My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Clone Tornado Executioner Cannon Cart The Log Ice Wizard Fisherman Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Zappies Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Recruits Zappies Elixir Collector Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Recruits Royal Hogs Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Zappies Royal Hogs Princess
Zap
Zappies Royal Hogs Princess
Barbarian Barrel
Rascals Royal Recruits Zappies Royal Hogs Princess
The Log
Rascals Royal Recruits Zappies Royal Hogs Princess
Earthquake
Zappies Royal Hogs Elixir Collector
Arrows
Rascals Royal Recruits Zappies Royal Hogs Princess
Royal Delivery
Rascals Royal Recruits Zappies Royal Hogs Princess
Fireball
Rascals Zappies Royal Hogs Elixir Collector Princess
Poison
Rascals Royal Recruits Zappies Royal Hogs Elixir Collector Princess
Lightning
Elixir Collector
Rocket
Rascals Royal Hogs Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rocket Elixir Collector Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Zappies Rascals Royal Hogs Rocket Elixir Collector Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Princess Zappies Rascals

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Zappies
Royal Recruits
Zappies Royal Hogs Princess
Zappies
Rascals Royal Recruits Royal Hogs
Royal Hogs
Royal Recruits Zappies The Log Princess
Rocket
Elixir Collector
The Log
Royal Hogs Princess
Princess
Royal Recruits Royal Hogs The Log

Defense Synergies 0 7

Rascals
The Log Princess
Royal Recruits
The Log Princess
Zappies
The Log
Royal Hogs
Rocket
The Log
Elixir Collector
The Log
Rascals Royal Recruits Zappies Rocket Princess
Princess
Rascals Royal Recruits The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Royal Recruits Zappies The Log
Rascals Royal Recruits Zappies The Log
Rocket Rascals Royal Recruits Zappies
Royal Recruits Rascals Zappies
Royal Recruits Rocket The Log Princess
The Log Rascals Zappies
Rocket Rascals Zappies Princess
Rocket Rascals Royal Recruits The Log
Zappies Rascals Royal Recruits Princess
Rascals Royal Recruits Zappies
Rascals Royal Recruits Zappies The Log Princess
Rascals Zappies Princess
Royal Recruits Rascals Zappies Rocket The Log
Rocket Rascals Royal Recruits Zappies The Log Princess
Royal Recruits Rascals Zappies
Rocket Rascals Royal Recruits Zappies The Log
Rascals Royal Recruits Zappies
Rascals Royal Recruits Zappies The Log
The Log Rascals Royal Recruits Zappies Princess
Royal Recruits Zappies
Rascals Royal Recruits Zappies The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Recruits Zappies
Rocket The Log
Royal Recruits Zappies Rascals Rocket The Log
Royal Recruits Rocket Rascals Zappies The Log
Royal Recruits Rascals Zappies
Rocket Rascals Zappies Princess
Rascals Royal Recruits Rocket Zappies
Rascals Royal Recruits Zappies
Royal Recruits Rocket Zappies The Log
Royal Recruits Zappies
Rascals Royal Recruits Zappies
Royal Recruits Rocket The Log
Rascals Royal Recruits Rocket Zappies
Royal Recruits Rascals Zappies Princess
Rascals Royal Recruits Zappies Rocket The Log
Rascals Royal Recruits Zappies The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rascals Royal Recruits Rocket The Log
The Log Princess
Rocket The Log
Rascals Royal Recruits Rocket The Log
Rocket The Log
Rocket Princess
The Log Princess
The Log Princess
The Log
Rocket
Rocket Royal Recruits The Log Princess
Rocket Princess
Rocket The Log Princess
Rocket Princess
Princess The Log
Rocket The Log Princess
Royal Recruits Rocket The Log Princess
Rocket
Rocket
Rocket The Log Princess
Rocket The Log Princess
Rocket The Log
Rocket Princess
Rocket The Log
Rocket Royal Recruits The Log
The Log Princess
The Log Princess
The Log Princess
Rocket The Log
Princess
Rocket Zappies
Rocket The Log
Rocket Zappies Princess
Rocket The Log Princess
Royal Recruits Zappies Rocket Princess
Rocket Zappies Princess
The Log
Rascals Rocket Princess
The Log Princess
Rocket
Royal Recruits
Rascals Royal Recruits Zappies Rocket The Log Princess
Zappies Rocket Princess
Royal Recruits Rocket The Log Princess

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