My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Battle Ram Furnace Witch Goblin Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Battle Ram Goblin Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Guards Bandit
Giant Snowball
Skeleton Barrel Battle Ram Furnace Guards Witch
Zap
Skeleton Barrel Battle Ram Furnace Guards Witch Goblin Giant Bandit
Barbarian Barrel
Skeleton Barrel Battle Ram Furnace Guards Witch Bandit
The Log
Skeleton Barrel Battle Ram Furnace Guards Witch Bandit
Earthquake
Furnace Guards Witch
Arrows
Skeleton Barrel Furnace Guards Witch
Royal Delivery
Skeleton Barrel Battle Ram Guards Witch Bandit
Fireball
Skeleton Barrel Battle Ram Furnace Witch Bandit
Poison
Skeleton Barrel Furnace Guards Witch
Lightning
Battle Ram Furnace Witch Bandit
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Battle Ram Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Guards Bandit Battle Ram Furnace Witch Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Guards Bandit Battle Ram

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Battle Ram Furnace Guards Witch Goblin Giant Bandit
Battle Ram
Bandit Skeleton Barrel Furnace Witch
Furnace
Skeleton Barrel Battle Ram Goblin Giant Bandit
Rocket
Guards
Skeleton Barrel Bandit
Witch
Skeleton Barrel Battle Ram Goblin Giant Bandit
Goblin Giant
Skeleton Barrel Furnace Witch Bandit
Bandit
Battle Ram Skeleton Barrel Furnace Guards Witch Goblin Giant

Defense Synergies 0 4

Skeleton Barrel
Battle Ram
Furnace
Guards Bandit
Rocket
Guards
Furnace Witch
Witch
Guards Bandit
Goblin Giant
Bandit
Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Barrel Goblin Giant
Furnace Witch Bandit
Furnace Rocket Witch Bandit
Witch Furnace Guards Bandit
Rocket
Furnace Guards Bandit
Furnace Rocket Witch
Rocket Skeleton Barrel Goblin Giant Bandit
Witch Furnace
Guards Bandit
Guards Witch Furnace Goblin Giant Bandit
Furnace Witch
Furnace Rocket Guards Witch Bandit
Rocket Furnace Guards Witch
Furnace Bandit
Rocket Furnace Bandit
Furnace Witch
Furnace Guards Witch Bandit
Furnace Witch Guards Bandit
Furnace Guards Witch Goblin Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Furnace Witch Bandit
Bandit Skeleton Barrel Rocket
Guards Bandit Furnace Rocket Witch Goblin Giant
Rocket Guards Goblin Giant Bandit
Guards Witch Goblin Giant Bandit
Furnace Rocket Skeleton Barrel Witch Goblin Giant
Rocket Guards Furnace Witch Goblin Giant Bandit
Goblin Giant
Rocket Witch Bandit
Witch Guards Goblin Giant
Guards Witch
Rocket Guards Goblin Giant
Rocket Guards Witch Goblin Giant Bandit
Furnace Witch
Guards Witch Furnace Rocket Goblin Giant
Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rocket Guards Bandit
Skeleton Barrel Bandit
Rocket Skeleton Barrel Goblin Giant Bandit
Skeleton Barrel Rocket Guards
Rocket Furnace
Skeleton Barrel Furnace Rocket Witch Goblin Giant
Furnace Witch
Skeleton Barrel
Skeleton Barrel Bandit
Rocket Guards
Rocket Skeleton Barrel Bandit
Rocket
Rocket Skeleton Barrel Bandit
Skeleton Barrel Rocket Bandit
Skeleton Barrel Furnace
Rocket Skeleton Barrel Furnace Witch Bandit
Skeleton Barrel Furnace Rocket Bandit
Rocket
Rocket
Rocket Skeleton Barrel Bandit
Rocket Skeleton Barrel Witch
Rocket
Rocket
Rocket
Rocket Skeleton Barrel
Furnace Witch
Witch
Skeleton Barrel Witch Bandit
Skeleton Barrel Witch Bandit
Rocket Skeleton Barrel Bandit
Furnace Witch
Rocket Skeleton Barrel Guards Witch
Rocket Bandit
Rocket
Rocket
Skeleton Barrel Rocket Guards Witch Bandit
Rocket Witch
Rocket
Skeleton Barrel
Rocket
Rocket Guards Witch
Rocket Witch
Skeleton Barrel Rocket Witch Goblin Giant Bandit

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