My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Giant
Giant Snowball
Bomber Baby Dragon Witch
Zap
Bomber Witch
Barbarian Barrel
Bomber Elite Barbarians Valkyrie Witch
The Log
Bomber Elite Barbarians Witch
Earthquake
Bomber Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Elite Barbarians Valkyrie Baby Dragon Witch
Fireball
Bomber Elite Barbarians Baby Dragon Witch
Poison
Bomber Witch
Lightning
Elite Barbarians Valkyrie Baby Dragon Witch
Rocket
Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Valkyrie Baby Dragon Giant Witch Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Rage Valkyrie Baby Dragon

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Elite Barbarians Valkyrie Baby Dragon
Elite Barbarians
Valkyrie Rage Bomber
Valkyrie
Elite Barbarians Bomber Giant Baby Dragon Witch
Giant
Bomber Rage Valkyrie Rocket Baby Dragon Witch
Rocket
Giant
Rage
Elite Barbarians Giant Witch
Baby Dragon
Bomber Valkyrie Giant Witch
Witch
Rage Valkyrie Giant Baby Dragon

Defense Synergies 1 4

Bomber
Valkyrie
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Bomber Baby Dragon Witch
Giant
Rocket
Rage
Baby Dragon
Valkyrie Witch
Witch
Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Valkyrie Baby Dragon
Elite Barbarians Valkyrie Witch
Rocket Witch Bomber Elite Barbarians Valkyrie
Elite Barbarians Witch Valkyrie
Bomber Elite Barbarians Valkyrie Rocket
Bomber Valkyrie Baby Dragon
Rocket Baby Dragon Witch
Rocket Valkyrie Baby Dragon
Witch Elite Barbarians
Elite Barbarians Bomber Valkyrie
Valkyrie Witch Bomber Baby Dragon
Baby Dragon Witch
Bomber Elite Barbarians Valkyrie Rocket Witch
Bomber Valkyrie Rocket Baby Dragon Witch
Elite Barbarians
Rocket Elite Barbarians
Bomber Elite Barbarians Valkyrie Witch
Bomber Elite Barbarians Valkyrie Baby Dragon Witch
Valkyrie Baby Dragon Witch Bomber
Elite Barbarians
Bomber Valkyrie Elite Barbarians Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Witch
Bomber Elite Barbarians Valkyrie Rocket Baby Dragon
Elite Barbarians Valkyrie Rocket Witch
Valkyrie Rocket Elite Barbarians
Elite Barbarians Valkyrie Witch
Rocket Baby Dragon Witch
Rocket Elite Barbarians Valkyrie Witch
Elite Barbarians Valkyrie
Rocket Elite Barbarians Valkyrie Baby Dragon Witch
Witch
Elite Barbarians Valkyrie Witch
Rocket Elite Barbarians Valkyrie
Elite Barbarians Rocket Valkyrie Witch
Bomber Valkyrie Baby Dragon Witch
Elite Barbarians Witch Bomber Valkyrie Rocket Baby Dragon
Valkyrie Bomber Elite Barbarians Baby Dragon Witch
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Baby Dragon
Baby Dragon
Rocket Baby Dragon
Valkyrie Rocket
Bomber Rocket Valkyrie Baby Dragon
Rocket Baby Dragon Witch
Bomber Baby Dragon Witch
Baby Dragon
Rocket Elite Barbarians
Rocket Valkyrie
Rocket Baby Dragon
Rocket Elite Barbarians Baby Dragon
Rocket Baby Dragon
Elite Barbarians Baby Dragon
Rocket Bomber Baby Dragon Witch
Rocket Baby Dragon
Rocket
Bomber Rocket
Rocket Bomber Baby Dragon
Rocket Bomber Valkyrie Baby Dragon Witch
Rocket Baby Dragon
Rocket
Rocket
Rocket Baby Dragon
Bomber Valkyrie Baby Dragon Witch
Witch
Baby Dragon Witch
Baby Dragon Witch
Rocket Baby Dragon
Elite Barbarians Baby Dragon Witch
Rocket Witch
Elite Barbarians
Bomber Rocket
Rocket
Rocket
Rocket Witch
Rocket Baby Dragon Witch
Valkyrie Rocket Baby Dragon
Bomber Baby Dragon
Rocket
Elite Barbarians
Elite Barbarians Rocket Baby Dragon Witch
Rocket Witch
Rocket Baby Dragon Witch
Rocket

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