My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Bad
F2P score
Bad

4 problems 3 warnings Why?

Missing cards in your collection

Mother Witch Little Prince Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Giant Giant Skeleton Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Hog Rider Giant Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider Goblin Barrel Giant Skeleton Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider Giant Goblin Barrel Skeleton Army Giant Skeleton
Giant Snowball
Skeleton Barrel Hog Rider Goblin Barrel Skeleton Army
Zap
Skeleton Barrel Goblin Barrel Skeleton Army
Barbarian Barrel
Skeleton Barrel Goblin Barrel Skeleton Army Giant Skeleton
The Log
Skeleton Barrel Hog Rider Goblin Barrel Skeleton Army Giant Skeleton
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Skeleton Barrel Goblin Barrel Skeleton Army
Royal Delivery
Skeleton Barrel Hog Rider Goblin Barrel Skeleton Army Giant Skeleton
Fireball
Skeleton Barrel Hog Rider Goblin Barrel Skeleton Army
Poison
Skeleton Barrel Skeleton Army
Lightning
Monk
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Earthquake Goblin Barrel Skeleton Army Hog Rider Giant Monk Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Earthquake Goblin Barrel Skeleton Army

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Goblin Barrel Hog Rider Giant Giant Skeleton
Earthquake
Hog Rider Giant Giant Skeleton
Hog Rider
Earthquake Skeleton Barrel Giant Goblin Barrel Giant Skeleton
Giant
Earthquake Goblin Barrel Skeleton Barrel Hog Rider
Goblin Barrel
Skeleton Barrel Giant Hog Rider Skeleton Army Giant Skeleton
Skeleton Army
Goblin Barrel
Giant Skeleton
Skeleton Barrel Earthquake Hog Rider Goblin Barrel
Monk

Defense Synergies 0 1

Skeleton Barrel
Earthquake
Hog Rider
Giant
Goblin Barrel
Skeleton Army
Giant Skeleton
Giant Skeleton
Skeleton Army
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel
Skeleton Army Monk
Skeleton Army Giant Skeleton
Skeleton Army Monk
Earthquake Skeleton Army Giant Skeleton Monk
Skeleton Army Earthquake
Earthquake Skeleton Barrel Giant Skeleton Monk
Skeleton Army
Skeleton Army Giant Skeleton
Skeleton Army Earthquake Giant Skeleton
Skeleton Army Earthquake Giant Skeleton
Skeleton Army Earthquake
Skeleton Army
Skeleton Army Monk
Skeleton Army
Skeleton Army
Earthquake Giant Skeleton
Skeleton Army Earthquake Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Skeleton
Skeleton Barrel Monk
Skeleton Army Giant Skeleton
Skeleton Army Giant Skeleton Monk
Giant Skeleton Skeleton Army
Skeleton Barrel Monk
Skeleton Army Giant Skeleton
Giant Skeleton Skeleton Army
Giant Skeleton Skeleton Army Monk
Skeleton Army
Giant Skeleton
Skeleton Army Monk Giant Skeleton
Skeleton Army Giant Skeleton
Skeleton Army
Skeleton Army Giant Skeleton Monk
Earthquake Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Giant Skeleton Monk
Monk Skeleton Barrel
Earthquake Skeleton Barrel Giant Skeleton
Earthquake Skeleton Barrel Giant Skeleton
Earthquake
Skeleton Barrel Monk
Earthquake
Earthquake Skeleton Barrel
Monk Skeleton Barrel
Monk Skeleton Barrel Earthquake
Monk
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel Monk
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel
Monk Earthquake
Skeleton Barrel Earthquake Monk
Skeleton Barrel Earthquake Monk
Earthquake Giant Skeleton Monk
Monk
Earthquake Skeleton Barrel Monk
Earthquake
Skeleton Barrel Earthquake Monk
Skeleton Barrel Monk
Skeleton Barrel
Skeleton Barrel
Earthquake
Monk
Giant Skeleton
Earthquake Monk
Skeleton Barrel Earthquake Skeleton Army
Monk
Skeleton Barrel Earthquake
Monk Giant Skeleton
Giant Skeleton
Skeleton Barrel Giant Skeleton Monk

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