My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Flying Machine P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Hog Rider
Giant Snowball
Bomber Archers Flying Machine Hog Rider
Zap
Bomber Archers Flying Machine
Barbarian Barrel
Bomber Archers
The Log
Bomber Archers Hog Rider
Earthquake
Bomber Archers Hog Rider
Arrows
Bomber Archers Flying Machine
Royal Delivery
Bomber Archers Flying Machine Hog Rider P.E.K.K.A
Fireball
Bomber Archers Flying Machine Hog Rider
Poison
Bomber Archers Flying Machine
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Earthquake Void Flying Machine Hog Rider Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Earthquake Void

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Hog Rider P.E.K.K.A
Archers
Hog Rider P.E.K.K.A
Earthquake
Hog Rider P.E.K.K.A
Flying Machine
Hog Rider P.E.K.K.A Golden Knight
Hog Rider
Earthquake Bomber Archers Flying Machine Void Golden Knight
Void
Hog Rider
P.E.K.K.A
Bomber Archers Earthquake Flying Machine
Golden Knight
Flying Machine Hog Rider

Defense Synergies 0 6

Bomber
P.E.K.K.A Golden Knight
Archers
P.E.K.K.A Golden Knight
Earthquake
Flying Machine
P.E.K.K.A Golden Knight
Hog Rider
Void
P.E.K.K.A
Bomber Archers Flying Machine
Golden Knight
Bomber Archers Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Flying Machine Void Golden Knight
P.E.K.K.A Bomber Flying Machine
P.E.K.K.A Bomber Archers Void
P.E.K.K.A Bomber
Bomber Earthquake P.E.K.K.A
Bomber Archers Earthquake Flying Machine
Archers Flying Machine Void
Earthquake Flying Machine Void P.E.K.K.A Golden Knight
P.E.K.K.A
Bomber Archers
Archers Bomber Earthquake Flying Machine
Archers Flying Machine
P.E.K.K.A Bomber Earthquake Flying Machine
Bomber Earthquake P.E.K.K.A Golden Knight
P.E.K.K.A
P.E.K.K.A
Bomber P.E.K.K.A
Bomber Archers Flying Machine Golden Knight
Earthquake Bomber Archers Flying Machine
P.E.K.K.A
Bomber Archers Earthquake Flying Machine P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Void P.E.K.K.A
Void Bomber Archers Flying Machine
P.E.K.K.A Golden Knight
P.E.K.K.A
P.E.K.K.A
Archers Flying Machine
P.E.K.K.A Archers Flying Machine Void
P.E.K.K.A
Void P.E.K.K.A Flying Machine
P.E.K.K.A
P.E.K.K.A Flying Machine Golden Knight
P.E.K.K.A Void
P.E.K.K.A Golden Knight
Bomber Archers Flying Machine
Bomber Archers Flying Machine P.E.K.K.A Golden Knight
Bomber Archers Earthquake Flying Machine P.E.K.K.A Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Void Flying Machine Golden Knight
Void Flying Machine Golden Knight
Earthquake Flying Machine Void
Earthquake Flying Machine Void
Bomber Earthquake
Flying Machine
Bomber Archers Earthquake Flying Machine
Earthquake Flying Machine
Void Flying Machine Golden Knight
Void
Void Earthquake Flying Machine Golden Knight
Void Archers Flying Machine
Earthquake Flying Machine Void Golden Knight
Earthquake Flying Machine Void
Earthquake Flying Machine
Earthquake Bomber Flying Machine Golden Knight
Earthquake Flying Machine
Earthquake
Bomber
Void Bomber Archers Earthquake Flying Machine
Bomber Earthquake Flying Machine Golden Knight
Earthquake Void
Void
Void
Earthquake Flying Machine Void
Earthquake Bomber
Void Earthquake Flying Machine Golden Knight
Void Flying Machine Golden Knight
Void Golden Knight
Archers Flying Machine
Flying Machine Void
Void
Void Bomber Earthquake
Void
P.E.K.K.A
Earthquake
Earthquake Archers Flying Machine Void
Archers Flying Machine
Void Flying Machine
Bomber Earthquake Flying Machine
Void
Flying Machine P.E.K.K.A
Flying Machine Golden Knight
Flying Machine Void
Void Flying Machine Golden Knight

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