My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Lumberjack Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Executioner Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Battle Healer Electro Dragon Executioner Lumberjack
Fireball
Firecracker Battle Healer Electro Dragon Executioner Lumberjack
Poison
Firecracker Battle Healer Electro Dragon Executioner
Lightning
Battle Healer Electro Dragon Executioner Lumberjack
Rocket
Battle Healer Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Dragon Executioner Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Electro Dragon Executioner Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Executioner Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Fireball Battle Healer Lumberjack Electro Dragon Executioner Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Firecracker Fireball Battle Healer

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Healer Mirror Lumberjack
Fireball
Mirror
Battle Healer
Electro Dragon Executioner Firecracker Mirror Lumberjack
Mirror
Fireball Firecracker Battle Healer Lumberjack
Electro Dragon
Battle Healer Executioner
Executioner
Battle Healer Electro Dragon
Lumberjack
Firecracker Battle Healer Mirror
Goblin Machine

Defense Synergies 3 13

Firecracker
Battle Healer Mirror Electro Dragon Lumberjack
Fireball
Mirror Battle Healer Lumberjack
Battle Healer
Mirror Electro Dragon Firecracker Fireball Executioner Lumberjack
Mirror
Fireball Battle Healer Firecracker Electro Dragon Executioner Lumberjack
Electro Dragon
Battle Healer Firecracker Mirror Lumberjack
Executioner
Battle Healer Mirror Lumberjack
Lumberjack
Firecracker Fireball Battle Healer Mirror Electro Dragon Executioner
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Dragon Executioner
Lumberjack Firecracker Battle Healer Electro Dragon Executioner
Lumberjack Electro Dragon Executioner
Lumberjack Firecracker Electro Dragon
Firecracker Fireball Battle Healer Lumberjack
Fireball Firecracker Electro Dragon Executioner Lumberjack
Firecracker Fireball Electro Dragon Executioner
Fireball Battle Healer Electro Dragon
Lumberjack
Firecracker Battle Healer Lumberjack
Executioner Firecracker Fireball Electro Dragon Lumberjack
Executioner Firecracker Fireball Electro Dragon
Lumberjack Fireball Battle Healer Electro Dragon
Fireball Executioner Firecracker Electro Dragon Lumberjack
Lumberjack
Fireball Lumberjack
Firecracker Fireball Electro Dragon Executioner Lumberjack
Fireball Firecracker Battle Healer Electro Dragon Executioner Lumberjack
Executioner Firecracker Fireball Battle Healer Electro Dragon Lumberjack
Lumberjack
Firecracker Fireball Battle Healer Electro Dragon Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Battle Healer
Fireball Firecracker Battle Healer Electro Dragon Executioner Lumberjack
Lumberjack Battle Healer Electro Dragon
Lumberjack Fireball Battle Healer
Battle Healer Executioner Lumberjack
Firecracker Fireball Executioner Electro Dragon
Fireball Battle Healer Lumberjack
Battle Healer Lumberjack
Electro Dragon Firecracker Fireball
Electro Dragon Lumberjack
Fireball
Fireball Executioner Lumberjack
Firecracker Fireball Electro Dragon Executioner
Electro Dragon Firecracker Fireball Battle Healer Executioner Lumberjack
Executioner Firecracker Fireball Battle Healer Electro Dragon
Fireball
Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Electro Dragon
Firecracker Fireball Electro Dragon Executioner
Fireball Electro Dragon
Firecracker Fireball
Fireball Executioner Firecracker
Firecracker Fireball Executioner Electro Dragon Goblin Machine
Firecracker Executioner
Fireball Firecracker Electro Dragon Executioner
Fireball Firecracker Electro Dragon
Fireball Electro Dragon Lumberjack
Firecracker Fireball Electro Dragon Goblin Machine
Fireball Firecracker Electro Dragon Executioner
Firecracker Fireball Executioner
Firecracker Fireball Electro Dragon
Firecracker Fireball
Firecracker Fireball Electro Dragon Executioner
Firecracker Fireball Electro Dragon Executioner
Fireball
Firecracker Fireball Electro Dragon Executioner Goblin Machine
Firecracker Fireball Electro Dragon Goblin Machine
Fireball
Fireball
Fireball Electro Dragon
Firecracker Fireball Electro Dragon Executioner Goblin Machine
Firecracker Fireball Electro Dragon Executioner
Fireball Electro Dragon
Fireball Firecracker
Firecracker Fireball Electro Dragon Executioner
Electro Dragon Firecracker Fireball
Fireball
Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Firecracker Fireball
Fireball Electro Dragon
Fireball Firecracker Electro Dragon Executioner
Fireball
Fireball Firecracker Electro Dragon Executioner Lumberjack
Firecracker Fireball Electro Dragon Executioner
Fireball
Firecracker Electro Dragon Executioner
Electro Dragon Firecracker Fireball
Firecracker Fireball Electro Dragon Executioner
Electro Dragon Firecracker Fireball Executioner
Fireball Firecracker Electro Dragon

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