My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Goblins Archers Hog Rider
Zap
Goblins Archers
Barbarian Barrel
Goblins Archers Knight Tesla
The Log
Goblins Archers Hog Rider
Earthquake
Archers Tesla Hog Rider
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Knight Hog Rider
Fireball
Archers Tesla Hog Rider
Poison
Archers
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Archers Arrows Knight Earthquake Tesla Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Archers Arrows

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Archers
Archers
Knight Goblins Arrows Hog Rider
Arrows
Hog Rider Archers Knight Earthquake
Knight
Archers Hog Rider Arrows Earthquake The Log
Tesla
Earthquake
Hog Rider Arrows Knight The Log
Hog Rider
Goblins Arrows Knight Earthquake The Log Archers
The Log
Hog Rider Knight Earthquake

Defense Synergies 3 12

Goblins
Archers Knight Tesla The Log
Archers
Knight Goblins Tesla The Log
Arrows
Knight Tesla
Knight
Archers Tesla Goblins Arrows Earthquake The Log
Tesla
Knight The Log Goblins Archers Arrows Earthquake
Earthquake
Knight Tesla The Log
Hog Rider
The Log
Tesla Goblins Archers Knight Earthquake

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Tesla The Log
Goblins Knight Tesla The Log
Tesla Goblins Archers Knight
Tesla Goblins Knight
Arrows Earthquake The Log
Arrows The Log Goblins Archers Tesla Earthquake
Tesla Archers Arrows
Earthquake Arrows Tesla The Log
Tesla Goblins
Knight Goblins Archers Tesla
Goblins Archers Arrows Knight Tesla Earthquake The Log
Arrows Tesla Archers
Tesla Knight Earthquake The Log
Goblins Arrows Tesla Earthquake The Log
Knight Tesla
Tesla The Log
Tesla Goblins Arrows Knight
Arrows Tesla Goblins Archers Knight The Log
Arrows Earthquake The Log Archers Knight Tesla
Tesla
Goblins Archers Arrows Knight Tesla Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Archers Tesla
Archers Arrows Knight Tesla The Log
Goblins Knight The Log
Knight Tesla The Log
Knight Tesla
Arrows Archers Tesla
Goblins Archers Knight Tesla
Knight Tesla
Goblins Knight The Log
Tesla
Knight Tesla
Arrows The Log
Knight Tesla
Archers Tesla
Tesla Goblins Archers Knight The Log
Arrows Archers Tesla Earthquake The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight The Log
Arrows The Log
Earthquake Arrows The Log
Earthquake Arrows Knight The Log
Arrows Earthquake The Log
Arrows
Archers Arrows Earthquake The Log
Arrows Earthquake The Log
Arrows The Log
Goblins
Arrows Knight Earthquake The Log
Archers Arrows
Earthquake Knight The Log
Earthquake Arrows
Earthquake Arrows The Log
Earthquake Arrows The Log
Earthquake Arrows The Log
Arrows Earthquake
Archers Arrows Earthquake The Log
Arrows Earthquake The Log
Earthquake The Log
Arrows
The Log
Earthquake Arrows The Log
Arrows Earthquake The Log
Arrows The Log Earthquake
Arrows The Log
Arrows The Log
Archers Arrows
Arrows Earthquake The Log
Arrows
Arrows Earthquake The Log
Earthquake Archers
Archers Arrows
Arrows The Log
Knight
Arrows The Log Earthquake
Arrows
The Log
The Log

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