My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Zappies Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Guards
Giant Snowball
Royal Recruits Zappies Royal Hogs Guards
Zap
Zappies Royal Hogs Guards
Barbarian Barrel
Royal Recruits Zappies Royal Hogs Guards
The Log
Royal Recruits Mini P.E.K.K.A Zappies Royal Hogs Guards
Earthquake
Zappies Royal Hogs Guards
Arrows
Royal Recruits Zappies Royal Hogs Guards
Royal Delivery
Royal Recruits Mini P.E.K.K.A Zappies Royal Hogs Guards Mother Witch
Fireball
Zappies Royal Hogs Mother Witch
Poison
Royal Recruits Zappies Royal Hogs Guards Mother Witch
Lightning
Mini P.E.K.K.A Mother Witch
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Guards Poison Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Void Mini P.E.K.K.A Zappies Poison Mother Witch Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Void Mini P.E.K.K.A Zappies

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Zappies Royal Hogs
Mini P.E.K.K.A
Royal Hogs
Zappies
Royal Recruits Royal Hogs
Royal Hogs
Mother Witch Royal Recruits Mini P.E.K.K.A Zappies Guards Poison
Guards
Royal Hogs
Void
Poison
Poison
Royal Hogs Void Mother Witch
Mother Witch
Royal Hogs Poison

Defense Synergies 0 8

Royal Recruits
Mini P.E.K.K.A
Guards Mother Witch
Zappies
Guards Mother Witch
Royal Hogs
Guards
Mini P.E.K.K.A Zappies Poison Mother Witch
Void
Poison
Poison
Guards Void Mother Witch
Mother Witch
Mini P.E.K.K.A Zappies Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Zappies Void
Mini P.E.K.K.A Royal Recruits Zappies
Mini P.E.K.K.A Royal Recruits Zappies Void
Royal Recruits Mini P.E.K.K.A Zappies Guards
Royal Recruits Mini P.E.K.K.A Poison
Zappies Guards Mother Witch
Zappies Void Poison
Royal Recruits Void Poison
Mini P.E.K.K.A Zappies Royal Recruits
Guards Royal Recruits Mini P.E.K.K.A Zappies
Guards Poison Mother Witch Royal Recruits Zappies
Zappies Poison
Royal Recruits Mini P.E.K.K.A Zappies Guards
Royal Recruits Mini P.E.K.K.A Zappies Guards Poison
Royal Recruits Mini P.E.K.K.A Zappies
Royal Recruits Mini P.E.K.K.A Zappies
Royal Recruits Mini P.E.K.K.A Zappies Poison
Royal Recruits Zappies Guards
Poison Royal Recruits Zappies Guards Mother Witch
Mini P.E.K.K.A Royal Recruits Zappies
Royal Recruits Mini P.E.K.K.A Zappies Guards Poison Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Guards Zappies Void
Void Poison Mini P.E.K.K.A
Royal Recruits Zappies Guards Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Guards Zappies
Royal Recruits Mini P.E.K.K.A Zappies Guards
Poison Mother Witch Zappies
Royal Recruits Mini P.E.K.K.A Guards Zappies Void
Mini P.E.K.K.A Royal Recruits Zappies
Royal Recruits Void Mini P.E.K.K.A Zappies Poison
Royal Recruits Zappies Guards
Royal Recruits Mini P.E.K.K.A Zappies Guards
Royal Recruits Guards Void Poison
Royal Recruits Mini P.E.K.K.A Zappies Guards
Royal Recruits Zappies
Royal Recruits Zappies Guards Mini P.E.K.K.A Poison
Poison Royal Recruits Mini P.E.K.K.A Zappies Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Poison Royal Recruits Guards
Void Poison
Void Poison
Royal Recruits Guards Void Poison
Poison
Poison Mother Witch
Poison
Poison
Void Poison
Mini P.E.K.K.A Guards Void Poison
Void Poison Royal Recruits
Void Poison
Poison Void
Void Poison
Poison
Poison
Royal Recruits Poison
Poison
Mini P.E.K.K.A
Void Mini P.E.K.K.A Poison
Poison Mother Witch
Void Poison
Void Poison
Void
Royal Recruits Void Poison
Poison Mother Witch
Void Poison
Void Poison
Void Poison
Poison Mother Witch
Zappies Guards Void Poison
Mini P.E.K.K.A Void
Void Poison
Void Zappies Poison
Poison
Royal Recruits Zappies Guards Void
Poison Zappies
Void Poison Mini P.E.K.K.A
Poison
Void Poison
Royal Recruits
Royal Recruits Zappies Guards Poison
Zappies Void Poison
Void Poison Royal Recruits

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