My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Great!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Princess Fisherman Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers Princess Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Wall Breakers Princess Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Wall Breakers Fisherman Ram Rider
Giant Snowball
Wall Breakers Princess Fisherman Lumberjack Ram Rider
Zap
Wall Breakers Princess Fisherman Ram Rider
Barbarian Barrel
Elite Barbarians Wizard Wall Breakers Princess Lumberjack
The Log
Elite Barbarians Wall Breakers Princess Fisherman Lumberjack Ram Rider
Earthquake
Arrows
Wall Breakers Princess
Royal Delivery
Elite Barbarians Wizard Wall Breakers Princess Fisherman Lumberjack Ram Rider
Fireball
Elite Barbarians Wizard Wall Breakers Princess Fisherman Lumberjack Ram Rider
Poison
Wizard Princess Fisherman
Lightning
Elite Barbarians Wizard Fisherman Lumberjack Ram Rider
Rocket
Elite Barbarians Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Rage Princess Fisherman Lumberjack Wizard Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers Rage Princess Fisherman

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Rage Wizard Lumberjack
Wizard
Elite Barbarians Rage Lumberjack Ram Rider
Wall Breakers
Princess
Rage
Elite Barbarians Wizard
Princess
Wall Breakers
Fisherman
Ram Rider
Lumberjack
Elite Barbarians Wizard Ram Rider
Ram Rider
Wizard Fisherman Lumberjack

Defense Synergies 0 4

Elite Barbarians
Wizard
Wizard
Elite Barbarians Lumberjack
Wall Breakers
Rage
Princess
Fisherman
Ram Rider
Lumberjack
Wizard Ram Rider
Ram Rider
Fisherman Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Ram Rider
Elite Barbarians Lumberjack Fisherman Ram Rider
Fisherman Lumberjack Ram Rider Elite Barbarians
Elite Barbarians Lumberjack Fisherman Ram Rider
Elite Barbarians Princess Lumberjack
Lumberjack
Ram Rider Wizard Princess
Ram Rider
Elite Barbarians Princess Fisherman Lumberjack
Elite Barbarians Fisherman Lumberjack
Wizard Princess Fisherman Lumberjack Ram Rider
Wizard Princess Ram Rider
Lumberjack Elite Barbarians Wizard Ram Rider
Wizard Princess Lumberjack
Elite Barbarians Lumberjack Ram Rider
Elite Barbarians Fisherman Lumberjack Ram Rider
Wizard Elite Barbarians Fisherman Lumberjack
Elite Barbarians Wizard Fisherman Lumberjack Ram Rider
Wizard Princess Fisherman Lumberjack Ram Rider
Elite Barbarians Fisherman Lumberjack Ram Rider
Wizard Elite Barbarians Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Fisherman
Elite Barbarians Wizard Fisherman Lumberjack
Lumberjack Elite Barbarians Fisherman Ram Rider
Lumberjack Elite Barbarians Fisherman Ram Rider
Elite Barbarians Fisherman Lumberjack Ram Rider
Wizard Princess Ram Rider
Elite Barbarians Lumberjack Ram Rider
Elite Barbarians Fisherman Lumberjack
Elite Barbarians
Elite Barbarians Lumberjack
Elite Barbarians
Elite Barbarians Wizard Lumberjack Ram Rider
Wizard Princess
Elite Barbarians Fisherman Lumberjack
Elite Barbarians Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Princess Fisherman Ram Rider
Wizard
Wizard Princess Ram Rider
Wizard Princess
Wizard Princess Ram Rider
Wizard Fisherman Ram Rider
Elite Barbarians Fisherman Lumberjack
Wizard Princess Fisherman Ram Rider
Wizard Princess
Elite Barbarians Princess Fisherman
Princess Fisherman
Princess Elite Barbarians Fisherman
Wizard Princess
Wizard Princess
Fisherman
Wizard Princess Fisherman
Wizard Princess
Wizard Princess
Fisherman
Wizard Princess
Fisherman
Wizard Princess Fisherman Ram Rider
Wizard Princess Fisherman Ram Rider
Fisherman
Elite Barbarians Wizard Princess
Wizard
Elite Barbarians
Wizard
Princess
Wizard Princess
Princess
Wizard Princess Ram Rider
Wizard Princess Lumberjack
Wizard Princess
Elite Barbarians
Elite Barbarians Princess
Princess
Princess

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