My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army Baby Dragon
Zap
Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Goblin Barrel Skeleton Army
The Log
Firecracker Elite Barbarians Hog Rider Goblin Barrel Skeleton Army
Earthquake
Firecracker Hog Rider Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Elite Barbarians Valkyrie Hog Rider Goblin Barrel Skeleton Army Baby Dragon
Fireball
Firecracker Elite Barbarians Hog Rider Goblin Barrel Skeleton Army Baby Dragon
Poison
Firecracker Skeleton Army
Lightning
Elite Barbarians Valkyrie Baby Dragon
Rocket
Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Barbarian Barrel Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Goblin Barrel Skeleton Army Valkyrie Hog Rider Baby Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Firecracker Goblin Barrel Skeleton Army

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Elite Barbarians Valkyrie Barbarian Barrel Goblin Barrel Baby Dragon
Elite Barbarians
Valkyrie Firecracker Hog Rider Barbarian Barrel
Valkyrie
Elite Barbarians Hog Rider Goblin Barrel Firecracker Baby Dragon
Hog Rider
Firecracker Valkyrie Elite Barbarians Barbarian Barrel Goblin Barrel Baby Dragon
Barbarian Barrel
Firecracker Elite Barbarians Hog Rider Goblin Barrel Baby Dragon
Goblin Barrel
Valkyrie Firecracker Hog Rider Barbarian Barrel Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Firecracker Valkyrie Hog Rider Barbarian Barrel Goblin Barrel

Defense Synergies 2 5

Firecracker
Valkyrie Barbarian Barrel Skeleton Army Baby Dragon
Elite Barbarians
Valkyrie
Valkyrie
Firecracker Elite Barbarians Baby Dragon
Hog Rider
Barbarian Barrel
Firecracker Baby Dragon
Goblin Barrel
Skeleton Army
Firecracker
Baby Dragon
Firecracker Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Barbarian Barrel Baby Dragon
Elite Barbarians Skeleton Army Firecracker Valkyrie
Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Firecracker Valkyrie
Firecracker Elite Barbarians Valkyrie Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Valkyrie Barbarian Barrel Baby Dragon
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Firecracker Valkyrie Barbarian Barrel
Valkyrie Skeleton Army Firecracker Barbarian Barrel Baby Dragon
Firecracker Baby Dragon
Skeleton Army Elite Barbarians Valkyrie
Valkyrie Skeleton Army Firecracker Barbarian Barrel Baby Dragon
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians
Firecracker Elite Barbarians Valkyrie Skeleton Army
Valkyrie Firecracker Elite Barbarians Barbarian Barrel Skeleton Army Baby Dragon
Valkyrie Barbarian Barrel Baby Dragon Firecracker
Elite Barbarians
Valkyrie Skeleton Army Firecracker Elite Barbarians Barbarian Barrel Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Barbarian Barrel Baby Dragon
Skeleton Army Elite Barbarians Valkyrie
Valkyrie Skeleton Army Elite Barbarians Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army
Firecracker Baby Dragon
Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Firecracker Elite Barbarians Valkyrie Barbarian Barrel Skeleton Army Baby Dragon
Skeleton Army
Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Valkyrie
Firecracker Valkyrie Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Firecracker Valkyrie Barbarian Barrel Baby Dragon
Valkyrie Firecracker Elite Barbarians Barbarian Barrel Baby Dragon
Elite Barbarians Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Barbarian Barrel Baby Dragon
Firecracker Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Firecracker Valkyrie Barbarian Barrel
Firecracker Valkyrie Barbarian Barrel Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Barbarian Barrel Baby Dragon
Firecracker
Elite Barbarians
Firecracker Valkyrie Barbarian Barrel
Firecracker Baby Dragon
Firecracker Elite Barbarians Barbarian Barrel Baby Dragon
Firecracker Barbarian Barrel Baby Dragon
Firecracker Elite Barbarians Barbarian Barrel Baby Dragon
Firecracker Barbarian Barrel Baby Dragon
Firecracker Barbarian Barrel Baby Dragon
Barbarian Barrel
Firecracker Barbarian Barrel Baby Dragon
Firecracker Valkyrie Barbarian Barrel Baby Dragon
Baby Dragon
Barbarian Barrel Baby Dragon
Firecracker Valkyrie Barbarian Barrel Baby Dragon
Firecracker Barbarian Barrel Baby Dragon
Baby Dragon
Firecracker Barbarian Barrel Baby Dragon
Elite Barbarians Firecracker Baby Dragon
Firecracker
Elite Barbarians
Firecracker
Firecracker
Barbarian Barrel Skeleton Army
Firecracker Baby Dragon
Barbarian Barrel
Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Firecracker Elite Barbarians
Firecracker Elite Barbarians Baby Dragon
Firecracker
Firecracker Barbarian Barrel Baby Dragon
Firecracker

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