My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton Barrel Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Barrel Guards Goblin Drill
Giant Snowball
Skeletons Fire Spirit Skeleton Barrel Guards Goblin Drill
Zap
Skeletons Fire Spirit Skeleton Barrel Guards Goblin Drill
Barbarian Barrel
Skeletons Fire Spirit Skeleton Barrel Guards Goblin Drill Electro Wizard
The Log
Skeletons Fire Spirit Skeleton Barrel Guards Goblin Drill
Earthquake
Skeletons Guards Goblin Drill
Arrows
Skeletons Fire Spirit Skeleton Barrel Guards Goblin Drill
Royal Delivery
Skeletons Fire Spirit Skeleton Barrel Guards Goblin Drill Electro Wizard
Fireball
Skeleton Barrel Goblin Drill Electro Wizard
Poison
Skeleton Barrel Guards Goblin Drill Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Barrel Guards Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Skeleton Barrel Guards Poison Goblin Drill Electro Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Fire Spirit Skeleton Barrel Guards

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Goblin Drill Skeleton Barrel
Skeleton Barrel
Fire Spirit Guards Poison Goblin Drill Lightning
Guards
Skeleton Barrel
Poison
Skeleton Barrel Goblin Drill
Goblin Drill
Fire Spirit Skeleton Barrel Poison
Lightning
Skeleton Barrel
Electro Wizard

Defense Synergies 0 10

Skeletons
Fire Spirit Poison Electro Wizard
Fire Spirit
Skeletons Goblin Drill Electro Wizard
Skeleton Barrel
Guards
Poison Goblin Drill Electro Wizard
Poison
Skeletons Guards Electro Wizard
Goblin Drill
Fire Spirit Guards Electro Wizard
Lightning
Electro Wizard
Skeletons Fire Spirit Guards Poison Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Skeleton Barrel Electro Wizard
Skeletons Goblin Drill Electro Wizard
Skeletons Fire Spirit Goblin Drill Lightning Electro Wizard
Skeletons Guards Goblin Drill Electro Wizard
Lightning Poison
Skeletons Fire Spirit Guards Electro Wizard
Lightning Electro Wizard Fire Spirit Poison
Lightning Skeleton Barrel Poison Electro Wizard
Skeletons Goblin Drill
Guards Skeletons Fire Spirit Electro Wizard
Guards Poison Electro Wizard Skeletons Goblin Drill
Poison Electro Wizard
Goblin Drill Skeletons Fire Spirit Guards Lightning Electro Wizard
Fire Spirit Guards Poison Goblin Drill Electro Wizard
Goblin Drill Electro Wizard
Goblin Drill Lightning Electro Wizard
Skeletons Poison Goblin Drill Electro Wizard
Fire Spirit Guards Goblin Drill Electro Wizard
Poison Goblin Drill Fire Spirit Guards Electro Wizard
Goblin Drill Electro Wizard
Fire Spirit Guards Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons Electro Wizard
Poison Electro Wizard Skeleton Barrel Lightning
Guards Skeletons Lightning Electro Wizard
Guards Lightning Electro Wizard
Skeletons Guards Goblin Drill
Fire Spirit Poison Skeletons Skeleton Barrel Electro Wizard
Guards Skeletons Lightning Electro Wizard
Lightning Electro Wizard Skeletons Poison
Skeletons Guards Goblin Drill
Guards
Lightning Guards Poison Electro Wizard
Lightning Skeletons Guards
Guards Electro Wizard Skeletons Poison Goblin Drill Lightning
Poison Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Lightning Guards Goblin Drill
Poison Skeleton Barrel Electro Wizard
Lightning Skeleton Barrel Poison Goblin Drill
Lightning Skeleton Barrel Guards Poison
Poison Fire Spirit
Poison Fire Spirit Skeleton Barrel
Fire Spirit Poison
Poison Fire Spirit Skeleton Barrel Lightning
Poison Skeleton Barrel Lightning
Lightning Fire Spirit Guards Poison Electro Wizard
Poison Lightning Skeleton Barrel Electro Wizard
Poison Lightning Fire Spirit
Poison Lightning Fire Spirit Skeleton Barrel
Lightning Skeleton Barrel Poison
Lightning Skeleton Barrel Poison
Lightning Skeleton Barrel Poison Goblin Drill
Lightning Skeleton Barrel Poison
Lightning Poison
Lightning
Lightning Fire Spirit Skeleton Barrel Poison Electro Wizard
Lightning Fire Spirit Skeleton Barrel Poison
Lightning Poison
Lightning Poison
Lightning
Lightning Skeleton Barrel Poison Goblin Drill
Poison Fire Spirit
Poison Skeleton Barrel Lightning Electro Wizard
Lightning Skeleton Barrel Poison
Poison Lightning Skeleton Barrel
Poison Lightning Fire Spirit Electro Wizard
Lightning Electro Wizard Skeleton Barrel Guards Poison
Lightning
Poison Lightning
Lightning Poison Electro Wizard
Poison Lightning
Skeleton Barrel Lightning Electro Wizard Fire Spirit Guards
Poison Lightning Fire Spirit Electro Wizard
Poison Lightning Electro Wizard
Skeleton Barrel Poison Lightning
Lightning Poison
Guards Poison Lightning Electro Wizard
Poison Lightning Electro Wizard
Poison Lightning Skeleton Barrel Electro Wizard

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