My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Bowler Princess Fisherman Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Fisherman
Giant Snowball
Hog Rider Skeleton Army Princess Fisherman
Zap
Skeleton Army Princess Fisherman
Barbarian Barrel
Knight Skeleton Army Princess Electro Wizard
The Log
Hog Rider Skeleton Army Princess Fisherman
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Knight Hog Rider Skeleton Army Bowler Princess Fisherman Electro Wizard
Fireball
Hog Rider Skeleton Army Bowler Princess Fisherman Electro Wizard
Poison
Skeleton Army Princess Fisherman Electro Wizard
Lightning
Knight Bowler Fisherman Electro Wizard
Rocket
Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bowler The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Skeleton Army Princess Fisherman Hog Rider Electro Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Skeleton Army Princess

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Princess The Log Electro Wizard
Hog Rider
Knight The Log Bowler Princess Electro Wizard
Skeleton Army
Bowler
Hog Rider The Log Princess Fisherman Electro Wizard
The Log
Hog Rider Knight Bowler Princess Fisherman
Princess
Knight Hog Rider Bowler The Log
Fisherman
Bowler The Log
Electro Wizard
Knight Hog Rider Bowler

Defense Synergies 3 11

Knight
Princess Electro Wizard Skeleton Army Bowler The Log Fisherman
Hog Rider
Skeleton Army
Knight The Log Princess Electro Wizard
Bowler
The Log Knight Electro Wizard
The Log
Bowler Knight Skeleton Army Princess Fisherman Electro Wizard
Princess
Knight Skeleton Army The Log
Fisherman
Knight The Log
Electro Wizard
Knight Skeleton Army Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight The Log Electro Wizard
Skeleton Army Knight The Log Fisherman Electro Wizard
Skeleton Army Bowler Fisherman Knight Electro Wizard
Skeleton Army Knight Bowler Fisherman Electro Wizard
Skeleton Army Bowler The Log Princess
Skeleton Army Bowler The Log Electro Wizard
Electro Wizard Princess
Bowler The Log Electro Wizard
Skeleton Army Princess Fisherman
Knight Skeleton Army Bowler Fisherman Electro Wizard
Skeleton Army Electro Wizard Knight Bowler The Log Princess Fisherman
Princess Electro Wizard
Skeleton Army Bowler Knight The Log Electro Wizard
Skeleton Army Bowler The Log Princess Electro Wizard
Skeleton Army Knight Electro Wizard
Skeleton Army Bowler The Log Fisherman Electro Wizard
Knight Skeleton Army Bowler Fisherman Electro Wizard
Knight Skeleton Army Bowler The Log Fisherman Electro Wizard
The Log Knight Bowler Princess Fisherman Electro Wizard
Fisherman Electro Wizard
Skeleton Army Bowler Knight The Log Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Bowler Fisherman Electro Wizard
Electro Wizard Knight Bowler The Log Fisherman
Skeleton Army Knight Bowler The Log Fisherman Electro Wizard
Skeleton Army Bowler Knight The Log Fisherman Electro Wizard
Knight Skeleton Army Bowler Fisherman
Princess Electro Wizard
Skeleton Army Knight Bowler Electro Wizard
Knight Skeleton Army Fisherman
Electro Wizard Knight Skeleton Army The Log
Skeleton Army
Knight Bowler
Skeleton Army Bowler The Log Electro Wizard
Skeleton Army Bowler Knight
Skeleton Army Bowler Princess
Skeleton Army Electro Wizard Knight Bowler The Log Fisherman
Bowler The Log Princess Electro Wizard
Electro Wizard
Fisherman
Skeleton Army Fisherman

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log
Bowler The Log Princess Fisherman Electro Wizard
The Log
Knight The Log
Bowler The Log
Princess
Bowler The Log Princess
The Log Bowler Princess
The Log Fisherman
Bowler Fisherman Electro Wizard
Knight Bowler The Log Princess Fisherman Electro Wizard
Princess
Knight Bowler The Log Princess Fisherman
Princess Fisherman
Princess The Log Fisherman
Bowler The Log Princess
Bowler The Log Princess
Fisherman
Bowler The Log Princess Fisherman Electro Wizard
Bowler The Log Princess
Bowler The Log
Princess
Bowler The Log Fisherman
The Log
The Log Bowler Princess
Fisherman
The Log Bowler Princess Fisherman Electro Wizard
Bowler The Log Princess Fisherman
The Log Fisherman
Princess Electro Wizard
Electro Wizard
Bowler
The Log
Princess Electro Wizard
Bowler The Log Princess
Electro Wizard Skeleton Army Princess
Princess Electro Wizard
The Log
Knight Bowler Princess Electro Wizard
The Log Bowler Princess
Bowler The Log Princess Electro Wizard
Princess Electro Wizard
Bowler The Log Princess Electro Wizard
Bowler
Fisherman

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