My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Great!

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Giant Snowball
Goblins Spear Goblins Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Zap
Goblins Spear Goblins Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Barbarian Barrel
Goblins Spear Goblins Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
The Log
Goblins Spear Goblins Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Earthquake
Spear Goblins Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Arrows
Goblins Spear Goblins Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Royal Delivery
Goblins Spear Goblins Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Fireball
Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Poison
Spear Goblins Goblin Gang Royal Hogs Skeleton Army
Lightning
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Goblin Gang Goblin Barrel Skeleton Army Fireball Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Arrows Goblin Gang

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Goblin Barrel Goblin Gang Royal Hogs
Arrows
Fireball Royal Hogs Goblin Barrel
Goblin Gang
Goblin Barrel Spear Goblins Royal Hogs
Fireball
Arrows Royal Hogs
Royal Hogs
Arrows Spear Goblins Goblin Gang Fireball Goblin Barrel
Goblin Barrel
Spear Goblins Goblin Gang Arrows Royal Hogs Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 0 5

Goblins
Spear Goblins
Arrows Goblin Gang Skeleton Army
Arrows
Spear Goblins Fireball
Goblin Gang
Spear Goblins Skeleton Army
Fireball
Arrows
Royal Hogs
Goblin Barrel
Skeleton Army
Spear Goblins Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball
Skeleton Army Goblins Goblin Gang
Goblin Gang Skeleton Army Goblins
Skeleton Army Goblins Goblin Gang
Arrows Fireball Skeleton Army
Arrows Goblin Gang Fireball Skeleton Army Goblins Spear Goblins
Spear Goblins Arrows Goblin Gang Fireball
Arrows Fireball
Goblins Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Goblins Spear Goblins
Goblins Goblin Gang Skeleton Army Spear Goblins Arrows Fireball
Arrows Spear Goblins Goblin Gang Fireball
Skeleton Army Goblin Gang Fireball
Fireball Skeleton Army Goblins Arrows Goblin Gang
Skeleton Army Goblin Gang
Skeleton Army Goblin Gang Fireball
Goblins Arrows Goblin Gang Fireball Skeleton Army
Arrows Fireball Goblins Spear Goblins Goblin Gang Skeleton Army
Arrows Spear Goblins Fireball
Goblin Gang Skeleton Army Goblins Spear Goblins Arrows Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Goblins Spear Goblins Fireball
Fireball Arrows Goblin Gang
Goblin Gang Skeleton Army Goblins Spear Goblins
Goblin Gang Skeleton Army Fireball
Goblin Gang Skeleton Army
Arrows Fireball Goblin Gang
Goblin Gang Skeleton Army Goblins Spear Goblins Fireball
Skeleton Army
Goblins Spear Goblins Fireball Skeleton Army
Goblin Gang Skeleton Army
Skeleton Army Arrows Fireball
Skeleton Army Goblin Gang Fireball
Fireball Skeleton Army
Goblin Gang Skeleton Army Goblins Spear Goblins Fireball
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball Arrows
Arrows Fireball Spear Goblins
Arrows
Arrows Fireball
Arrows Fireball
Goblins Goblin Gang Fireball
Arrows Fireball
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Spear Goblins Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball
Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Spear Goblins Goblin Gang Fireball Skeleton Army
Fireball Arrows
Arrows Fireball
Fireball Goblin Gang
Arrows Fireball
Arrows Fireball
Goblin Gang Fireball
Fireball
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: