandit Mega Knight Little Prince
Mini P.E.K.K.A
Valkyrie Skeleton Army Mega Knight Arrows Firecracker Mini P.E.K.K.A Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight Bandit
Bandit Arrows Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Skeleton Army Bandit Mega Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight Bandit
Mini P.E.K.K.A Valkyrie Skeleton Army Bandit Mega Knight
Arrows Firecracker
Mini P.E.K.K.A Skeleton Army Valkyrie Bandit
Mini P.E.K.K.A Mega Knight Valkyrie Skeleton Army
Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army Bandit
Skeleton Army
Mega Knight Mini P.E.K.K.A Valkyrie
Skeleton Army Mega Knight Arrows Valkyrie
Mini P.E.K.K.A Skeleton Army Mega Knight Valkyrie Bandit
Firecracker Valkyrie Skeleton Army Mega Knight
Skeleton Army Firecracker Mini P.E.K.K.A Valkyrie Little Prince
Arrows Valkyrie Mega Knight Firecracker Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Bandit
Arrows Firecracker Bandit
Arrows Bandit
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bandit
Mini P.E.K.K.A
Firecracker Arrows Valkyrie Bandit
Arrows Firecracker
Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Arrows Firecracker Bandit
Arrows Firecracker Bandit Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Bandit Mega Knight
Arrows Firecracker Valkyrie Mega Knight Little Prince
Mega Knight
Arrows
Arrows
Arrows Firecracker Valkyrie Mega Knight Little Prince
Arrows Firecracker Bandit
Arrows Bandit Mega Knight
Arrows Firecracker Bandit
Arrows Firecracker Little Prince
Firecracker
Mini P.E.K.K.A
Arrows Bandit Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Skeleton Army Bandit
Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Bandit Mega Knight Little Prince
Firecracker Mega Knight

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