My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Valkyrie Princess Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Valkyrie Wall Breakers Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel
Giant Snowball
Wall Breakers Goblin Barrel Princess Little Prince
Zap
Wall Breakers Goblin Barrel Princess Little Prince
Barbarian Barrel
Rascals Valkyrie Wall Breakers Goblin Barrel Princess Little Prince
The Log
Rascals Wall Breakers Goblin Barrel Princess Little Prince
Earthquake
Goblin Barrel
Arrows
Rascals Wall Breakers Goblin Barrel Princess Little Prince
Royal Delivery
Rascals Valkyrie Wall Breakers Goblin Barrel Princess Little Prince
Fireball
Rascals Wall Breakers Goblin Barrel Princess Little Prince
Poison
Rascals Princess Little Prince
Lightning
Valkyrie Little Prince
Rocket
Rascals Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Goblin Barrel Princess Little Prince Valkyrie Rascals Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Goblin Barrel Princess

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Goblin Barrel Wall Breakers
Valkyrie
Goblin Barrel Wall Breakers Little Prince
Wall Breakers
Rascals Valkyrie The Log Princess Mega Knight
Goblin Barrel
Rascals Valkyrie Princess Mega Knight
The Log
Wall Breakers Princess Mega Knight Little Prince
Princess
Wall Breakers Goblin Barrel The Log Mega Knight
Mega Knight
Wall Breakers Goblin Barrel The Log Princess
Little Prince
Valkyrie The Log

Defense Synergies 0 9

Rascals
The Log Princess
Valkyrie
The Log Princess Little Prince
Wall Breakers
Goblin Barrel
The Log
Rascals Valkyrie Princess Mega Knight Little Prince
Princess
Rascals Valkyrie The Log Mega Knight
Mega Knight
The Log Princess
Little Prince
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log
Rascals Valkyrie The Log Mega Knight
Mega Knight Rascals Valkyrie
Rascals Valkyrie Mega Knight
Valkyrie The Log Princess Mega Knight
The Log Rascals Valkyrie Mega Knight
Rascals Princess Little Prince
Rascals Valkyrie The Log Mega Knight
Rascals Princess
Rascals Valkyrie Mega Knight Little Prince
Valkyrie Rascals The Log Princess Mega Knight
Rascals Princess
Mega Knight Rascals Valkyrie The Log
Valkyrie Mega Knight Rascals The Log Princess
Rascals Mega Knight
Rascals The Log Mega Knight
Mega Knight Rascals Valkyrie
Mega Knight Rascals Valkyrie The Log Little Prince
Valkyrie The Log Rascals Princess Mega Knight Little Prince
Rascals Valkyrie Mega Knight The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Mega Knight
Valkyrie The Log Mega Knight
Mega Knight Rascals Valkyrie The Log
Valkyrie Mega Knight Rascals The Log
Rascals Valkyrie Mega Knight
Rascals Princess
Rascals Valkyrie
Mega Knight Rascals Valkyrie
Mega Knight Valkyrie The Log
Mega Knight Rascals Valkyrie
Mega Knight Valkyrie The Log
Rascals Mega Knight Valkyrie
Rascals Valkyrie Princess Mega Knight
Rascals Valkyrie The Log Little Prince
Valkyrie Mega Knight Rascals The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rascals Valkyrie The Log
The Log Princess
The Log
Rascals Valkyrie The Log
Valkyrie The Log Mega Knight
Princess
The Log Princess
The Log Princess
The Log
Valkyrie The Log Princess
Princess
The Log Princess
Princess
Princess The Log
The Log Princess
The Log Princess Mega Knight
The Log Princess Mega Knight
Valkyrie The Log Princess Mega Knight Little Prince
The Log Mega Knight
Princess
The Log
The Log
The Log Valkyrie Princess Mega Knight Little Prince
The Log Princess
The Log Princess Mega Knight
The Log
Princess Little Prince
The Log Mega Knight
Princess
Mega Knight
The Log Princess
Princess
Princess
The Log
Rascals Valkyrie Princess Mega Knight
The Log Princess
Mega Knight
Rascals The Log Princess
Princess
The Log Princess Mega Knight Little Prince

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