My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Hogs
Giant Snowball
Skeletons Dart Goblin Royal Hogs Little Prince
Zap
Skeletons Dart Goblin Royal Hogs Little Prince
Barbarian Barrel
Skeletons Ice Spirit Dart Goblin Bomb Tower Royal Hogs Little Prince
The Log
Skeletons Ice Spirit Dart Goblin Royal Hogs Little Prince
Earthquake
Skeletons Bomb Tower Royal Hogs
Arrows
Skeletons Ice Spirit Dart Goblin Royal Hogs Little Prince
Royal Delivery
Skeletons Ice Spirit Dart Goblin Royal Hogs Little Prince
Fireball
Dart Goblin Bomb Tower Royal Hogs Little Prince
Poison
Dart Goblin Bomb Tower Royal Hogs Little Prince
Lightning
Bomb Tower Little Prince
Rocket
Bomb Tower Royal Hogs Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Earthquake Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Dart Goblin Earthquake Little Prince Bomb Tower Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Dart Goblin

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Royal Hogs Dart Goblin
Arrows
Royal Hogs Earthquake
Dart Goblin
Ice Spirit Royal Hogs
Earthquake
Royal Hogs Arrows
Bomb Tower
Royal Hogs
Ice Spirit Arrows Earthquake Dart Goblin Little Prince
Little Prince
Royal Hogs

Defense Synergies 1 12

Skeletons
Dart Goblin Ice Spirit Earthquake Bomb Tower Little Prince
Ice Spirit
Skeletons Dart Goblin Earthquake Bomb Tower Little Prince
Arrows
Bomb Tower Little Prince
Dart Goblin
Skeletons Ice Spirit Bomb Tower
Earthquake
Skeletons Ice Spirit Bomb Tower
Bomb Tower
Skeletons Ice Spirit Arrows Dart Goblin Earthquake
Royal Hogs
Little Prince
Skeletons Ice Spirit Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin
Bomb Tower Skeletons Ice Spirit Dart Goblin
Bomb Tower Skeletons Dart Goblin
Bomb Tower Skeletons Dart Goblin
Arrows Earthquake Bomb Tower
Arrows Skeletons Dart Goblin Earthquake Bomb Tower
Dart Goblin Ice Spirit Arrows Bomb Tower Little Prince
Earthquake Arrows Dart Goblin Bomb Tower
Skeletons Bomb Tower
Skeletons Ice Spirit Dart Goblin Little Prince
Dart Goblin Skeletons Arrows Earthquake Bomb Tower
Arrows Dart Goblin
Bomb Tower Skeletons Ice Spirit Earthquake
Bomb Tower Ice Spirit Arrows Dart Goblin Earthquake
Bomb Tower
Bomb Tower Ice Spirit
Bomb Tower Skeletons Arrows
Ice Spirit Arrows Bomb Tower Dart Goblin Little Prince
Arrows Earthquake Bomb Tower Ice Spirit Dart Goblin Little Prince
Dart Goblin Bomb Tower
Arrows Dart Goblin Earthquake Bomb Tower Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Arrows Bomb Tower
Skeletons Ice Spirit Bomb Tower
Skeletons
Arrows Skeletons Ice Spirit Dart Goblin Bomb Tower
Skeletons Dart Goblin Bomb Tower
Bomb Tower
Skeletons Ice Spirit Bomb Tower
Skeletons Dart Goblin
Dart Goblin Bomb Tower
Arrows
Skeletons Bomb Tower
Dart Goblin Bomb Tower
Skeletons Ice Spirit Dart Goblin Bomb Tower Little Prince
Arrows Dart Goblin Earthquake Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Dart Goblin
Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Arrows Earthquake
Arrows Ice Spirit Dart Goblin
Arrows Dart Goblin Earthquake
Arrows Earthquake Ice Spirit Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Earthquake
Arrows Dart Goblin
Earthquake Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Arrows Earthquake
Arrows Dart Goblin Earthquake
Arrows Dart Goblin Earthquake Little Prince
Earthquake
Arrows
Earthquake Arrows
Arrows Earthquake Ice Spirit Little Prince
Arrows Dart Goblin Earthquake
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Little Prince
Ice Spirit Dart Goblin
Arrows Dart Goblin Earthquake
Ice Spirit Arrows
Arrows Earthquake
Earthquake Ice Spirit Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Arrows Dart Goblin Earthquake
Arrows
Dart Goblin
Ice Spirit Dart Goblin
Dart Goblin
Dart Goblin Little Prince

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