My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Phoenix Mother Witch Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Minion Horde Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Skeleton Army Prince
Giant Snowball
Fire Spirit Barbarians Minion Horde Hog Rider Skeleton Army
Zap
Fire Spirit Minion Horde Skeleton Army Prince
Barbarian Barrel
Fire Spirit Barbarians Skeleton Army
The Log
Fire Spirit Barbarians Hog Rider Skeleton Army Prince
Earthquake
Barbarians Hog Rider Skeleton Army
Arrows
Fire Spirit Minion Horde Skeleton Army
Royal Delivery
Fire Spirit Barbarians Minion Horde Hog Rider Skeleton Army Prince
Fireball
Barbarians Minion Horde Hog Rider Skeleton Army
Poison
Barbarians Minion Horde Skeleton Army
Lightning
Prince
Rocket
Barbarians Minion Horde Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Earthquake Skeleton Army Hog Rider Barbarians Minion Horde Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Earthquake Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Prince
Arrows
Hog Rider Earthquake Prince
Barbarians
Hog Rider
Minion Horde
Hog Rider Prince
Earthquake
Hog Rider Arrows Prince
Hog Rider
Fire Spirit Arrows Earthquake Barbarians Minion Horde Prince
Skeleton Army
Prince
Fire Spirit Arrows Minion Horde Earthquake Hog Rider

Defense Synergies 0 5

Fire Spirit
Arrows
Barbarians Prince
Barbarians
Arrows Minion Horde Skeleton Army
Minion Horde
Barbarians
Earthquake
Hog Rider
Skeleton Army
Barbarians Prince
Prince
Arrows Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minion Horde
Barbarians Minion Horde Skeleton Army Prince
Barbarians Minion Horde Skeleton Army Prince Fire Spirit
Barbarians Minion Horde Skeleton Army Prince
Arrows Barbarians Earthquake Skeleton Army Prince
Arrows Skeleton Army Fire Spirit Earthquake
Minion Horde Fire Spirit Arrows
Earthquake Arrows Barbarians
Barbarians Minion Horde Skeleton Army Prince
Skeleton Army Fire Spirit Barbarians Minion Horde Prince
Barbarians Minion Horde Skeleton Army Arrows Earthquake
Arrows Minion Horde
Barbarians Minion Horde Skeleton Army Prince Fire Spirit Earthquake
Fire Spirit Skeleton Army Arrows Barbarians Minion Horde Earthquake Prince
Barbarians Skeleton Army Minion Horde Prince
Barbarians Minion Horde Skeleton Army Prince
Barbarians Minion Horde Arrows Skeleton Army Prince
Fire Spirit Arrows Barbarians Minion Horde Skeleton Army Prince
Arrows Earthquake Fire Spirit Barbarians
Barbarians Prince
Skeleton Army Fire Spirit Arrows Barbarians Minion Horde Earthquake Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Prince
Arrows Prince
Barbarians Skeleton Army Minion Horde Prince
Skeleton Army Prince Barbarians Minion Horde
Barbarians Minion Horde Skeleton Army Prince
Fire Spirit Arrows Minion Horde
Skeleton Army Prince Barbarians Minion Horde
Barbarians Minion Horde Skeleton Army Prince
Minion Horde Barbarians Skeleton Army Prince
Barbarians Minion Horde Skeleton Army
Barbarians Minion Horde Prince
Skeleton Army Arrows Barbarians Prince
Barbarians Skeleton Army Prince Minion Horde
Barbarians Minion Horde Skeleton Army
Barbarians Skeleton Army Minion Horde Prince
Arrows Barbarians Minion Horde Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Minion Horde
Arrows
Earthquake Arrows Minion Horde
Earthquake Arrows Barbarians Prince
Fire Spirit Arrows Minion Horde Earthquake
Arrows Fire Spirit Minion Horde
Fire Spirit Arrows Minion Horde Earthquake
Arrows Earthquake Fire Spirit
Arrows
Fire Spirit Minion Horde Prince
Arrows Minion Horde Earthquake Prince
Fire Spirit Arrows
Earthquake Fire Spirit
Earthquake Arrows Minion Horde
Earthquake Arrows Prince
Earthquake Arrows Minion Horde
Earthquake Arrows Minion Horde
Arrows Earthquake
Minion Horde
Fire Spirit Arrows Earthquake Prince
Fire Spirit Arrows Earthquake
Minion Horde Earthquake Prince
Arrows
Prince
Earthquake Arrows Barbarians Minion Horde
Arrows Earthquake Fire Spirit
Minion Horde
Arrows Earthquake
Arrows Prince
Arrows
Fire Spirit Arrows Minion Horde
Minion Horde
Minion Horde
Arrows Minion Horde Earthquake
Arrows Minion Horde
Minion Horde Prince
Arrows Earthquake
Minion Horde Earthquake Fire Spirit Barbarians Skeleton Army Prince
Fire Spirit Arrows
Arrows
Minion Horde Prince
Arrows Earthquake
Arrows
Minion Horde Prince
Minion Horde
Prince

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