My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 3 warnings Why?

Missing cards in your collection

Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Goblin Hut Prince P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Ram Prince P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Prince
Giant Snowball
Barbarians Battle Ram Goblin Hut
Zap
Battle Ram Goblin Hut Prince
Barbarian Barrel
Barbarians Battle Ram Goblin Hut
The Log
Barbarians Battle Ram Goblin Hut Prince
Earthquake
Barbarians Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Barbarians Battle Ram Goblin Hut Prince P.E.K.K.A
Fireball
Barbarians Battle Ram Goblin Hut
Poison
Barbarians Goblin Hut
Lightning
Battle Ram Goblin Hut Prince
Rocket
Barbarians Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Prince P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Battle Ram Barbarians Goblin Hut Prince Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Arrows Battle Ram Barbarians Goblin Hut

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Battle Ram Prince Lightning Mega Knight
Barbarians
Battle Ram
Arrows Goblin Hut Lightning P.E.K.K.A
Goblin Hut
Battle Ram Prince Mega Knight
Prince
Mega Knight Arrows Goblin Hut Lightning
Lightning
Arrows Battle Ram Prince
P.E.K.K.A
Arrows Battle Ram
Mega Knight
Prince Arrows Goblin Hut

Defense Synergies 1 5

Arrows
Mega Knight Barbarians Goblin Hut Prince Lightning P.E.K.K.A
Barbarians
Arrows
Battle Ram
Goblin Hut
Arrows
Prince
Arrows
Lightning
Arrows
P.E.K.K.A
Arrows
Mega Knight
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Hut
Barbarians P.E.K.K.A Goblin Hut Prince Mega Knight
Barbarians Goblin Hut Prince P.E.K.K.A Mega Knight Lightning
Barbarians Goblin Hut Prince P.E.K.K.A Mega Knight
Lightning Arrows Barbarians Prince P.E.K.K.A Mega Knight
Arrows Mega Knight
Lightning Arrows Goblin Hut
Lightning Arrows Barbarians P.E.K.K.A Mega Knight
Barbarians P.E.K.K.A Goblin Hut Prince
Barbarians Prince Mega Knight
Barbarians Arrows Goblin Hut Mega Knight
Arrows Goblin Hut
Barbarians Goblin Hut Prince P.E.K.K.A Mega Knight Lightning
Mega Knight Arrows Barbarians Goblin Hut Prince P.E.K.K.A
Barbarians P.E.K.K.A Goblin Hut Prince Mega Knight
Barbarians Goblin Hut Prince Lightning P.E.K.K.A Mega Knight
Barbarians Mega Knight Arrows Goblin Hut Prince P.E.K.K.A
Arrows Mega Knight Barbarians Goblin Hut Prince
Arrows Barbarians Goblin Hut Mega Knight
Barbarians P.E.K.K.A Goblin Hut Prince
Mega Knight Arrows Barbarians Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Goblin Hut Prince P.E.K.K.A
Arrows Prince Lightning Mega Knight
Barbarians P.E.K.K.A Mega Knight Goblin Hut Prince Lightning
Prince Lightning P.E.K.K.A Mega Knight Barbarians
Barbarians P.E.K.K.A Goblin Hut Prince Mega Knight
Arrows Goblin Hut
Prince P.E.K.K.A Barbarians Goblin Hut Lightning
P.E.K.K.A Mega Knight Barbarians Prince
Lightning P.E.K.K.A Mega Knight Barbarians Goblin Hut Prince
P.E.K.K.A Barbarians Goblin Hut
P.E.K.K.A Mega Knight Barbarians Goblin Hut Prince
Lightning P.E.K.K.A Mega Knight Arrows Barbarians Prince
Barbarians Prince Lightning P.E.K.K.A Mega Knight
Barbarians Mega Knight
Barbarians Goblin Hut Prince Lightning P.E.K.K.A
Arrows Mega Knight Barbarians Goblin Hut P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows
Lightning Arrows Goblin Hut
Lightning Arrows Barbarians Prince
Arrows Mega Knight
Arrows
Arrows
Arrows Lightning
Arrows Lightning
Lightning Prince
Lightning Arrows Prince
Lightning Arrows
Lightning Goblin Hut
Lightning Arrows
Lightning Arrows Goblin Hut Prince
Lightning Arrows Goblin Hut
Lightning Arrows Goblin Hut Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Prince Mega Knight
Lightning Arrows Mega Knight
Lightning Prince Mega Knight
Lightning Arrows
Prince Lightning
Lightning Arrows Barbarians
Arrows Mega Knight
Arrows Lightning
Lightning Arrows Prince Mega Knight
Lightning Arrows
Lightning Arrows
Lightning Goblin Hut
Lightning
Lightning Arrows Mega Knight
Lightning Arrows
P.E.K.K.A Prince Mega Knight
Arrows Lightning
Lightning Barbarians Goblin Hut Prince
Lightning Arrows
Arrows
Lightning Prince Mega Knight
Arrows Lightning
Lightning Arrows
Prince P.E.K.K.A Mega Knight
Lightning
Lightning
Lightning Prince Mega Knight

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