My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Electro Giant Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Electro Giant Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Sparky
Giant Snowball
Lumberjack
Zap
Firecracker Royal Giant Sparky
Barbarian Barrel
Firecracker Lumberjack Sparky
The Log
Firecracker Royal Giant Lumberjack Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Lumberjack Sparky
Fireball
Firecracker Lumberjack Sparky
Poison
Firecracker Sparky
Lightning
Lumberjack Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Giant Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Giant Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Lumberjack Royal Giant Lightning Sparky Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mirror Firecracker Lumberjack Royal Giant

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Mirror Lumberjack Sparky Mega Knight
Royal Giant
Firecracker Lightning Mirror Lumberjack Sparky
Mirror
Electro Giant Firecracker Royal Giant Lightning Lumberjack Sparky
Lightning
Royal Giant Electro Giant Mirror
Electro Giant
Mirror Lightning Lumberjack Sparky
Lumberjack
Firecracker Royal Giant Mirror Electro Giant Sparky Mega Knight
Sparky
Firecracker Royal Giant Mirror Electro Giant Lumberjack
Mega Knight
Firecracker Lumberjack

Defense Synergies 0 6

Firecracker
Mirror Lumberjack Mega Knight
Royal Giant
Mirror
Firecracker Lumberjack Sparky Mega Knight
Lightning
Electro Giant
Lumberjack
Firecracker Mirror
Sparky
Mirror
Mega Knight
Firecracker Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Sparky
Lumberjack Sparky Firecracker Mega Knight
Lumberjack Sparky Mega Knight Lightning
Lumberjack Sparky Firecracker Mega Knight
Lightning Firecracker Lumberjack Sparky Mega Knight
Firecracker Lumberjack Mega Knight
Lightning Firecracker
Lightning Electro Giant Sparky Mega Knight
Sparky Lumberjack
Firecracker Lumberjack Sparky Mega Knight
Firecracker Electro Giant Lumberjack Mega Knight
Firecracker
Lumberjack Sparky Mega Knight Lightning
Sparky Mega Knight Firecracker Lumberjack
Sparky Lumberjack Mega Knight
Lightning Electro Giant Lumberjack Sparky Mega Knight
Sparky Mega Knight Firecracker Lumberjack
Mega Knight Firecracker Lumberjack
Firecracker Lumberjack Mega Knight
Sparky Lumberjack
Mega Knight Firecracker Electro Giant Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Electro Giant Sparky
Firecracker Lightning Lumberjack Mega Knight
Lumberjack Mega Knight Lightning Sparky
Lightning Lumberjack Mega Knight Sparky
Lumberjack Sparky Mega Knight
Firecracker Electro Giant
Sparky Lightning Lumberjack
Mega Knight Lumberjack Sparky
Lightning Mega Knight Firecracker Sparky
Sparky
Mega Knight Lumberjack Sparky
Lightning Mega Knight Electro Giant
Lightning Mega Knight Lumberjack Sparky
Firecracker Electro Giant Sparky Mega Knight
Electro Giant Sparky Firecracker Lightning Lumberjack
Mega Knight Firecracker Electro Giant Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Sparky
Firecracker
Lightning Sparky
Lightning Firecracker Sparky
Firecracker Sparky Mega Knight
Firecracker Electro Giant
Firecracker Sparky
Firecracker Lightning
Firecracker Lightning
Lightning Lumberjack Sparky
Firecracker Lightning Sparky
Lightning Firecracker
Lightning Firecracker Sparky
Lightning Firecracker
Lightning Firecracker Sparky
Lightning Firecracker Sparky
Lightning Firecracker Sparky Mega Knight
Lightning Sparky
Lightning Sparky
Lightning Firecracker Sparky Mega Knight
Lightning Firecracker Electro Giant Mega Knight
Lightning Sparky Mega Knight
Lightning
Lightning Sparky
Lightning
Firecracker Electro Giant Sparky Mega Knight
Firecracker Lightning Sparky
Lightning Sparky Mega Knight
Lightning Firecracker Sparky
Lightning Firecracker Electro Giant Sparky
Lightning Firecracker Electro Giant
Lightning Sparky
Lightning Sparky Mega Knight
Lightning Firecracker Sparky
Sparky Mega Knight
Firecracker Lightning Sparky
Lightning
Lightning Firecracker
Lightning Firecracker Lumberjack Sparky Mega Knight
Firecracker Lightning
Lightning Electro Giant Sparky
Firecracker Sparky Mega Knight
Electro Giant Firecracker Lightning Sparky
Firecracker Lightning
Lightning Firecracker Electro Giant Sparky Mega Knight

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