My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Golem Princess Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Princess Little Prince
Zap
Firecracker Dart Goblin Princess Little Prince
Barbarian Barrel
Firecracker Dart Goblin Princess Little Prince
The Log
Firecracker Dart Goblin Princess Little Prince
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin Princess Little Prince
Royal Delivery
Firecracker Dart Goblin Princess Little Prince
Fireball
Firecracker Dart Goblin Princess Little Prince
Poison
Firecracker Dart Goblin Princess Little Prince
Lightning
Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Dart Goblin Void Princess Little Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Firecracker Dart Goblin

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Golem
Firecracker
Dart Goblin Golem Princess
Dart Goblin
Firecracker Golem Princess
Rage
Void
Arrows
Golem
Arrows Firecracker Dart Goblin
Princess
Firecracker Dart Goblin
Little Prince

Defense Synergies 0 5

Arrows
Void Little Prince
Firecracker
Dart Goblin Princess
Dart Goblin
Firecracker Princess
Rage
Void
Arrows
Golem
Princess
Firecracker Dart Goblin
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Void
Firecracker Dart Goblin
Dart Goblin Void
Firecracker Dart Goblin
Arrows Firecracker Princess
Arrows Firecracker Dart Goblin
Dart Goblin Arrows Firecracker Void Princess Little Prince
Arrows Dart Goblin Void
Princess
Firecracker Dart Goblin Little Prince
Dart Goblin Arrows Firecracker Princess
Arrows Firecracker Dart Goblin Princess
Arrows Firecracker Dart Goblin Princess
Arrows Firecracker
Arrows Firecracker Dart Goblin Little Prince
Arrows Firecracker Dart Goblin Princess Little Prince
Dart Goblin
Arrows Firecracker Dart Goblin Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void
Void Arrows Firecracker
Arrows Firecracker Dart Goblin Princess
Dart Goblin Void
Void Firecracker
Dart Goblin
Dart Goblin
Arrows Void
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Little Prince
Arrows Firecracker Dart Goblin Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess Arrows Firecracker Dart Goblin
Arrows Firecracker Void Dart Goblin Princess
Arrows Dart Goblin Void
Arrows Firecracker Dart Goblin Void
Arrows Firecracker
Arrows Firecracker Dart Goblin Princess
Arrows Firecracker Dart Goblin Princess
Arrows Firecracker Dart Goblin Princess
Arrows Void Firecracker Dart Goblin
Void
Firecracker Void Arrows Dart Goblin Princess
Void Arrows Firecracker Dart Goblin Princess
Firecracker Dart Goblin Void Princess
Arrows Firecracker Dart Goblin Void Princess
Princess Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Princess
Arrows Firecracker Dart Goblin Princess
Arrows
Void Arrows Firecracker Dart Goblin Princess
Arrows Firecracker Dart Goblin Princess Little Prince
Void
Arrows Void Princess
Void
Arrows Void
Arrows Firecracker Princess Little Prince
Arrows Firecracker Void Dart Goblin Princess
Void Arrows Princess
Void Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Princess Little Prince
Firecracker Dart Goblin Void
Void
Void Arrows Dart Goblin
Void Arrows Firecracker Princess
Arrows Firecracker Princess
Dart Goblin Void Princess
Arrows Firecracker Dart Goblin Princess
Arrows
Void Firecracker Dart Goblin Princess
Arrows Firecracker Dart Goblin Princess
Void Arrows
Firecracker Dart Goblin
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Void Princess
Void Firecracker Dart Goblin Princess Little Prince

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