My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Fire Spirit Electro Dragon
Zap
Fire Spirit Firecracker
Barbarian Barrel
Fire Spirit Firecracker Elixir Golem
The Log
Fire Spirit Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Firecracker Elixir Golem Battle Healer Electro Dragon
Fireball
Firecracker Elixir Golem Battle Healer Electro Dragon
Poison
Firecracker Elixir Golem Battle Healer Electro Dragon
Lightning
Battle Healer Electro Dragon
Rocket
Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Rocket Tornado Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Rocket Tornado Poison Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Elixir Golem Battle Healer Rocket Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Firecracker Elixir Golem Tornado Battle Healer Poison Electro Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Firecracker Elixir Golem Tornado

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elixir Golem Battle Healer
Firecracker
Elixir Golem Battle Healer Tornado
Elixir Golem
Firecracker Battle Healer Poison Fire Spirit Tornado Electro Dragon
Battle Healer
Elixir Golem Electro Dragon Fire Spirit Firecracker Tornado Poison
Rocket
Tornado
Tornado
Rocket Firecracker Elixir Golem Battle Healer Poison Electro Dragon
Poison
Elixir Golem Battle Healer Tornado Electro Dragon
Electro Dragon
Battle Healer Elixir Golem Tornado Poison

Defense Synergies 2 10

Fire Spirit
Firecracker Battle Healer Tornado
Firecracker
Fire Spirit Battle Healer Tornado Electro Dragon
Elixir Golem
Battle Healer
Electro Dragon Fire Spirit Firecracker Tornado Poison
Rocket
Tornado
Tornado
Rocket Fire Spirit Firecracker Battle Healer Poison Electro Dragon
Poison
Battle Healer Tornado
Electro Dragon
Battle Healer Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Electro Dragon
Firecracker Battle Healer Electro Dragon
Rocket Tornado Fire Spirit Electro Dragon
Firecracker Electro Dragon
Firecracker Battle Healer Rocket Tornado Poison
Tornado Fire Spirit Firecracker Electro Dragon
Rocket Tornado Fire Spirit Firecracker Poison Electro Dragon
Rocket Battle Healer Poison Electro Dragon
Tornado
Tornado Fire Spirit Firecracker Battle Healer
Poison Firecracker Tornado Electro Dragon
Firecracker Tornado Poison Electro Dragon
Fire Spirit Battle Healer Rocket Electro Dragon
Fire Spirit Rocket Firecracker Tornado Poison Electro Dragon
Rocket Tornado
Firecracker Tornado Poison Electro Dragon
Fire Spirit Firecracker Battle Healer Tornado Electro Dragon
Tornado Poison Fire Spirit Firecracker Battle Healer Electro Dragon
Tornado
Fire Spirit Firecracker Battle Healer Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Poison Firecracker Battle Healer Rocket Electro Dragon
Battle Healer Rocket Electro Dragon
Rocket Battle Healer Tornado
Battle Healer
Fire Spirit Firecracker Rocket Poison Tornado Electro Dragon
Rocket Battle Healer
Battle Healer
Rocket Electro Dragon Firecracker Tornado Poison
Electro Dragon
Rocket Tornado Poison
Rocket
Firecracker Electro Dragon
Electro Dragon Firecracker Battle Healer Rocket Tornado Poison
Poison Firecracker Battle Healer Electro Dragon
Tornado Poison

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Rocket Electro Dragon
Firecracker Poison Tornado Electro Dragon
Rocket Poison Electro Dragon
Firecracker Rocket Poison
Rocket Poison Fire Spirit Firecracker
Firecracker Poison Fire Spirit Rocket Tornado Electro Dragon
Fire Spirit Firecracker Tornado Poison
Poison Fire Spirit Firecracker Tornado Electro Dragon
Poison Firecracker Tornado Electro Dragon
Rocket Fire Spirit Tornado Poison Electro Dragon
Firecracker Rocket Poison Tornado Electro Dragon
Poison Fire Spirit Firecracker Rocket Tornado Electro Dragon
Rocket Poison Fire Spirit Firecracker
Firecracker Rocket Poison Electro Dragon
Firecracker Poison
Rocket Firecracker Poison Electro Dragon
Firecracker Rocket Poison Electro Dragon
Rocket Tornado Poison
Rocket
Rocket Fire Spirit Firecracker Poison Electro Dragon
Rocket Fire Spirit Firecracker Tornado Poison Electro Dragon
Rocket Poison
Rocket Tornado Poison
Rocket Tornado
Rocket Poison Electro Dragon
Firecracker Tornado Poison Fire Spirit Electro Dragon
Firecracker Poison Tornado Electro Dragon
Tornado Poison Electro Dragon
Rocket Poison Firecracker Tornado
Poison Fire Spirit Firecracker Tornado Electro Dragon
Rocket Electro Dragon Firecracker Poison
Poison Rocket Electro Dragon
Rocket Firecracker Poison Electro Dragon
Rocket Firecracker Poison
Fire Spirit Rocket Electro Dragon
Rocket Poison Fire Spirit Firecracker Tornado Electro Dragon
Poison Firecracker Rocket Electro Dragon
Firecracker Poison Electro Dragon
Rocket Tornado Poison
Firecracker Electro Dragon
Electro Dragon Firecracker Rocket Tornado Poison
Firecracker Rocket Tornado Poison Electro Dragon
Poison Electro Dragon Firecracker Rocket Tornado
Firecracker Rocket Electro Dragon
Poison

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: