My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Miner
Giant Snowball
Goblins Miner
Zap
Goblins Inferno Tower Dark Prince
Barbarian Barrel
Electro Spirit Goblins Inferno Tower Dark Prince
The Log
Electro Spirit Goblins Dark Prince
Earthquake
Inferno Tower
Arrows
Electro Spirit Goblins
Royal Delivery
Electro Spirit Goblins Dark Prince Miner
Fireball
Inferno Tower
Poison
Inferno Tower
Lightning
Inferno Tower Dark Prince
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery Rocket Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery Inferno Tower Rocket Dark Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins The Log Royal Delivery Miner Dark Prince Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Goblins The Log Royal Delivery

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Miner
Goblins
Miner
Royal Delivery
Inferno Tower
Rocket
Miner
Dark Prince
Miner
The Log
Miner
Miner
Goblins Electro Spirit Rocket Dark Prince The Log

Defense Synergies 2 10

Electro Spirit
Dark Prince The Log
Goblins
Inferno Tower The Log
Royal Delivery
Inferno Tower Dark Prince The Log
Inferno Tower
Royal Delivery The Log Goblins Dark Prince
Rocket
The Log
Dark Prince
Electro Spirit Royal Delivery Inferno Tower The Log
The Log
Inferno Tower Electro Spirit Goblins Royal Delivery Rocket Dark Prince Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower The Log
Inferno Tower Goblins Royal Delivery Dark Prince The Log
Inferno Tower Rocket Goblins Royal Delivery Dark Prince
Inferno Tower Goblins Dark Prince
Royal Delivery Rocket Dark Prince The Log
Royal Delivery The Log Electro Spirit Goblins Dark Prince
Inferno Tower Rocket Electro Spirit Royal Delivery
Rocket Electro Spirit Inferno Tower The Log
Inferno Tower Goblins
Goblins Royal Delivery Inferno Tower Dark Prince Miner
Goblins Electro Spirit Royal Delivery Dark Prince The Log
Inferno Tower Royal Delivery
Inferno Tower Royal Delivery Rocket Dark Prince The Log
Rocket Electro Spirit Goblins Royal Delivery Dark Prince The Log
Inferno Tower
Inferno Tower Rocket Royal Delivery The Log
Goblins Royal Delivery Inferno Tower Dark Prince
Royal Delivery Electro Spirit Goblins Dark Prince The Log
Royal Delivery The Log Electro Spirit Dark Prince
Inferno Tower
Dark Prince Electro Spirit Goblins Royal Delivery The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Royal Delivery Inferno Tower Dark Prince
Royal Delivery Rocket The Log Miner
Royal Delivery Goblins Inferno Tower Rocket Dark Prince The Log
Rocket Dark Prince Royal Delivery Inferno Tower The Log
Inferno Tower Royal Delivery Dark Prince
Royal Delivery Rocket Electro Spirit
Royal Delivery Rocket Dark Prince Goblins Inferno Tower
Inferno Tower Royal Delivery Dark Prince
Royal Delivery Rocket Electro Spirit Goblins Inferno Tower Dark Prince The Log
Inferno Tower Royal Delivery
Inferno Tower Dark Prince
Rocket Royal Delivery Dark Prince The Log
Royal Delivery Rocket Dark Prince Inferno Tower
Inferno Tower Electro Spirit Goblins Royal Delivery Rocket Dark Prince The Log
Electro Spirit Royal Delivery Inferno Tower Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
The Log Miner
Rocket The Log Miner
Rocket Dark Prince The Log
Rocket Dark Prince The Log
Electro Spirit Rocket
The Log
The Log
The Log Miner
Rocket Goblins
Rocket Miner Dark Prince The Log
Rocket
Rocket The Log Miner
Rocket
The Log
Rocket The Log
Rocket The Log
Rocket
Rocket
Rocket Dark Prince The Log
Rocket The Log Miner
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Electro Spirit Dark Prince
The Log Miner
The Log Miner
Rocket Miner The Log
Rocket Electro Spirit
Rocket The Log Miner
Rocket Electro Spirit
Rocket The Log
Electro Spirit Rocket Dark Prince
Rocket
The Log
Miner Rocket Dark Prince
The Log
Rocket
Dark Prince
Electro Spirit Rocket The Log
Rocket
Rocket Dark Prince The Log Miner

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