My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 5 warnings Why?

Missing cards in your collection

Fisherman Little Prince Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Elixir Golem Electro Dragon Lumberjack Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem
Giant Snowball
Archers Electro Dragon Lumberjack
Zap
Archers Firecracker
Barbarian Barrel
Archers Firecracker Elixir Golem Lumberjack
The Log
Archers Firecracker Elixir Golem Lumberjack
Earthquake
Archers Firecracker Elixir Golem
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Elixir Golem Battle Healer Electro Dragon Lumberjack
Fireball
Archers Firecracker Elixir Golem Battle Healer Electro Dragon Lumberjack
Poison
Archers Firecracker Elixir Golem Battle Healer Electro Dragon
Lightning
Battle Healer Electro Dragon Lumberjack Monk
Rocket
Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Firecracker Elixir Golem Battle Healer Lumberjack Electro Dragon Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Archers Firecracker Elixir Golem

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Battle Healer Elixir Golem Electro Dragon Lumberjack
Firecracker
Elixir Golem Battle Healer Mirror Lumberjack Monk
Elixir Golem
Firecracker Battle Healer Archers Mirror Electro Dragon Lumberjack Monk
Battle Healer
Archers Elixir Golem Electro Dragon Firecracker Mirror Lumberjack
Mirror
Firecracker Elixir Golem Battle Healer Lumberjack
Electro Dragon
Battle Healer Archers Elixir Golem
Lumberjack
Archers Firecracker Elixir Golem Battle Healer Mirror
Monk
Firecracker Elixir Golem

Defense Synergies 2 11

Archers
Firecracker Battle Healer Lumberjack
Firecracker
Archers Battle Healer Mirror Electro Dragon Lumberjack
Elixir Golem
Battle Healer
Mirror Electro Dragon Archers Firecracker Lumberjack
Mirror
Battle Healer Firecracker Electro Dragon Lumberjack
Electro Dragon
Battle Healer Firecracker Mirror Lumberjack
Lumberjack
Archers Firecracker Battle Healer Mirror Electro Dragon
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon
Lumberjack Firecracker Battle Healer Electro Dragon Monk
Lumberjack Archers Electro Dragon
Lumberjack Firecracker Electro Dragon Monk
Firecracker Battle Healer Lumberjack Monk
Archers Firecracker Electro Dragon Lumberjack
Archers Firecracker Electro Dragon
Battle Healer Electro Dragon Monk
Lumberjack
Archers Firecracker Battle Healer Lumberjack
Archers Firecracker Electro Dragon Lumberjack
Archers Firecracker Electro Dragon
Lumberjack Battle Healer Electro Dragon
Firecracker Electro Dragon Lumberjack
Lumberjack
Monk Lumberjack
Firecracker Electro Dragon Lumberjack
Archers Firecracker Battle Healer Electro Dragon Lumberjack
Archers Firecracker Battle Healer Electro Dragon Lumberjack
Lumberjack
Archers Firecracker Battle Healer Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Battle Healer
Archers Firecracker Battle Healer Electro Dragon Lumberjack Monk
Lumberjack Battle Healer Electro Dragon
Lumberjack Battle Healer Monk
Battle Healer Lumberjack
Firecracker Archers Electro Dragon Monk
Archers Battle Healer Lumberjack
Battle Healer Lumberjack
Electro Dragon Firecracker Monk
Electro Dragon Lumberjack
Monk
Lumberjack
Archers Firecracker Electro Dragon
Electro Dragon Archers Firecracker Battle Healer Lumberjack Monk
Archers Firecracker Battle Healer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Monk
Firecracker Monk Electro Dragon
Electro Dragon
Firecracker
Firecracker
Firecracker Electro Dragon Monk
Archers Firecracker
Firecracker Electro Dragon
Monk Firecracker Electro Dragon
Electro Dragon Lumberjack
Firecracker Monk Electro Dragon
Monk Archers Firecracker Electro Dragon
Firecracker
Firecracker Electro Dragon Monk
Firecracker
Firecracker Electro Dragon
Firecracker Electro Dragon
Monk
Archers Firecracker Electro Dragon Monk
Firecracker Electro Dragon Monk
Monk
Monk
Electro Dragon Monk
Firecracker Electro Dragon
Firecracker Electro Dragon Monk
Electro Dragon Monk
Firecracker
Archers Firecracker Electro Dragon
Electro Dragon Firecracker
Electro Dragon
Firecracker Electro Dragon Monk
Firecracker Monk
Archers Electro Dragon
Archers Firecracker Electro Dragon Monk
Firecracker Electro Dragon Lumberjack
Firecracker Electro Dragon
Monk
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker Monk

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