My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Lumberjack
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Skeleton Army Lumberjack
The Log
Firecracker Elite Barbarians Skeleton Army Lumberjack
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Elite Barbarians Valkyrie Skeleton Army Lumberjack
Fireball
Firecracker Elite Barbarians Skeleton Army Lumberjack
Poison
Firecracker Skeleton Army
Lightning
Elite Barbarians Valkyrie Lumberjack
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Arrows Firecracker Skeleton Army Valkyrie Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Arrows Firecracker

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Elite Barbarians Valkyrie Lumberjack
Arrows
Zap Elite Barbarians Lumberjack
Firecracker
Zap Elite Barbarians Valkyrie Lumberjack
Elite Barbarians
Zap Arrows Valkyrie Rage Firecracker Lumberjack
Valkyrie
Elite Barbarians Lumberjack Zap Firecracker
Rage
Elite Barbarians
Skeleton Army
Lumberjack
Valkyrie Zap Arrows Firecracker Elite Barbarians

Defense Synergies 2 12

Zap
Arrows Firecracker Elite Barbarians Valkyrie Skeleton Army Lumberjack
Arrows
Zap Valkyrie Lumberjack
Firecracker
Valkyrie Zap Skeleton Army Lumberjack
Elite Barbarians
Valkyrie Zap
Valkyrie
Firecracker Elite Barbarians Zap Arrows Lumberjack
Rage
Skeleton Army
Zap Firecracker Lumberjack
Lumberjack
Zap Arrows Firecracker Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie
Elite Barbarians Skeleton Army Lumberjack Zap Firecracker Valkyrie
Skeleton Army Lumberjack Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Lumberjack Firecracker Valkyrie
Arrows Firecracker Elite Barbarians Valkyrie Skeleton Army Lumberjack
Arrows Skeleton Army Zap Firecracker Valkyrie Lumberjack
Zap Arrows Firecracker
Zap Arrows Valkyrie
Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Firecracker Valkyrie Lumberjack
Valkyrie Skeleton Army Zap Arrows Firecracker Lumberjack
Arrows Zap Firecracker
Skeleton Army Lumberjack Zap Elite Barbarians Valkyrie
Valkyrie Skeleton Army Zap Arrows Firecracker Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Zap Elite Barbarians Lumberjack
Arrows Firecracker Elite Barbarians Valkyrie Skeleton Army Lumberjack
Arrows Valkyrie Zap Firecracker Elite Barbarians Skeleton Army Lumberjack
Zap Arrows Valkyrie Firecracker Lumberjack
Elite Barbarians Lumberjack
Valkyrie Skeleton Army Arrows Firecracker Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Zap Elite Barbarians
Zap Arrows Firecracker Elite Barbarians Valkyrie Lumberjack
Skeleton Army Lumberjack Zap Elite Barbarians Valkyrie
Valkyrie Skeleton Army Lumberjack Zap Elite Barbarians
Elite Barbarians Valkyrie Skeleton Army Lumberjack
Arrows Firecracker Zap
Skeleton Army Elite Barbarians Valkyrie Lumberjack
Elite Barbarians Valkyrie Skeleton Army Lumberjack
Zap Firecracker Elite Barbarians Valkyrie Skeleton Army
Skeleton Army
Elite Barbarians Valkyrie Lumberjack
Skeleton Army Zap Arrows Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Valkyrie Lumberjack
Firecracker Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Zap Firecracker Valkyrie Lumberjack
Arrows Valkyrie Zap Firecracker Elite Barbarians
Zap Arrows
Elite Barbarians Skeleton Army Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Zap
Arrows
Arrows Firecracker Valkyrie
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Elite Barbarians Lumberjack
Firecracker Zap Arrows Valkyrie
Zap Arrows Firecracker
Firecracker Elite Barbarians
Arrows Firecracker
Zap Arrows Firecracker Elite Barbarians
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker Valkyrie
Arrows
Zap Arrows
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Elite Barbarians Zap Arrows Firecracker
Zap Firecracker
Elite Barbarians
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Skeleton Army
Zap Arrows Firecracker
Arrows
Firecracker Valkyrie Lumberjack
Arrows Zap Firecracker
Zap Arrows
Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians
Firecracker Zap
Zap Firecracker
Firecracker

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