My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

4 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Royal Recruits Valkyrie Prince Bandit Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Valkyrie Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Bandit Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Recruits Prince Bandit
Giant Snowball
Bomber Royal Recruits
Zap
Bomber Firecracker Prince Bandit
Barbarian Barrel
Bomber Firecracker Royal Recruits Valkyrie Bandit
The Log
Bomber Firecracker Royal Recruits Mini P.E.K.K.A Prince Bandit
Earthquake
Bomber Firecracker
Arrows
Bomber Firecracker Royal Recruits
Royal Delivery
Bomber Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie Prince Bandit
Fireball
Bomber Firecracker Bandit
Poison
Bomber Firecracker Royal Recruits
Lightning
Mini P.E.K.K.A Valkyrie Prince Bandit Monk
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Valkyrie Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Bandit Mini P.E.K.K.A Valkyrie Prince Monk Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Firecracker Bandit Mini P.E.K.K.A

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Recruits Mini P.E.K.K.A Valkyrie Prince Bandit Monk
Firecracker
Royal Recruits Mini P.E.K.K.A Valkyrie Prince Bandit Monk
Royal Recruits
Bomber Firecracker Bandit
Mini P.E.K.K.A
Bomber Firecracker Valkyrie
Valkyrie
Prince Bomber Firecracker Mini P.E.K.K.A Bandit
Prince
Valkyrie Bomber Firecracker
Bandit
Bomber Firecracker Royal Recruits Valkyrie
Monk
Bomber Firecracker

Defense Synergies 1 11

Bomber
Royal Recruits Mini P.E.K.K.A Valkyrie Bandit
Firecracker
Valkyrie Royal Recruits Mini P.E.K.K.A Prince Bandit
Royal Recruits
Bomber Firecracker
Mini P.E.K.K.A
Bomber Firecracker Valkyrie
Valkyrie
Firecracker Bomber Mini P.E.K.K.A Prince Bandit
Prince
Firecracker Valkyrie
Bandit
Bomber Firecracker Valkyrie
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Royal Recruits Valkyrie
Mini P.E.K.K.A Bomber Firecracker Royal Recruits Valkyrie Prince Bandit Monk
Mini P.E.K.K.A Prince Bomber Royal Recruits Valkyrie Bandit
Royal Recruits Mini P.E.K.K.A Prince Bomber Firecracker Valkyrie Bandit Monk
Bomber Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie Prince Monk
Bomber Firecracker Valkyrie Bandit
Firecracker
Royal Recruits Valkyrie Bandit Monk
Mini P.E.K.K.A Royal Recruits Prince
Bomber Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie Prince Bandit
Valkyrie Bomber Firecracker Royal Recruits Bandit
Firecracker
Royal Recruits Mini P.E.K.K.A Prince Bomber Valkyrie Bandit
Bomber Valkyrie Firecracker Royal Recruits Mini P.E.K.K.A Prince
Royal Recruits Mini P.E.K.K.A Prince Bandit
Monk Royal Recruits Mini P.E.K.K.A Prince Bandit
Bomber Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie Prince
Bomber Firecracker Royal Recruits Valkyrie Prince Bandit
Valkyrie Bomber Firecracker Royal Recruits Bandit
Mini P.E.K.K.A Royal Recruits Prince
Bomber Royal Recruits Valkyrie Firecracker Mini P.E.K.K.A Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Valkyrie Prince Bandit
Bandit Bomber Firecracker Mini P.E.K.K.A Valkyrie Prince Monk
Royal Recruits Bandit Mini P.E.K.K.A Valkyrie Prince
Royal Recruits Mini P.E.K.K.A Valkyrie Prince Bandit Monk
Royal Recruits Mini P.E.K.K.A Valkyrie Prince Bandit
Firecracker Monk
Royal Recruits Mini P.E.K.K.A Prince Valkyrie Bandit
Mini P.E.K.K.A Royal Recruits Valkyrie Prince
Royal Recruits Firecracker Mini P.E.K.K.A Valkyrie Prince Bandit Monk
Royal Recruits
Royal Recruits Mini P.E.K.K.A Valkyrie Prince
Royal Recruits Monk Valkyrie Prince
Royal Recruits Mini P.E.K.K.A Prince Valkyrie Bandit
Royal Recruits Bomber Firecracker Valkyrie
Royal Recruits Bomber Firecracker Mini P.E.K.K.A Valkyrie Prince Monk
Valkyrie Bomber Firecracker Royal Recruits Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Valkyrie Bandit Monk
Firecracker Monk Bandit
Bandit
Firecracker Royal Recruits Valkyrie Prince
Bomber Firecracker Valkyrie
Firecracker Monk
Bomber Firecracker
Firecracker
Monk Firecracker Bandit
Mini P.E.K.K.A Prince
Firecracker Monk Royal Recruits Valkyrie Prince Bandit
Monk Firecracker
Firecracker Bandit
Firecracker Bandit Monk
Firecracker Prince
Bomber Firecracker Bandit
Firecracker Royal Recruits Bandit
Monk
Bomber Mini P.E.K.K.A
Bomber Firecracker Mini P.E.K.K.A Prince Bandit Monk
Bomber Firecracker Valkyrie Monk
Prince Monk
Prince Monk
Royal Recruits Monk
Firecracker Bomber Valkyrie
Firecracker Bandit Monk
Prince Bandit Monk
Firecracker Bandit
Firecracker
Firecracker
Mini P.E.K.K.A
Bomber Bandit
Firecracker Monk
Prince
Firecracker Monk
Royal Recruits Prince Bandit
Firecracker Monk
Firecracker Mini P.E.K.K.A Valkyrie Prince
Bomber Firecracker
Monk
Firecracker Royal Recruits Prince
Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits Prince Bandit Monk

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