My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Elixir Collector Electro Giant Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Electro Giant Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Mighty Miner
Giant Snowball
Hog Rider Mighty Miner
Zap
Mighty Miner
Barbarian Barrel
Valkyrie
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider Elixir Collector
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider
Fireball
Hog Rider Elixir Collector Mighty Miner
Poison
Elixir Collector
Lightning
Mini P.E.K.K.A Valkyrie Elixir Collector Mighty Miner
Rocket
Valkyrie Hog Rider Elixir Collector Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Elixir Collector Electro Giant Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Earthquake Mini P.E.K.K.A Valkyrie Hog Rider Mighty Miner Elixir Collector Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Earthquake Mini P.E.K.K.A Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Hog Rider Mini P.E.K.K.A Mirror Electro Giant
Mini P.E.K.K.A
Earthquake Valkyrie Hog Rider Mirror Electro Giant
Valkyrie
Hog Rider Mini P.E.K.K.A
Hog Rider
Earthquake Valkyrie Mini P.E.K.K.A Mirror
Elixir Collector
Mirror
Electro Giant Earthquake Mini P.E.K.K.A Hog Rider
Electro Giant
Mirror Earthquake Mini P.E.K.K.A
Mighty Miner

Defense Synergies 0 5

Earthquake
Mini P.E.K.K.A
Mini P.E.K.K.A
Earthquake Valkyrie Mirror Electro Giant
Valkyrie
Mini P.E.K.K.A Mirror
Hog Rider
Elixir Collector
Mirror
Mini P.E.K.K.A Valkyrie
Electro Giant
Mini P.E.K.K.A
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Valkyrie
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Earthquake Mini P.E.K.K.A Valkyrie
Earthquake Valkyrie
Earthquake Valkyrie Electro Giant
Mini P.E.K.K.A Mighty Miner
Mini P.E.K.K.A Valkyrie
Valkyrie Earthquake Electro Giant
Mini P.E.K.K.A Earthquake Valkyrie
Valkyrie Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A Electro Giant
Mini P.E.K.K.A Valkyrie
Valkyrie
Earthquake Valkyrie
Mini P.E.K.K.A
Valkyrie Earthquake Mini P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Electro Giant
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Mighty Miner
Electro Giant
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Mighty Miner Valkyrie
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Valkyrie Electro Giant
Mini P.E.K.K.A Valkyrie
Valkyrie Electro Giant
Electro Giant Mini P.E.K.K.A Valkyrie Mighty Miner
Valkyrie Earthquake Mini P.E.K.K.A Electro Giant Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie
Earthquake
Earthquake Valkyrie
Earthquake Valkyrie
Electro Giant
Earthquake
Earthquake
Mini P.E.K.K.A
Earthquake Valkyrie
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake
Mini P.E.K.K.A
Earthquake Mini P.E.K.K.A
Earthquake Valkyrie Electro Giant
Earthquake
Earthquake
Earthquake Electro Giant Valkyrie
Earthquake
Electro Giant
Electro Giant
Mini P.E.K.K.A
Earthquake
Mighty Miner
Earthquake
Earthquake
Mini P.E.K.K.A Valkyrie
Earthquake
Electro Giant
Electro Giant
Electro Giant

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