My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Goblin Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards Skeleton Army
Giant Snowball
Guards Skeleton Army
Zap
Firecracker Guards Skeleton Army Goblin Giant
Barbarian Barrel
Firecracker Elixir Golem Guards Skeleton Army Ice Wizard
The Log
Firecracker Elixir Golem Mini P.E.K.K.A Guards Skeleton Army
Earthquake
Firecracker Elixir Golem Guards Skeleton Army
Arrows
Firecracker Guards Skeleton Army
Royal Delivery
Firecracker Elixir Golem Mini P.E.K.K.A Guards Skeleton Army Ice Wizard
Fireball
Firecracker Elixir Golem Skeleton Army Ice Wizard
Poison
Firecracker Elixir Golem Guards Skeleton Army Ice Wizard
Lightning
Mini P.E.K.K.A Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Guards Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Guards Skeleton Army Void Ice Wizard Mini P.E.K.K.A Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Elixir Golem Guards Skeleton Army

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mini P.E.K.K.A Goblin Giant
Elixir Golem
Firecracker Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Firecracker Elixir Golem Goblin Giant Ice Wizard
Guards
Skeleton Army
Void
Goblin Giant
Goblin Giant
Firecracker Mini P.E.K.K.A Void Ice Wizard
Ice Wizard
Elixir Golem Mini P.E.K.K.A Goblin Giant

Defense Synergies 0 10

Firecracker
Mini P.E.K.K.A Guards Skeleton Army Ice Wizard
Elixir Golem
Mini P.E.K.K.A
Firecracker Guards Skeleton Army Ice Wizard
Guards
Firecracker Mini P.E.K.K.A Skeleton Army Ice Wizard
Skeleton Army
Firecracker Mini P.E.K.K.A Guards Ice Wizard
Void
Goblin Giant
Ice Wizard
Firecracker Mini P.E.K.K.A Guards Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Void Goblin Giant
Mini P.E.K.K.A Skeleton Army Firecracker Ice Wizard
Mini P.E.K.K.A Skeleton Army Void Ice Wizard
Mini P.E.K.K.A Skeleton Army Firecracker Guards Ice Wizard
Firecracker Mini P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Guards Ice Wizard
Firecracker Void Ice Wizard
Void Goblin Giant
Mini P.E.K.K.A Skeleton Army Ice Wizard
Guards Skeleton Army Firecracker Mini P.E.K.K.A Ice Wizard
Guards Skeleton Army Ice Wizard Firecracker Goblin Giant
Firecracker Ice Wizard
Mini P.E.K.K.A Skeleton Army Guards Ice Wizard
Skeleton Army Firecracker Mini P.E.K.K.A Guards
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Skeleton Army
Firecracker Guards Skeleton Army Ice Wizard
Firecracker Guards Ice Wizard
Mini P.E.K.K.A
Skeleton Army Firecracker Mini P.E.K.K.A Guards Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeleton Army Void
Void Firecracker Mini P.E.K.K.A
Guards Skeleton Army Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Guards Skeleton Army Goblin Giant
Mini P.E.K.K.A Guards Skeleton Army Goblin Giant
Firecracker Goblin Giant Ice Wizard
Mini P.E.K.K.A Guards Skeleton Army Void Goblin Giant Ice Wizard
Mini P.E.K.K.A Skeleton Army Goblin Giant
Void Firecracker Mini P.E.K.K.A Skeleton Army
Guards Skeleton Army Goblin Giant
Mini P.E.K.K.A Guards
Skeleton Army Guards Void Goblin Giant
Mini P.E.K.K.A Skeleton Army Guards Goblin Giant
Firecracker Skeleton Army
Guards Skeleton Army Firecracker Mini P.E.K.K.A Goblin Giant
Firecracker Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Guards
Firecracker Void Ice Wizard
Void Goblin Giant
Firecracker Guards Void
Firecracker
Firecracker Goblin Giant Ice Wizard
Firecracker
Firecracker Ice Wizard
Void Firecracker
Mini P.E.K.K.A Guards Void
Firecracker Void
Void Firecracker
Firecracker Void
Firecracker Void
Firecracker
Firecracker
Firecracker
Mini P.E.K.K.A
Void Firecracker Mini P.E.K.K.A
Firecracker
Void
Void
Void
Void
Firecracker Ice Wizard
Firecracker Void Ice Wizard
Void
Void Firecracker
Firecracker Ice Wizard
Firecracker Guards Void
Mini P.E.K.K.A Void
Void
Void Firecracker
Firecracker
Guards Skeleton Army Void
Firecracker Ice Wizard
Void Firecracker Mini P.E.K.K.A
Firecracker
Void
Firecracker
Firecracker Guards
Firecracker Void
Void Firecracker Goblin Giant

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