My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Furnace Executioner P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Furnace
Zap
Firecracker Furnace
Barbarian Barrel
Firecracker Elixir Golem Furnace Executioner Magic Archer
The Log
Firecracker Elixir Golem Furnace
Earthquake
Firecracker Elixir Golem Furnace
Arrows
Firecracker Furnace
Royal Delivery
Firecracker Elixir Golem Executioner P.E.K.K.A Magic Archer
Fireball
Firecracker Elixir Golem Furnace Executioner Magic Archer
Poison
Firecracker Elixir Golem Furnace Executioner Magic Archer
Lightning
Furnace Executioner Magic Archer
Rocket
Furnace Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Furnace Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Furnace Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Fireball Furnace Magic Archer Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Elixir Golem Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Elixir Golem
Firecracker
Elixir Golem P.E.K.K.A
Elixir Golem
Firecracker Arrows Fireball Furnace Executioner Magic Archer
Fireball
Arrows Elixir Golem Magic Archer
Furnace
Elixir Golem P.E.K.K.A
Executioner
Elixir Golem P.E.K.K.A
P.E.K.K.A
Arrows Magic Archer Firecracker Furnace Executioner
Magic Archer
P.E.K.K.A Elixir Golem Fireball

Defense Synergies 0 5

Arrows
Fireball Furnace P.E.K.K.A
Firecracker
P.E.K.K.A
Elixir Golem
Fireball
Arrows
Furnace
Arrows Magic Archer
Executioner
P.E.K.K.A
Arrows Firecracker
Magic Archer
Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Executioner Magic Archer
P.E.K.K.A Firecracker Furnace Executioner
Furnace P.E.K.K.A Executioner
P.E.K.K.A Firecracker Furnace
Arrows Firecracker Fireball P.E.K.K.A
Arrows Fireball Firecracker Furnace Executioner Magic Archer
Furnace Arrows Firecracker Fireball Executioner Magic Archer
Arrows Fireball P.E.K.K.A Magic Archer
P.E.K.K.A Furnace
Firecracker
Executioner Arrows Firecracker Fireball Furnace Magic Archer
Arrows Executioner Firecracker Fireball Furnace Magic Archer
Furnace P.E.K.K.A Fireball
Fireball Executioner Arrows Firecracker Furnace P.E.K.K.A Magic Archer
P.E.K.K.A Furnace
Fireball Furnace P.E.K.K.A
Arrows Firecracker Fireball Furnace Executioner P.E.K.K.A
Arrows Fireball Firecracker Furnace Executioner Magic Archer
Arrows Furnace Executioner Firecracker Fireball Magic Archer
P.E.K.K.A
Arrows Firecracker Fireball Furnace Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Furnace P.E.K.K.A
Fireball Arrows Firecracker Executioner Magic Archer
P.E.K.K.A Furnace
P.E.K.K.A Fireball
P.E.K.K.A Executioner
Arrows Firecracker Fireball Furnace Executioner Magic Archer
P.E.K.K.A Fireball Furnace
P.E.K.K.A
P.E.K.K.A Firecracker Fireball Magic Archer
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Arrows Fireball
P.E.K.K.A Fireball Executioner
Firecracker Fireball Furnace Executioner Magic Archer
Firecracker Fireball Furnace Executioner P.E.K.K.A Magic Archer
Arrows Executioner Firecracker Fireball P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Firecracker
Arrows Firecracker Fireball Executioner Magic Archer
Arrows Fireball Magic Archer
Arrows Firecracker Fireball
Fireball Executioner Arrows Firecracker Furnace Magic Archer
Arrows Firecracker Fireball Executioner Furnace Magic Archer
Arrows Firecracker Furnace Executioner Magic Archer
Arrows Fireball Firecracker Executioner Magic Archer
Arrows Fireball Firecracker
Fireball
Firecracker Arrows Fireball Magic Archer
Fireball Arrows Firecracker Executioner Magic Archer
Firecracker Fireball Executioner Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball Furnace Magic Archer
Arrows Firecracker Fireball Furnace Executioner Magic Archer
Magic Archer Arrows Firecracker Fireball Furnace Executioner
Arrows Fireball
Arrows Firecracker Fireball Executioner Magic Archer
Arrows Firecracker Fireball Magic Archer
Fireball Magic Archer
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Furnace Executioner Magic Archer
Arrows Firecracker Fireball Executioner Magic Archer
Fireball Arrows Magic Archer
Fireball Arrows Firecracker Magic Archer
Arrows Firecracker Fireball Furnace Executioner Magic Archer
Firecracker Fireball
Fireball
Arrows Fireball Magic Archer
Arrows Firecracker Fireball Magic Archer
P.E.K.K.A
Arrows Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball Arrows Firecracker Executioner Magic Archer
Arrows Fireball
Fireball Firecracker Executioner Magic Archer
Arrows Firecracker Fireball Executioner Magic Archer
Arrows Fireball
Firecracker Executioner P.E.K.K.A
Firecracker Fireball Magic Archer
Firecracker Fireball Executioner Magic Archer
Firecracker Fireball Executioner Magic Archer

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