My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Wall Breakers Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Wall Breakers Bandit Ram Rider
Giant Snowball
Cannon Wall Breakers Ram Rider
Zap
Cannon Firecracker Wall Breakers Bandit Ram Rider
Barbarian Barrel
Cannon Firecracker Elite Barbarians Wall Breakers Bandit
The Log
Cannon Firecracker Elite Barbarians Wall Breakers Bandit Ram Rider
Earthquake
Cannon Firecracker
Arrows
Firecracker Wall Breakers
Royal Delivery
Firecracker Elite Barbarians Wall Breakers Bandit Ram Rider
Fireball
Cannon Firecracker Elite Barbarians Wall Breakers Bandit Ram Rider
Poison
Cannon Firecracker
Lightning
Cannon Elite Barbarians Bandit Ram Rider
Rocket
Elite Barbarians Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Rage Arrows Cannon Firecracker Bandit Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers Rage Arrows Cannon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Wall Breakers Bandit Ram Rider
Cannon
Firecracker
Elite Barbarians Wall Breakers Bandit Ram Rider
Elite Barbarians
Arrows Rage Firecracker Bandit
Wall Breakers
Arrows Firecracker
Rage
Elite Barbarians
Bandit
Arrows Firecracker Elite Barbarians Ram Rider
Ram Rider
Arrows Firecracker Bandit

Defense Synergies 0 6

Arrows
Cannon Bandit
Cannon
Arrows Firecracker Bandit
Firecracker
Cannon Bandit
Elite Barbarians
Wall Breakers
Rage
Bandit
Arrows Cannon Firecracker Ram Rider
Ram Rider
Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ram Rider
Elite Barbarians Cannon Firecracker Bandit Ram Rider
Cannon Ram Rider Elite Barbarians Bandit
Cannon Elite Barbarians Firecracker Bandit Ram Rider
Arrows Firecracker Elite Barbarians
Arrows Cannon Firecracker Bandit
Ram Rider Arrows Cannon Firecracker
Arrows Cannon Bandit Ram Rider
Cannon Elite Barbarians
Elite Barbarians Cannon Firecracker Bandit
Arrows Cannon Firecracker Bandit Ram Rider
Arrows Firecracker Ram Rider
Cannon Elite Barbarians Bandit Ram Rider
Arrows Cannon Firecracker
Elite Barbarians Cannon Bandit Ram Rider
Cannon Elite Barbarians Bandit Ram Rider
Arrows Cannon Firecracker Elite Barbarians
Arrows Cannon Firecracker Elite Barbarians Bandit Ram Rider
Arrows Cannon Firecracker Bandit Ram Rider
Cannon Elite Barbarians Ram Rider
Arrows Cannon Firecracker Elite Barbarians Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Bandit
Bandit Arrows Firecracker Elite Barbarians
Bandit Elite Barbarians Ram Rider
Elite Barbarians Bandit Ram Rider
Cannon Elite Barbarians Bandit Ram Rider
Arrows Firecracker Ram Rider
Elite Barbarians Bandit Ram Rider
Elite Barbarians
Firecracker Elite Barbarians Bandit
Cannon
Elite Barbarians
Arrows Elite Barbarians
Elite Barbarians Cannon Bandit Ram Rider
Cannon Firecracker
Elite Barbarians Firecracker
Arrows Cannon Firecracker Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Bandit
Arrows Firecracker Bandit Ram Rider
Arrows Bandit
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Ram Rider
Arrows Firecracker
Arrows Firecracker Ram Rider
Arrows Firecracker Bandit Ram Rider
Elite Barbarians
Firecracker Arrows Bandit Ram Rider
Arrows Firecracker
Firecracker Elite Barbarians Bandit
Arrows Firecracker Bandit
Arrows Firecracker Elite Barbarians
Arrows Firecracker Bandit
Arrows Firecracker Bandit
Arrows
Arrows Firecracker Bandit
Arrows Firecracker
Arrows
Arrows
Arrows Firecracker
Arrows Firecracker Bandit Ram Rider
Arrows Bandit Ram Rider
Arrows Firecracker Bandit
Elite Barbarians Arrows Firecracker
Firecracker
Elite Barbarians
Arrows Bandit
Arrows Firecracker
Arrows Firecracker
Bandit
Arrows Firecracker Ram Rider
Arrows
Firecracker
Arrows Firecracker
Arrows
Firecracker Elite Barbarians
Firecracker Elite Barbarians
Firecracker
Firecracker Bandit

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