My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Royal Giant Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Ice Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Royal Giant Goblin Barrel
Giant Snowball
Skeletons Goblin Gang Goblin Barrel
Zap
Skeletons Goblin Gang Firecracker Royal Giant Goblin Barrel
Barbarian Barrel
Skeletons Goblin Gang Firecracker Bomb Tower Goblin Barrel
The Log
Skeletons Goblin Gang Firecracker Royal Giant Mini P.E.K.K.A Goblin Barrel
Earthquake
Skeletons Goblin Gang Firecracker Bomb Tower Goblin Barrel
Arrows
Skeletons Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Skeletons Goblin Gang Firecracker Mini P.E.K.K.A Goblin Barrel
Fireball
Goblin Gang Firecracker Bomb Tower Goblin Barrel
Poison
Goblin Gang Firecracker Bomb Tower
Lightning
Ice Golem Mini P.E.K.K.A Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem Goblin Gang Firecracker Goblin Barrel Mini P.E.K.K.A Bomb Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Golem Goblin Gang Firecracker

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Ice Golem Goblin Barrel Firecracker Royal Giant Mini P.E.K.K.A
Firecracker
Royal Giant Goblin Gang Ice Golem Mini P.E.K.K.A Goblin Barrel
Royal Giant
Firecracker Goblin Barrel Goblin Gang Ice Golem
Ice Golem
Goblin Gang Goblin Barrel Firecracker Royal Giant Mini P.E.K.K.A
Mini P.E.K.K.A
Goblin Gang Firecracker Ice Golem
Bomb Tower
Goblin Barrel
Goblin Gang Royal Giant Ice Golem Firecracker

Defense Synergies 2 12

Skeletons
Firecracker Ice Golem Mini P.E.K.K.A Bomb Tower
Goblin Gang
Firecracker Ice Golem Mini P.E.K.K.A Bomb Tower
Firecracker
Ice Golem Skeletons Goblin Gang Mini P.E.K.K.A Bomb Tower
Royal Giant
Ice Golem
Firecracker Bomb Tower Skeletons Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Goblin Gang Firecracker Ice Golem Bomb Tower
Bomb Tower
Ice Golem Skeletons Goblin Gang Firecracker Mini P.E.K.K.A
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem
Mini P.E.K.K.A Bomb Tower Skeletons Goblin Gang Firecracker
Goblin Gang Mini P.E.K.K.A Bomb Tower Skeletons
Mini P.E.K.K.A Bomb Tower Skeletons Goblin Gang Firecracker
Firecracker Mini P.E.K.K.A Bomb Tower
Goblin Gang Skeletons Firecracker Bomb Tower
Goblin Gang Firecracker Bomb Tower
Ice Golem Bomb Tower
Mini P.E.K.K.A Skeletons Goblin Gang Bomb Tower
Goblin Gang Skeletons Firecracker Ice Golem Mini P.E.K.K.A
Goblin Gang Skeletons Firecracker Ice Golem Bomb Tower
Goblin Gang Firecracker
Mini P.E.K.K.A Bomb Tower Skeletons Goblin Gang
Bomb Tower Goblin Gang Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Bomb Tower
Bomb Tower Goblin Gang Mini P.E.K.K.A
Bomb Tower Skeletons Goblin Gang Firecracker Mini P.E.K.K.A
Bomb Tower Goblin Gang Firecracker
Bomb Tower Firecracker Ice Golem
Mini P.E.K.K.A Bomb Tower
Goblin Gang Firecracker Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeletons Ice Golem
Goblin Gang Firecracker Ice Golem Mini P.E.K.K.A Bomb Tower
Goblin Gang Skeletons Ice Golem Mini P.E.K.K.A Bomb Tower
Goblin Gang Mini P.E.K.K.A Ice Golem
Skeletons Goblin Gang Mini P.E.K.K.A
Firecracker Skeletons Goblin Gang Ice Golem Bomb Tower
Goblin Gang Mini P.E.K.K.A Skeletons Ice Golem Bomb Tower
Mini P.E.K.K.A Bomb Tower
Skeletons Firecracker Ice Golem Mini P.E.K.K.A Bomb Tower
Skeletons Goblin Gang
Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A Skeletons Goblin Gang Ice Golem Bomb Tower
Firecracker Bomb Tower
Goblin Gang Skeletons Firecracker Ice Golem Mini P.E.K.K.A Bomb Tower
Firecracker Ice Golem Mini P.E.K.K.A Bomb Tower
Bomb Tower
Mini P.E.K.K.A
Mini P.E.K.K.A Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem
Firecracker
Firecracker Ice Golem
Firecracker
Firecracker Ice Golem
Firecracker
Firecracker Ice Golem
Firecracker
Goblin Gang Mini P.E.K.K.A
Firecracker
Firecracker
Firecracker Ice Golem
Firecracker
Firecracker Ice Golem
Firecracker
Firecracker
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A
Firecracker
Firecracker Ice Golem
Firecracker
Firecracker
Firecracker Ice Golem
Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Goblin Gang
Firecracker
Goblin Gang Firecracker Mini P.E.K.K.A
Firecracker Ice Golem
Firecracker
Goblin Gang Firecracker
Firecracker
Firecracker
Firecracker

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