My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Flying Machine Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Flying Machine Royal Hogs
Zap
Flying Machine Royal Hogs
Barbarian Barrel
Electro Spirit Royal Recruits Bomb Tower Royal Hogs
The Log
Electro Spirit Royal Recruits Royal Hogs
Earthquake
Bomb Tower Royal Hogs
Arrows
Electro Spirit Royal Recruits Flying Machine Royal Hogs
Royal Delivery
Electro Spirit Royal Recruits Flying Machine Royal Hogs
Fireball
Bomb Tower Flying Machine Royal Hogs
Poison
Royal Recruits Bomb Tower Flying Machine Royal Hogs
Lightning
Bomb Tower
Rocket
Bomb Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Arrows Bomb Tower Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Royal Recruits

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Barbarian Barrel Arrows Bomb Tower Flying Machine Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Zap Barbarian Barrel Arrows

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap
Zap
Arrows Electro Spirit Royal Recruits Flying Machine Royal Hogs Barbarian Barrel
Arrows
Zap Royal Hogs
Royal Recruits
Zap Flying Machine Royal Hogs Barbarian Barrel
Bomb Tower
Flying Machine
Zap Royal Recruits Royal Hogs Barbarian Barrel
Royal Hogs
Arrows Zap Royal Recruits Flying Machine Barbarian Barrel
Barbarian Barrel
Zap Royal Recruits Flying Machine Royal Hogs

Defense Synergies 2 7

Electro Spirit
Zap
Zap
Bomb Tower Electro Spirit Arrows Flying Machine Barbarian Barrel
Arrows
Zap Bomb Tower Barbarian Barrel
Royal Recruits
Bomb Tower
Zap Barbarian Barrel Arrows
Flying Machine
Zap Barbarian Barrel
Royal Hogs
Barbarian Barrel
Bomb Tower Zap Arrows Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Royal Recruits Flying Machine Barbarian Barrel
Bomb Tower Zap Royal Recruits Flying Machine
Bomb Tower Royal Recruits
Royal Recruits Bomb Tower
Arrows Royal Recruits Bomb Tower Barbarian Barrel
Arrows Barbarian Barrel Electro Spirit Zap Bomb Tower Flying Machine
Electro Spirit Zap Arrows Bomb Tower Flying Machine
Electro Spirit Zap Arrows Royal Recruits Bomb Tower Flying Machine Barbarian Barrel
Royal Recruits Bomb Tower
Royal Recruits Barbarian Barrel
Electro Spirit Zap Arrows Royal Recruits Bomb Tower Flying Machine Barbarian Barrel
Arrows Zap Flying Machine
Royal Recruits Bomb Tower Zap Flying Machine
Bomb Tower Electro Spirit Zap Arrows Royal Recruits Barbarian Barrel
Royal Recruits Bomb Tower
Bomb Tower Zap Royal Recruits
Bomb Tower Arrows Royal Recruits
Arrows Bomb Tower Electro Spirit Zap Royal Recruits Flying Machine Barbarian Barrel
Zap Arrows Bomb Tower Barbarian Barrel Electro Spirit Royal Recruits Flying Machine
Royal Recruits Bomb Tower
Royal Recruits Electro Spirit Arrows Bomb Tower Flying Machine Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap Barbarian Barrel
Zap Arrows Bomb Tower Flying Machine Barbarian Barrel
Royal Recruits Zap Bomb Tower
Royal Recruits Zap Barbarian Barrel
Royal Recruits
Arrows Electro Spirit Zap Bomb Tower Flying Machine
Royal Recruits Bomb Tower Flying Machine
Royal Recruits Bomb Tower
Zap Royal Recruits Electro Spirit Bomb Tower Flying Machine Barbarian Barrel
Royal Recruits
Royal Recruits Bomb Tower Flying Machine
Royal Recruits Zap Arrows
Royal Recruits Bomb Tower
Royal Recruits Bomb Tower Flying Machine
Royal Recruits Electro Spirit Zap Bomb Tower Flying Machine Barbarian Barrel
Arrows Electro Spirit Zap Royal Recruits Bomb Tower Flying Machine Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Flying Machine Barbarian Barrel
Arrows Zap Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Arrows Royal Recruits Flying Machine Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Electro Spirit Zap Flying Machine
Arrows Flying Machine
Arrows Zap Flying Machine Barbarian Barrel
Arrows Zap Flying Machine
Zap Arrows Royal Recruits Flying Machine Barbarian Barrel
Zap Arrows Flying Machine
Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Barrel
Zap Arrows Flying Machine Barbarian Barrel
Zap Arrows Flying Machine Barbarian Barrel
Arrows Royal Recruits Flying Machine Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Flying Machine Barbarian Barrel
Zap Arrows Flying Machine Barbarian Barrel
Arrows
Zap Arrows Royal Recruits Flying Machine Barbarian Barrel
Zap Arrows Electro Spirit Barbarian Barrel
Arrows Zap Flying Machine Barbarian Barrel
Zap Arrows Flying Machine
Zap Arrows Barbarian Barrel
Zap Arrows Flying Machine
Zap Electro Spirit Flying Machine
Zap Arrows
Zap Electro Spirit Arrows
Arrows
Zap Electro Spirit Royal Recruits Flying Machine Barbarian Barrel
Zap Arrows Flying Machine
Arrows Barbarian Barrel
Flying Machine
Arrows Zap Flying Machine
Zap Arrows
Royal Recruits Flying Machine
Zap Electro Spirit Royal Recruits Flying Machine
Zap Flying Machine
Zap Royal Recruits Flying Machine Barbarian Barrel

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