My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill
Giant Snowball
Skeletons Barbarians Goblin Drill
Zap
Skeletons Inferno Tower Goblin Drill
Barbarian Barrel
Skeletons Electro Spirit Barbarians Inferno Tower Goblin Drill
The Log
Skeletons Electro Spirit Barbarians Goblin Drill
Earthquake
Skeletons Barbarians Inferno Tower Goblin Drill
Arrows
Skeletons Electro Spirit Goblin Drill
Royal Delivery
Skeletons Electro Spirit Barbarians Goblin Drill
Fireball
Barbarians Inferno Tower Goblin Drill
Poison
Barbarians Inferno Tower Goblin Drill
Lightning
Inferno Tower
Rocket
Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Inferno Tower Tornado Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Giant Snowball Tornado Fireball Goblin Drill Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit Giant Snowball Tornado

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Giant Snowball Fireball Goblin Drill
Giant Snowball
Electro Spirit Barbarians Fireball Tornado Goblin Drill
Barbarians
Giant Snowball
Fireball
Tornado Goblin Drill Electro Spirit Giant Snowball
Inferno Tower
Tornado
Fireball Giant Snowball
Goblin Drill
Fireball Electro Spirit Giant Snowball

Defense Synergies 1 14

Skeletons
Electro Spirit Giant Snowball Inferno Tower Tornado
Electro Spirit
Skeletons Giant Snowball Goblin Drill
Giant Snowball
Skeletons Electro Spirit Barbarians Inferno Tower Goblin Drill
Barbarians
Giant Snowball
Fireball
Tornado Inferno Tower Goblin Drill
Inferno Tower
Skeletons Giant Snowball Fireball Tornado Goblin Drill
Tornado
Fireball Skeletons Inferno Tower Goblin Drill
Goblin Drill
Electro Spirit Giant Snowball Fireball Inferno Tower Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower
Barbarians Inferno Tower Skeletons Goblin Drill
Barbarians Inferno Tower Tornado Skeletons Giant Snowball Goblin Drill
Barbarians Inferno Tower Skeletons Goblin Drill
Barbarians Fireball Tornado
Fireball Tornado Skeletons Electro Spirit Giant Snowball
Giant Snowball Inferno Tower Tornado Electro Spirit Fireball
Electro Spirit Barbarians Fireball Inferno Tower
Barbarians Inferno Tower Skeletons Tornado Goblin Drill
Tornado Skeletons Giant Snowball Barbarians Inferno Tower
Barbarians Skeletons Electro Spirit Giant Snowball Fireball Tornado Goblin Drill
Inferno Tower Giant Snowball Fireball Tornado
Barbarians Inferno Tower Goblin Drill Skeletons Giant Snowball Fireball
Fireball Electro Spirit Giant Snowball Barbarians Tornado Goblin Drill
Barbarians Inferno Tower Goblin Drill
Barbarians Inferno Tower Tornado Giant Snowball Fireball Goblin Drill
Barbarians Skeletons Fireball Inferno Tower Tornado Goblin Drill
Fireball Electro Spirit Giant Snowball Barbarians Tornado Goblin Drill
Giant Snowball Tornado Goblin Drill Electro Spirit Barbarians Fireball
Barbarians Inferno Tower Tornado Goblin Drill
Electro Spirit Giant Snowball Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeletons Giant Snowball Fireball Inferno Tower
Fireball Giant Snowball
Barbarians Skeletons Inferno Tower
Barbarians Fireball Inferno Tower Tornado
Barbarians Inferno Tower Skeletons Goblin Drill
Fireball Skeletons Electro Spirit Giant Snowball Tornado
Skeletons Barbarians Fireball Inferno Tower
Inferno Tower Barbarians
Skeletons Electro Spirit Giant Snowball Barbarians Fireball Inferno Tower Tornado
Inferno Tower Skeletons Barbarians Goblin Drill
Barbarians Inferno Tower
Giant Snowball Barbarians Fireball Tornado
Barbarians Skeletons Fireball Inferno Tower
Barbarians Fireball
Barbarians Inferno Tower Skeletons Electro Spirit Fireball Tornado Goblin Drill
Electro Spirit Giant Snowball Barbarians Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Goblin Drill
Fireball Giant Snowball Tornado
Fireball Goblin Drill
Barbarians Fireball
Fireball Giant Snowball
Fireball Electro Spirit Giant Snowball Tornado
Tornado
Fireball Giant Snowball Tornado
Fireball Giant Snowball Tornado
Giant Snowball Fireball Tornado
Fireball Tornado
Fireball Giant Snowball Tornado
Giant Snowball Fireball
Fireball
Giant Snowball Fireball
Giant Snowball Fireball Goblin Drill
Fireball
Giant Snowball Fireball Tornado
Giant Snowball Fireball
Giant Snowball Fireball Tornado
Fireball
Giant Snowball Fireball Tornado
Tornado
Giant Snowball Barbarians Fireball Goblin Drill
Giant Snowball Tornado Electro Spirit Fireball
Fireball Giant Snowball Tornado
Fireball Giant Snowball Tornado
Fireball Tornado
Giant Snowball Fireball Tornado
Electro Spirit Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Electro Spirit Giant Snowball Fireball
Giant Snowball Fireball
Electro Spirit Barbarians Fireball
Fireball Giant Snowball Tornado
Fireball
Fireball
Giant Snowball Fireball
Giant Snowball Fireball Tornado
Electro Spirit Giant Snowball Fireball Tornado
Giant Snowball Fireball Tornado
Giant Snowball Fireball Tornado

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